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04-26-2006, 12:31 AM
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#1 |
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中国水兵
![]() Join Date: Jan 2002
Location: from Poland , in Wales . .
Posts: 279
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Hi
I've created a mission with respawn points based on dynamic groups. To make the player subs start in different locations, I've put the subs with their killgoal triggers in seperate groups (min 2, max 2, prob of inc. tried 0, 99 or 100). Either way , the sub always spawn at the same location ![]() It's the same with civilian traffic. The group hierarchy is: SUB (min 2, max 2 prob 100) - Sub Red (groups of sub with spawn point (min 1, max 1, prob 100 ) - sub 1 (as mentioned above) - sub 2 - sub . . . - Sub blue (same as red) |
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04-26-2006, 12:15 PM
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#2 |
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Silent Hunter
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Could be you didn't change the Prob of Inclusion?
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04-26-2006, 01:56 PM
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#3 |
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中国水兵
![]() Join Date: Jan 2002
Location: from Poland , in Wales . .
Posts: 279
Downloads: 0
Uploads: 0
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On the editor map - in platform settings - every single of them - all have prob of inclusion "0".
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04-26-2006, 05:51 PM
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#4 |
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Silent Hunter
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When you want one out of three to exist, 33 % should do the trick.
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04-27-2006, 01:54 AM
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#5 |
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中国水兵
![]() Join Date: Jan 2002
Location: from Poland , in Wales . .
Posts: 279
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You sure ? I'll try that.
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04-27-2006, 01:58 AM
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#6 |
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A-ganger
![]() Join Date: Oct 2005
Location: Helsinki
Posts: 78
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The way I've found it to work is the following:
The program will check the listed platforms in the listed order; hence, if the first platform has 100%, it will always be the one to be created. So, if you have 3 platforms, give each a 33% propablility, if you have 5, give 20% etc. Miika
__________________
Constantem Decorat Honor |
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04-27-2006, 04:37 AM
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#7 |
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中国水兵
![]() Join Date: Jan 2002
Location: from Poland , in Wales . .
Posts: 279
Downloads: 0
Uploads: 0
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Sorted . . .
Thanks a lot guys. Much appreciated |
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