SUBSIM Radio Room Forums
Frau kaleun shops here, how about you?
Want to support Subsim and make Amazon pay for it? Click here to start any Amazon shopping.


SUBSIM: The Web's #1 BBS for all submarine and naval simulations!

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-10-2006, 06:43 PM   #1
sk065
Bosun
 
Join Date: Dec 2005
Posts: 65
Downloads: 30
Uploads: 0
Default Is there anyway to automate crew management?

Noob question. Hope someone could ansewr it plz.
sk065 is offline   Reply With Quote
Old 01-10-2006, 08:00 PM   #2
Panama Red
Ensign
 
Join Date: Sep 2005
Location: Irmo, SC, USA
Posts: 230
Downloads: 40
Uploads: 0
Default

Define "automate" !!!
Panama Red is offline   Reply With Quote
Old 01-10-2006, 08:31 PM   #3
irish1958
Ocean Warrior
 
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,147
Downloads: 276
Uploads: 11
Default crew management

No
irish1958
irish1958 is online   Reply With Quote
Old 01-10-2006, 08:34 PM   #4
Kaptan Tommy
Planesman
 
Join Date: Oct 2005
Location: USA Carson City, NV
Posts: 182
Downloads: 0
Uploads: 0
Default

Yeah, about as 'automated' as you're going to get is to click on the space and have the program fill in the crew for you.
__________________
Quit farting around reading the forums and sink some ships!

Kaptan Tommy is offline   Reply With Quote
Old 01-10-2006, 10:01 PM   #5
OrlandoM3
Sailor man
 
Join Date: Jan 2006
Posts: 46
Downloads: 16
Uploads: 0
Default

Three suggestions:

1) double-click on the station name to man the station (bow torpedo, stern torpedo, etc)

2) right click on the station name to send the station crew to the closest quarters (doesn't work for officers)

3) Take a look in the subsim mod area on this link:

http://www.subsim.com/subsim_files/patches2005.html

search the page for No Fatigue Mod
__________________
OrlandoM3 is offline   Reply With Quote
Old 01-31-2006, 04:13 PM   #6
STEED
Fleet Admiral
 
Join Date: Jan 2006
Location: The Republic of STEED
Posts: 15,883
Downloads: 56
Uploads: 36
Default

No it's a real pain
STEED is offline   Reply With Quote
Old 01-31-2006, 04:46 PM   #7
Ducimus
Black Sheep
 
Ducimus's Avatar
 
Join Date: May 2005
Location: "Happy Valley", Utah
Posts: 12,209
Downloads: 67
Uploads: 2


Default

Quote:
Originally Posted by STEED
No it's a real pain
Yup, royal PITA. Im sorry but the captian doesnt micromanage every aspect of the boats operations. Personnally i only found 2 solutions

1.) turn fatigue off. no worries, but takes away from the game

2.) Fatigue as food. I worked out the numbers to where the crew runs out of fatigue (food) after XX amount of days.

A newer option is NYGM crew managment mod, but ive yet to try it.
__________________

- The Bill of Rights, ( Part 1 ) ( Part 2 ), is not open for debate or reinterpretation, nor is it a "living document". It is the cornerstone upon which liberty in the United States is etched on.
- I don't mod anymore. Whatever it is, leave me out of it. For any permission questions, read the last section of the TMO PDF.
Ducimus is online   Reply With Quote
Old 01-31-2006, 05:59 PM   #8
donw
Seasoned Skipper
 
Join Date: Dec 2001
Location: Indiana
Posts: 696
Downloads: 9
Uploads: 0
Default

More info on NYGM here...

http://subsim.com/phpBB/viewtopic.php?t=47907
donw is offline   Reply With Quote
Old 01-31-2006, 06:52 PM   #9
P_Funk
Admiral
 
Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,488
Downloads: 73
Uploads: 0
Default

