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04-02-2006, 05:32 PM
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#1 |
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Keelhauled
![]() Join Date: Feb 2006
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I love watching my sub cruising underwater using ex. cam.
But can't do that in GW dark water. Anyone know how to bring back stock underwater model without using SH commander? Thx! |
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04-02-2006, 05:52 PM
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#2 | |
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Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
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Quote:
But backup those GW files before overwriting them. Perhaps a GW guru might give you better answer cheers |
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04-02-2006, 09:11 PM
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#3 | ||
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GWX Project Manager
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Quote:
I recommend using SH3 commander because you can adjust the opacity of the water without changing other intentional changes.
__________________
![]() ![]() TheGreyWolves.com It is better to live a short and meaningful life... than a long and miserable one. |
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04-03-2006, 09:13 AM
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#4 |
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Ace of the Deep
![]() Join Date: May 2005
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I agree with the original post.
I wish mods would stop fiddling with the water clarity. The only explaination is to inhibit the use of the external camera. The water opacity does not prevent a ship from see the torpedo while it's enroute, because I have had too many ships spot an electric torpedo with RuB installed. If I want to "inhibit" the use of the external camera, I'll just refrain from hitting F12, v, or the comma key. Please don't do my job for me. :hmm: As for Grey Wolves, I think you've pretty much got to use Commander to change the water clarity. |
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04-03-2006, 10:05 AM
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#5 |
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Loader
![]() Join Date: Feb 2006
Location: Czech rep.
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use Minitweaker and set higher value UnderwaterFogEnd in scene.dat file (I think GW default is 7 so try 10-11 or more if you want)
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04-03-2006, 10:20 AM
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#6 |
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Lieutenant
![]() Join Date: Apr 2005
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I disagree here. GW water is very good imho and I am thankful for having the clarity reduced. Before I could actually avoid destroyers by watching them cruising on the surface.
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04-03-2006, 10:55 AM
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#7 |
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Keelhauled
![]() Join Date: Feb 2006
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Thank you all for replying.
I guess I'll try geralt's solution. (Somehow I don't feel like to install and fiddle with SH3 commander) |
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04-03-2006, 11:56 AM
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#8 |
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Guest
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That's too bad. SHIII Commander is the single best tool for Silent Hunter III. If I had to give up every mod/tool but one, that's the one I'd keep.
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04-03-2006, 01:53 PM
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#9 | |
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GWX Project Manager
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Quote:
__________________
![]() ![]() TheGreyWolves.com It is better to live a short and meaningful life... than a long and miserable one. |
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04-03-2006, 03:06 PM
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#10 | |
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Blade Master
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It is easy to unrealistically use the periscope to see all around you and use this to avoid escort ships & sea mines. |
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04-03-2006, 03:51 PM
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#11 | |
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Navy Seal
![]() Join Date: May 2004
Location: Aeoteroa
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Quote:
__________________
![]() Those who can't laugh at themselves leave the job to others. |
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04-03-2006, 03:52 PM
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#12 | ||
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Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
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Quote:
Because it also promotes the cheating not only by moving ahead the boat but also above water. |
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04-03-2006, 03:58 PM
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#13 |
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Keelhauled
![]() Join Date: Feb 2006
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If people want to cheat, let them cheat.
What's the big deal? They're not playing in some olympic game, you know. Mods are great, but they shouldn't try to dictate to others how the game should be played. Mods are supposed to add options so people can use them as they see fit. Mods shouldn't take away those options. IMHO...
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04-03-2006, 04:40 PM
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#14 |
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Torpedo Momber
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Yes, options are good - but please understand that mods promoting realistic tactics should have realistic water
For those who don't want it - well, suggestions have been given already. |
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04-03-2006, 08:14 PM
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#15 | |
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Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
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Quote:
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