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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
01-11-2006, 09:23 AM
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#1 |
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Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 2,632
Downloads: 342
Uploads: 0
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You lucky devil you. I can't swim and hold me breathe that long! So I'm not going that low. LOL
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Gary ![]() GWX Website/Home Page "There are really only two types of Naval vessels: Submarines and Targets" "War does not determine who is right, just who's left." - Bertrand Russel |
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01-11-2006, 11:40 AM
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#2 |
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Navy Seal
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,491
Downloads: 223
Uploads: 1
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Hey cool dials man. What mod is that from? Im using mods
RUB145 SH3Cmdr. WAW realism. Are those dials from the IUB mod?
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![]() Those who can't laugh at themselves leave the job to others. |
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01-11-2006, 12:43 PM
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#3 | |
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Black Sheep
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Quote:
http://www.subsim.com/phpBB/viewtopic.php?t=46429 A must have mod. |
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01-11-2006, 04:53 PM
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#4 |
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Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,889
Downloads: 144
Uploads: 0
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the gauges only show until the 250 mtrs, how can be selected greater depths ??
:hmm:
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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01-11-2006, 04:58 PM
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#5 | |
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Black Sheep
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Quote:
"Dive planes set for normal dive." |
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01-11-2006, 07:21 PM
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#6 | |
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Navy Seal
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,491
Downloads: 223
Uploads: 1
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Quote:
__________________
![]() Those who can't laugh at themselves leave the job to others. |
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01-11-2006, 09:06 PM
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#7 |
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Soundman
![]() Join Date: Jun 2005
Location: Forsan, Tx.
Posts: 146
Downloads: 9
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I believe the dials are from the Bordinstrumente 1.0 and the green numerals are an effect of HT1.47....CH
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01-13-2006, 09:48 AM
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#8 |
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The Old Man
![]() Join Date: Nov 2005
Posts: 1,375
Downloads: 0
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yea how did u get the speed up to 63 knts
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01-13-2006, 05:10 PM
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#9 |
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The Old Man
![]() Join Date: Nov 2005
Posts: 1,375
Downloads: 0
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where is that mod located? is it in subsim??
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01-13-2006, 11:42 PM
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#10 | |
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Samurai Navy
![]() Join Date: May 2005
Posts: 594
Downloads: 0
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Quote:
Direct link to SH3 Inspector Program: http://www.delraydepot.com/tt/SH3Inspector_build189.zip |
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01-19-2006, 06:59 PM
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#11 |
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The Old Man
![]() Join Date: Sep 2005
Location: de_dust2
Posts: 1,423
Downloads: 0
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Please tell me were to get this cool officers you have.
I mean the ones to the left down!!Please tell me were to get!!!
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01-20-2006, 12:21 AM
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#12 |
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Planesman
![]() Join Date: Aug 2005
Location: United States, CA
Posts: 180
Downloads: 4
Uploads: 0
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I bet you didn't know that when you get past 500m, you disappear from the game.
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01-20-2006, 09:10 AM
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#13 |
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Rough night at Langtrees brothel
![]() Join Date: Dec 2004
Location: periscope depth
Posts: 480
Downloads: 0
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Wow instruments package is 53mb but hey they do look nice - d/l them now and will give it a go tonight...
TY for the links
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01-20-2006, 08:15 PM
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#14 |
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The Old Man
![]() Join Date: Sep 2005
Location: de_dust2
Posts: 1,423
Downloads: 0
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@CV-707
This is wrong!Maybe you can send the officers to Damakl@hotmail.com PLEASE!!! And,once but only once i sunk to 500 meters due heavy flooding,Because i messed up with some values by using Silent Hunter 3 Inspector,i said ok fix those flooding ASAP!!then as evrithing was "Alright"agan i blow ballast,AND nothing happens!!! I blow blow blow blow blow blow but nothing happends!!!as i look in external view i see MY BOAT IS GONE!!!!THE ONLY THING I SEEN WAS DARK GREEN WATER IN 500 METERS DEPTH!!! |
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07-07-2006, 03:13 AM
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#15 |
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Ace of the Deep
![]() Join Date: Feb 2006
Location: Helsinki, Finland
Posts: 1,178
Downloads: 41
Uploads: 0
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You still want me to send 'em?
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