
SH3 SURFACE MOD v 2.5.2
There have been substantial changes since the first warship mod. I redid all the .zons, the weapons range and I […]
There have been substantial changes since the first warship mod. I redid all the .zons, the weapons range and I […]
A lot of bugfixes found during the last test. […]
Our newest feature is the Uboats’ ability to attack our destroyer and the remaining escorts. […]
She’s an expert coder, fast reader, has perfect spelling, and is fluent in 0ver 30 languages. […]
When this is done we will release a new version of the game to the testers. […]
For those that aren’t familiar, WITP is a strategic-level sim of the Pacific theatre of WWII, so the campaign is […]
Training film to introduce cadets to the dive station, air stations, bilge and ballast tanks in Wolfpack. View and take […]
Assist players learning the game Wolfpack and have a little fun in the process. […]
U132 a Type VIIC is currently on her first patrol on the east coast of the United States and is […]
The annual B.O,.S.S. awards […]
This is a guide for all the individuals that do not want BOTS and complain about not enough realism. […]
Wishing you all the best in 2023, Onkel Neal SUBSIM
Let’s see, mod changes 3 things: flotation, flooding time and HP (optional). The results of messing with flotation should be […]
EAX sound mod with depth charge and gunfire shell splash, merchant smoke merged for compatibility with TMO Update BH V2.0. […]
I decided to make another version of my “colored cursors” mod, this time for SH3! I started from scratch, using […]
steel shark This a throw back to when I use to make my Older Mods for Coldwaters it Changes a […]
I found myself rounding up a few of the old gang and and a few new hands to talk about putting the time standing still to good use… revisiting The Grey Wolves Project / GWX in an official capacity. […]
It’s hard to trust a boat that was not designed to sink!
Subsim “Torpedo In The Water! White T-Shirt Custom Subsim art: Sonar let this fish get too close, the torpedo is […]
Das Re-Boot your day with the Special Cocktail t-shirt, only at SUBSIM.
Six years ago it all began here. […]
This Bonus episode features the legendary Dan Dimitrescu. Dan was a designer/lead designer on the Silent Hunter 3/4/5 sims… […]
SUBSIM Series of Legends #6: Onkel completes his Triassic Trilogy with Przemek Starkiewicz, who contributed art, visual effects, and 3D work to Atlantic Fleet and Cold Waters. […]
SATURDAY U-BOOT Kamp Dec 10; Sign up here. […]
Special Guest leads his crew into perilous waters. Will his boldness pay off? […]
Only three weeks left for 2022 Best of SUBSIM Nominations; if you read a post you think is especially funny, […]
SUBSIM Series of Legends #5: Onkel discusses Destroyer U-Boat Hunter with Artur Salwarowski, game designer for Iron Wolf Studio.
This video comes with a warning… don’t be this guy! […]
Cold Waters only better. Much better. […]
This week we have finished work on the electric motors. This includes fixing bugs, tuning variables and adding sound effects. […]
Blake and Special Guest have fired all their torpedoes and they think the battle is over. Think again. […]
SUBSIM Series of Legends #6: Onkel completes his Triassic Trilogy with Przemek Starkiewicz, who contributed art, visual effects, and 3D work to Atlantic Fleet and Cold Waters. […]
Patch 0.25 has been completed and moved to the release branch! “God jul och gott nytt år” everyone! Today we […]
Grey paint was the general rule for Allied merchant vessels. Some ships had funnel tops and top half of masts […]
long range shot […]