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09-21-2006, 12:15 PM
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#1 |
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Admiral
![]() Join Date: Jan 2006
Location: Russia ©, E-burg
Posts: 2,139
Downloads: 47
Uploads: 1
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*****************
Last edited by Anvart; 02-08-2007 at 10:03 AM. |
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09-21-2006, 12:35 PM
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#2 |
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Rear Admiral
![]() Join Date: Apr 2006
Posts: 10,096
Downloads: 20
Uploads: 0
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Nice as ever Anvart
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![]() My mediafire page http://www.mediafire.com/?11eoq19bq9r41 Gamefront http://www.gamefront.com/files/user/bigboywooly |
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09-21-2006, 01:03 PM
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#3 |
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Seasoned Skipper
![]() Join Date: Mar 2005
Location: Ireland
Posts: 674
Downloads: 30
Uploads: 0
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Wonderful Anvart, these lit ships have made a huge difference to my game, thanks again
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My Mod's: Karle's Silent Hunter III Mods My Music: http://www.reverbnation.com/thisturbulentpriest |
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09-21-2006, 01:34 PM
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#4 | ||
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Rear Admiral
![]() Join Date: Apr 2006
Posts: 10,096
Downloads: 20
Uploads: 0
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Quote:
All your stuff is in fact Got a job for you How about a lit marker buoy ? Hehehe
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09-21-2006, 03:03 PM
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#5 |
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Watch
![]() Join Date: May 2005
Location: Germany, Bavaria
Posts: 30
Downloads: 264
Uploads: 0
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looks very nice, thankssssssssssss
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some never com back, other have luck |
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09-21-2006, 03:44 PM
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#6 |
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Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,884
Downloads: 4
Uploads: 0
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Anvart, you should post this on the German Ubisoft forums as well, when you get the time.
I bet there are a lot of SHIII players over there who would be interested in downloading it.
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09-21-2006, 09:35 PM
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#7 |
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Sailor man
![]() Join Date: Jul 2003
Location: Iowa USA
Posts: 46
Downloads: 55
Uploads: 0
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Thanks Anvart. These Lit ships are a joy to look at.
Regards, Buck28 |
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09-22-2006, 01:19 AM
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#8 |
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Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 903
Downloads: 10
Uploads: 1
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Moin,
@Anvart don´t know whether you´re going to reply to posts over in the German ubi forum or if you just posted to make us aware of you work. So I´m replying to this one in addition. Nice work, and nice to see my little one in the back. Could you give a short description on how to light up a ship? I´d like to do it myself and switch on my fishing boat´s position lights.Regards, DD Last edited by DivingDuck; 09-22-2006 at 04:26 AM. |
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09-22-2006, 09:45 AM
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#9 |
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Soundman
![]() Join Date: Aug 2006
Posts: 143
Downloads: 59
Uploads: 0
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Anvart, what an awesome idea, it sounds like you have done other lit ships as well, can you tell us where to download them?
Thanks, looks great!!! Regards, Yarre Notewire. |
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09-22-2006, 09:48 AM
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#10 |
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Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,884
Downloads: 4
Uploads: 0
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So far, he has done the Coastal Merchant, C2, Small Coastal Vessel, Tugboat, T3, Passenger Liner, Hospital Ship, and now the Transport. He should be able to get you the links for all of those.
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09-22-2006, 09:54 AM
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#11 | |
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Rear Admiral
![]() Join Date: Apr 2006
Posts: 10,096
Downloads: 20
Uploads: 0
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Quote:
__________________
![]() My mediafire page http://www.mediafire.com/?11eoq19bq9r41 Gamefront http://www.gamefront.com/files/user/bigboywooly |
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09-22-2006, 01:29 PM
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#12 | ||
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Rear Admiral
![]() Join Date: Apr 2006
Posts: 10,096
Downloads: 20
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Quote:
Will put up a link in a bit
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09-22-2006, 02:01 PM
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#13 |
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Rear Admiral
![]() Join Date: Apr 2006
Posts: 10,096
Downloads: 20
Uploads: 0
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Here are the first 6 lit ships in one JSGME package
http://rapidshare.de/files/34066545/Lit_ships.7z http://ultrashare.net/hosting/fl/66faf0fb7c/ Here are the same 6 lit ships but with a GW1.1A Scr and Rnd adapted to inclue the lit ships http://rapidshare.de/files/33725510/Lit_ships_mod.7z
__________________
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09-22-2006, 02:25 PM
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#14 | ||
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Soundman
![]() Join Date: Aug 2006
Posts: 143
Downloads: 59
Uploads: 0
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Quote:
For WAW - I run: NYGM Moonlight Mod (the square moon one) Dirty Crew Mod 3rd Flotilla Mod Graf Zeppelin Add-in I removed my own icon from the F5 maps, so I have to use sextant in maps.cfg I made all contacts "-" ala RUB And then I changed my Englishnames.cfg to match my style of play (low TC, no Hud, F3, F5, or F6 commands, etc. I use SH3 Weather and SH3 Gen to make orders once I leave port. I added the FishingBoat3 Cutters. When not WAW, I run GW 1.1a with - Uboat War 1.7 for GW Longer Damage Times Mod Moonlight Mod Dirty Crew Mod Graf Zeppelin Mod I removed my own icon from the F5 maps, so I have to use sextant in maps.cfg I made all contacts "-" ala RUB And then I changed my Englishnames.cfg to match my style of play (low TC, no Hud, F3, F5, or F6 commands, etc. I use SH3 Weather and SH3 Gen to make orders once I leave port. I added the FishingBoat3 Cutters. So, that's what I use, and I am always looking for new ideas. Does this mod make all ships lighted? Or is it random, some lighted, some not? Thanks for all the help MODDERS!!! Highest Regards, Yarre. |
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09-22-2006, 02:36 PM
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#15 |
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Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 2,632
Downloads: 342
Uploads: 0
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Excellent work as always Anvart.
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Gary ![]() GWX Website/Home Page "There are really only two types of Naval vessels: Submarines and Targets" "War does not determine who is right, just who's left." - Bertrand Russel |
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