I found one of the options in SH3 ommander to be quite nice. It was basically a fatigue model designed around an 8-hour shift. Crew became less effective (1/3 energy level) after 8 hours so you could change them. Its been a while since I used SH3 to be frank so I've forgotten the name of it.
__________________


P_Funk is offline   Reply With Quote
Old 07-29-2006, 01:14 AM   #10
Cpt.Ed
Bilge Rat
 
Join Date: Jul 2006
Posts: 2
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Ducimus

Yup, royal PITA. Im sorry but the captian doesnt micromanage every aspect of the boats operations. Personnally i only found 2 solutions

1.) turn fatigue off. no worries, but takes away from the game
Greetings all , how to turn fatigue off ?? I looked under option and didn't find any !!

Thanks in advance ..
Cpt.Ed is offline   Reply With Quote
Old 07-29-2006, 01:35 AM   #11
STEED
Fleet Admiral
 
Join Date: Jan 2006
Location: The Republic of STEED
Posts: 15,883
Downloads: 56
Uploads: 36
Default

Quote:
Originally Posted by Cpt.Ed
Greetings all , how to turn fatigue off ?? I looked under option and didn't find any !!

Thanks in advance ..
You can not in the game but if you install Silent Hunter 3 Commander you can do it from there. Orso welcome on board.

SEE LINK.... http://www.subsim.com/radioroom/showthread.php?t=95448
__________________
STEEDS U-BOAT SKINS & LITTLE MODS
New Link> http://www.gamefront.com/files/user/STEED1984
My U-Boat Skins now on SubSims.

Trust nothing Central Banks the IMF & Bank of England & your local Bank say. Question everything they say..Don't sit back and go along with it, Ponzi is the name & Ponzi is the game.

Last edited by STEED; 07-29-2006 at 01:37 AM.
STEED is offline   Reply With Quote
Old 07-29-2006, 04:56 AM   #12
clive bradbury
Grey Wolf
 
Join Date: Jun 2004
Location: stoke-on-trent, UK
Posts: 877
Downloads: 55
Uploads: 0
Default

If you don't use Commander (I don't) you can still remove fatigue by editing a file. If you want to know how let me know.
clive bradbury is offline   Reply With Quote
Old 07-29-2006, 07:08 AM   #13
Cpt.Ed
Bilge Rat
 
Join Date: Jul 2006
Posts: 2
Downloads: 0
Uploads: 0
Default

I just download and installed the Commander mod . Have to admit , made the game much smoother . No longer have to worry about crew switching so thanks for the link , help and special thanks to the mod creator(s) .
Cpt.Ed is offline   Reply With Quote
Old 07-29-2006, 09:43 AM   #14
STEED
Fleet Admiral
 
Join Date: Jan 2006
Location: The Republic of STEED
Posts: 15,883
Downloads: 56
Uploads: 36
Thumbs up

Quote:
Originally Posted by Cpt.Ed
I just download and installed the Commander mod . Have to admit , made the game much smoother . No longer have to worry about crew switching so thanks for the link , help and special thanks to the mod creator(s) .
Yep, it's a great mod alright.
__________________
STEEDS U-BOAT SKINS & LITTLE MODS
New Link> http://www.gamefront.com/files/user/STEED1984
My U-Boat Skins now on SubSims.

Trust nothing Central Banks the IMF & Bank of England & your local Bank say. Question everything they say..Don't sit back and go along with it, Ponzi is the name & Ponzi is the game.
STEED is offline   Reply With Quote
Old 07-29-2006, 05:46 PM   #15
don1reed
The Old Man
 
Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,434
Downloads: 237
Uploads: 0
Default

Agreed. RPITA! Personally, I wished they (devs) would have spent the bandwidth improving the notepad and timing mechanizm for getting target range and speed. The fatigue screen is for folks who like to play with dressing up dolls
__________________

During times of universal deceit, telling the truth becomes a revolutionary act.

~ George Orwell
don1reed is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:54 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright © 1997- 2013 Subsim