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View Full Version : Game mission XXI is broke.


iven72
10-30-06, 10:49 PM
I cant move my boat all the guys are in the engine compartment and it says cannot comply. Running GW mod, the mod seams to cause issues with crew. also I downloaded the 24 hour fatuge fix but it don't seam to work. How do you get the mod enabler to work? I downoaded it and put the mod in the folder and activated it but nothing happens.

melnibonian
10-31-06, 06:12 AM
Why don't you try to enable it using SH3 Commander?? I am using it like that and never had a problem.

Respenus
10-31-06, 06:40 AM
The problem you are experiencing is a very old one. If you installed the 24h GW Fatigue Mod, certain things on certain boats won't work. Like the engines on the XXI boat. There should be a fix in the GW Mod thread in the Mod SubForum.

The fix should work with no problem! I don't know what your problem is. Maybe a re-install is in order.

The mod enabler usage is very well documented in it's own readme. You put the .exe in the folder where you installed the game, run it, it will create a MOD folder. In there you create another folder, name is (ex. GW FIX), and put the files inside. Then run the exe again.

MAKE SURE THE FOLDER IN WHICH YOU HAVE PUT THE FILE IN IS PROPERLY FORMATED!!!! It need to look like a SH3 folder. EX. is you need to fix the cfg file. In the mod folder, you create the GW FIX folder. Inside you create the Data Folder, in that one the Cfg Folder and in that one you put the file. It needs SH3 data structure. Look around a bit and you'll figure it out!

BTW, if you are using the Mod Enabler, it's smart to have installed the GW mod in the same fation. Make the GW installation folder inside the MOD folder and then enable it with the Mod Enabler. Don't worry about structure there, it's already structured.

VonHelsching
10-31-06, 06:50 AM
Iven,

The JSGME creates a MODS folder under your default SH3 directory. Unzip the 24fatigue fix (use the option "extract to here" with right click). You should get a folder named
24fatigue fix and "under" that folder the data folder. Then you sould copy the 24fix folder under MODS. Then enabble the mod via JSGME.

If you get the following structure it will not be compartible with JSGME:
24fatigue fix / 24fatigue fix / data /...
This will be compartible:
24fatigue fix / data /...

This is a very common mistake, due to the way that winzip works. Some times I forget it myself.