SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-16-06, 06:15 PM   #1
Der Teddy Bar
Blade Master
 
Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
Default NYGM Feature revisited #7

The principle behind the NYGM Feature Revisited is as we near the release of the NYGM TW 2.2, is to highlight important technical and game play aspects of the NYGM Tonnage War Mod that many new comers may not have seen or that the old salts missed during the busy hey days or have forgotten/take for granted since they have been there for so long.

The feature in the spotlight today is the NYGM Mediterranean Campaign


The historically based NYGM Mediterranean Campaign is the work of Charlie901.

The Mediterranean theatre during WWII, to be vastly "Different" and more "Exciting" than it was originally portrayed by the default SHIII campaign. No where and at no time, during WWII, were convoy's so small yet so staggeringly well protected and so desperate in their need to get supplies', to desperate ports.


The NYGM Mediterranean Campaign adds a unique and different challenge where you are often confronted with a convoy of only a couple Merchant ships, escorted by two-three times as many escorts in dangerously shallow waters.

While the NYGM Mediterranean Campaign is based upon historical convoy routes, events & convoys, we have also made the Mediterranean Campaign "Dynamic".

* All Allied/Axis Generic entries now have a slight chance of spawning 1-3 escorts. The probability and escort numbers grow as the war progresses. This was done to reflect the fact that almost no Merchant ships were unescorted in the Med during the war.

In addition, each and every entry was also checked for validity in travelling to and from where they "Should" be travelling (date wise) given the changes of ownership in various ports as the war progressed.

* Added entries simulating Italy's resupply traffic to/from Italy to/from all major occupied ports in North Africa during N.A. Campaign; these convoy's start/stop Historically (date wise) when each city's port is gained/lost during the battle for N. Africa. Included is the Historically correct; Taranto/Augusta convoy HA43. The makeup of the rest of these convoy's is as accurate as historically possible, for instance 2-4 troop/supply ships with at least 4+ escorts for each convoy.

* Added several Italian Hospital Ships traveling to/from N. Africa at the ports and dates that major battles took place. These ships travel alone without escort so as not to be confused with "Legitimate" targets.


* Added random Italian warship patrols off the coast of Italy and into the Med Allied shipping lanes to simulate mine deployment and security patrols. These patrols centre around the Straits of Sicily (area historically, heavily, mined by the Italians) and to the East Southeast of Malta.

During many times the entire balance of the War in the Mediterranean hinged on the desperate ability to keep the Island of MALTA resupplied. The loss of the Mediterranean war for the Axis powers during WWII has been traced to the sheer determination and ability of the British and allied forces to get badly needed supplies to this besieged island. With the loss of Malta the allies would have had great difficulties getting needed convoys through to Alexandria in a timely fashion, which eventually enabled the Allies to hold and push the Italian/Axis forces West and eventually off the N. African Coast.

* To best replicate this I've added every Mediterranean Historical Operational Convoy to the game. The following HOC's were added:

Malta Convoy, "Excess"
Malta Convoy, 'Substance'
Malta Convoy, 'Style'
Malta Convoy, 'Halberd'
Malta Convoy, 'Pedestal'
Malta Convoy, 'Harpoon'
Malta Convoy, 'Pedestal'
Malta Convoy, 'Portcullis'
Alexandria Convoy, 'Stoneage'
Alexandria Convoy, 'Vigorous'
Alexandria Convoy, 'Tiger'



Each of these HOC's will only appear one time during a career, on the exact date (and sometimes time) that they sailed, containing the exact Historical ship types and escort types and amounts (Don't say you haven't been warned!). Note: some escorts had to be slightly reduced for playability on at least one of the listed convoys with 26+ DD escorts.

* Added additional Historical Alexandria-Malta convoys; "MW-5" and "MC 4_MaltaConvoy" with Historical associated escort groups for Eastern Med theater of operations.

* 1941 Mar. 5 - Operation Lustre begins/ The Royal Navy begins escorting British and Commonwealth troop convoys from Egypt to Greece.
All to/from Greece have been altered to add escorts where appropriate for the Allies. Also deleted entries that correlated to British Merchant ships traveling to/from Greece when under Axis occupation. Finally added convoy's to mimic the Australian and B.E.Forces landing then re-supplying troops operating there.

* 24 April 1941 Allies and Greek royals evacuate from Greece to Egypt and Crete.
Added convoys to/from Greece to Alexandria and Crete to simulate the eventual Allied withdrawal and axis control of the country.

* 27-31 May 1941 - Allied troops begin to evacuate Crete.
This is simulated through several corresponding, convoy's, which load and depart from historically correct locations on the island, until June 1st when the last Allied men are carried from the island. Also added Allied/Allied warship patrols around Crete when appropriate (Date Wise).

