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Old 07-20-2006, 06:12 PM   #1
Captain Affenschwanz
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Default Lost flank speed!

My computer recently pooped the bed and I had to reformat and reload everything.

I loaded SH, the latest patch and SH lll Commander r2.6, in that order. I just started a new career and have encountered the following in my Type Vll-B:

I have no flank speed. When I call for flank, the indicator goes to Stop and the engines stop.

When I crash dive, the same thing occurs.

Full speed gets me about 12 Kts.

I think I either have a screwed up file or SH lll Commander r2.6 has a bug. Any constructive comments?
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Old 07-20-2006, 06:19 PM   #2
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I don't see how SHIII Commander could have anything to do with a glitch like that. Did you change anything else?
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Old 07-20-2006, 06:55 PM   #3
CruiseTorpedo
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Do you have enough people in the engine room? I think if efficiency is too low that might happen.
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Old 07-20-2006, 07:51 PM   #4
CWorth
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Quote:
Originally Posted by Sailor Steve
I don't see how SHIII Commander could have anything to do with a glitch like that. Did you change anything else?
There is a mod with the latest SH3 Commander that randomizes a possible sabotage or mechanical problems on the Uboats.So you may end up with problems with the boat from the start.You wont know until you actually see the problem.So you may be suffering from engine sabotage or problems due to this mod.

I am not sure if this particular problem is included with that and if not then I am not to sure what would cause it.
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Old 07-20-2006, 08:28 PM   #5
slow_n_ez
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In your SH3 Commander setup screen... turn your time compression down from 4096 ( ? ) back down one notch to 2048 and flank will work again.. happened to me too and thats what I did to fix it ....


edit : you can still get flank speed by just using the dial to choose 20 knots also instead of the flank lever.........

Last edited by slow_n_ez; 07-20-2006 at 08:31 PM.
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Old 07-20-2006, 08:29 PM   #6
HEMISENT
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This definately sounds like you've run into one of the random files for Sabotage/Malfunctions.
If the date is after June 1 1944(Normandy Invasion month) then you been the victim of sabotage during your recent refit in port. As the captain it's up to you to decide to either deal with it if all else is working properly or return to base. You can always Exit/Save/Relaunch to see if it was able to be repaired at sea.
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Old 07-20-2006, 09:02 PM   #7
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Quote:
Originally Posted by HEMISENT
This definately sounds like you've run into one of the random files for Sabotage/Malfunctions.
If the date is after June 1 1944(Normandy Invasion month) then you been the victim of sabotage during your recent refit in port. As the captain it's up to you to decide to either deal with it if all else is working properly or return to base. You can always Exit/Save/Relaunch to see if it was able to be repaired at sea.
If you're willing to risk a new malfunction popping up. LOL I like the mod Hemisent, did a crash dive test and got very concerned when we passed 120m. After getting the boat under control and back to periscope depth the observation scope miraculously worked again.

zz
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Old 07-21-2006, 06:41 AM   #8
HEMISENT
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Quote:
Originally Posted by zzsteven
If you're willing to risk a new malfunction popping up. LOL I like the mod Hemisent, did a crash dive test and got very concerned when we passed 120m. After getting the boat under control and back to periscope depth the observation scope miraculously worked again.

zz
Thank You.
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Old 07-21-2006, 09:40 AM   #9
Captain Affenschwanz
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[quote=slow_n_ez]In your SH3 Commander setup screen... turn your time compression down from 4096 ( ? ) back down one notch to 2048 and flank will work again.. happened to me too and thats what I did to fix it ....

Hmmm... sounds like a winner to me. I'll give it a try.

Thanks to all.
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Old 07-21-2006, 10:42 AM   #10
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Quote:
Originally Posted by CWorth
Quote:
Originally Posted by Sailor Steve
I don't see how SHIII Commander could have anything to do with a glitch like that. Did you change anything else?
There is a mod with the latest SH3 Commander that randomizes a possible sabotage or mechanical problems on the Uboats.So you may end up with problems with the boat from the start.You wont know until you actually see the problem.So you may be suffering from engine sabotage or problems due to this mod.

I am not sure if this particular problem is included with that and if not then I am not to sure what would cause it.
Completely forgot about that. I don't have 2.6 yet, so it didn't occur to me. On the other hand I was under the impression that an engine malfunction would make all speeds slower, not eliminate one setting from the mix.
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Old 07-24-2006, 07:03 PM   #11
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Same thing happened to me. Haven't read anywhere that this is included in the sabotage mod. ?
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Old 07-25-2006, 03:10 AM   #12
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From the SH3Cmdr Help README file...

Quote:
Simulated equipment malfunctions plus (optional) damage caused by sabotage - by Hemisent.
Simulates the effect of equipment malfunctions plus damage caused by sabotage by randomly reducing default equipment specifications. Editable through 'Randomised events.cfg' and the seven 'Randomised events_19**.cfg' files located in your SH3 Commander\Cfg folder. By default, only malfunctions are simulated. However, deleting or renaming the seven 'Randomised events_19**.cfg' files will leave the 'Randomised events.cfg' file active, which includes both malfunctions plus damage caused by sabotage overlayed.
Don't want the feature? Then simply:
1. Delete the seven files titled "Randomised events_19**.cfg"
2. Open "Randomised events.cfg" and DELETE ALL LINES from
;----------------------------------------------------------------------------------MALFUNCTION SETTINGS
to the end of the file.
3. Save and close.

No more malfunctions. And, as a side effect, if you are running NYGM and have already installed the NYGM compatibility fix, then this should eradicate ANY remaining NYGM concerns that exist.
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Last edited by JScones; 07-25-2006 at 03:17 AM.
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Old 07-25-2006, 04:00 AM   #13
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Wait a sec.. I still want to keep the malfunctions and sabotage, but i did install the NYGM fixes. THis doesnt mean i dont have them anymore right??

p.s.. The malfunctions mod is anything before 1944 that just simulates wear and tear, faulty equipment, bla bla. Can i get a list of what exactlly happens if a malfunctions random is used? And the sabotage is anything after June1 1944 that has more extreme damages to boat. SLow speeds, bad rudders stuff like that. I am on my 4th patrol and have yet to notice my boat "malfunctioning". Started in 1939 now in 1940. Maybe im just lucky...
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Old 07-25-2006, 05:10 AM   #14
sumpis
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I had Flotilla 1.44 and RUb 1.45. I did a SH3C rollback and installed HT 1.47 for RUb and Chomu's integrated orders with JSGME and finally installed LRT on top of that. I then started a new patrol with SH3C and couldn't use flank speed d/e-motor.

Hmm, :hmm: Could it possibly have something to do with Chomu's integrated orders?
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Old 07-25-2006, 05:16 PM   #15
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bump.. answer please?
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