View Full Version : SH3 Mission Designers' Forum

  1. AI: Escorts & Warships
  2. Naval Bases, Ports, Docks, Harbors and such
  3. Mission Editor Issues, Anomalies & Bugs
  4. Icebergs & Icefields
  5. Minefield Question
  6. Mission testing
  7. Wolfpacks & Multiplayer Missions
  8. Triggers, Events & Spawning
  9. How do I keep ships in formation?
  10. Mission started - but people get kicked (crash)
  11. AI: Aircraft
  12. Campaign (SCR / RND / LND) conversion and modifying
  13. SEARCHING for a mission?
  14. From stationary to moving
  15. Loud Noise at beginning of mission
  16. Using Reach Zone instead of having Airbases
  17. Where are the old threads ?
  18. There should be a mission sticky
  19. How to delete units during mission?
  20. Manual TDC Tutorial Mission?
  21. [TEC] SH3MissionEditor Basics, Manuals, FAQs and Tips
  22. To All Posters: Sp Missions Requested
  23. how do you remove a ship from a mission
  24. IXB U-boat Exit date???
  25. scripted? convoys
  26. Stupid Rough Weather!
  27. Modify accuracy
  28. searchlights & shore batterys mission editing
  29. ideas on how to design a mission around a major surface engagement
  30. Disappearing deck gun ammo?
  31. Is there any guides or FAQ's on how to make a campaign?
  32. What is happening
  33. Major problem with Merge
  34. Looking for mis files
  35. [REL] Special Training Single Mission
  36. Sink
  37. [WIP] Attack on Aruba
  38. Sh3 resolution
  39. I’m looking for playable warshipmod.
  40. Sh3 on win 10
  41. Very simple question.
  42. I would like to create a denser coastal traffic.
  43. Everybody POST HERE if you're interested in MP
  44. [TEC] How would you design this single training mission?
  45. Adding Port
  46. Can I save my career progress to a new computer?
  47. How to insert ships into a mission?
  48. Kriegsmarine’s secret pirate fleet anyone?
  49. Casablanca Mission.
  50. [REL] Operation Sparta.
  51. Using My Career Backups