* MAY 1941 The first of many supply trips to besieged Tobruk are made by Australian destroyers "Voyager" and "Waterhen" and other ships of the Inshore Squadron.
A series of Alexandria-Tobruk convoys are added to simulate the desperate Allied/allied resupply chain to the surrounded city, consisting of appropriately classed Military vessels that operate during the historically correct siege dates.

* Added Random Eastern Med British warship patrols with variable waypoints and speeds (Force K, Cruiser Force Q) consisting of appropriate warships (Cruisers, etc).

* 1944 October 4th - Allies land in Greece.
This is simulated again through changing the appropriate entries, adding Allied supply/troop ships and escorts, to reflect allied convoy's travelling to/from Greece again.

* JULY 1943 10th - Invasion of Sicily: Operation 'Husky'.
"HA-" and "AH-" Allied series of convoys added to correct port location on island, at appropriate dates, to simulate allied resupply traffic.

* OCTOBER 1943 British units of the US Fifth Army enter Naples on the 1st as the Germans fall back, ready to make the Allies fight long and hard for every gain over the next eight months.
"NS, SNF" Allied series of convoys added to Naples port location, at appropriate dates, to simulate allied resupply traffic. Additional Allied convoys added to/from Italian Southern port of Taranto shortly after port was seized by the Allies.

* Entries added to simulate "Random" allied warship patrols around Sicily and Southern Coastal areas of Italy to protect allied occupied areas and waters.

* Added British Historical "40_BrHaifaCnvy_01" from Alexandria to Beirut; mostly to give some "Life" to the neglected, extreme Eastern Med area.


* The following Historical convoys were also added:

Number Route Notes
-----------------------------------------------------------
E.T. North African Ports - Gibraltar From November 1942
T.E. Gibraltar - North African ports From November 1942
H.A. Tripoli - Augusta From August 1943
K. Casablanca - Brest From October 1939 to June 1940
S. Brest - Casablanca From 1939 to June 1940. French
K.S. Oran/Casablanca - Brest/St Nazaire From September 1939 to June 1940. French
L.E. Port Said/Alexandria - Famagusta/Haifa/Beirut From July 1941 (see 40_BrHaifaCnvy_xx)
M.W. West Mediterranean - Alexandria/Malta From July 1940 to 1941. Resumed November 1942. July 1943 MWF for operation Husky
N.S. North Africa - Naples
S.N. Naples - North African ports From 1943. Fast (SNF)
T.E. Gibraltar - North African ports From November 1942
T.J. Tunisia - Sicily July 1943. Invasion convoy for Operation Husky with TJF, TJM and TJS
T.S. Tripoli - Termini September 1943. Invasion convoys for Operation Avalanche with TSF and TSS
T.X. Tripoli - Alexandria From February 1943
X.T. Alexandria - Tripoli From January 1943
G.T.X. Gibraltar - Tripoli - Alexandria/Port Said From May 1943
X.T.G. Alexandria - Tripoli - Gibraltar From June 1943
Der Teddy Bar is offline   Reply With Quote
Old 09-16-06, 06:45 PM   #2
Darkseed
A-ganger
 
Join Date: Oct 2003
Location: Sweden
Posts: 75
Downloads: 16
Uploads: 0
Default

Quote:
Originally Posted by Der Teddy Bar
Each of these HOC's will only appear one time during a career, on the exact date (and sometimes time) that they sailed, containing the exact Historical ship types and escort types and amounts (Don't say you haven't been warned!). Note: some escorts had to be slightly reduced for playability on at least one of the listed convoys with 26+ DD escorts.
26+ escorts?!

Sounds like suicide! I don't even want to try to imagine what it would be like to be hunted by that many in shallow waters.
Darkseed is offline   Reply With Quote
Old 09-17-06, 01:10 AM   #3
Der Teddy Bar
Blade Master
 
Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Darkseed
Quote:
Originally Posted by Der Teddy Bar
Each of these HOC's will only appear one time during a career, on the exact date (and sometimes time) that they sailed, containing the exact Historical ship types and escort types and amounts (Don't say you haven't been warned!). Note: some escorts had to be slightly reduced for playability on at least one of the listed convoys with 26+ DD escorts.
26+ escorts?!

Sounds like suicide! I don't even want to try to imagine what it would be like to be hunted by that many in shallow waters.
Thanfully I have never seen one

Probably not so surprisingly, I enjoy the "Not every convoy is an enemy convoy".

You realise in the Med just how alike the escorts look and how you have to be on the ball. I have often stalked a convoy and worked myself into a position to fire only to realise that it is a friendly convoy.
Der Teddy Bar is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:08 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.