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Old 10-30-2005, 01:09 PM   #1
gdogghenrikson
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Default My idea for a WW1 sub game

since rumers are that ubisofts Silent Hunter 4 will be in the pacific. how about asking sonalists (devoloper of Dangerous Waters) to make a WW1 subsim?
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Old 10-30-2005, 05:50 PM   #2
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Default Re: My idea for a WW1 sub game

Lol, are you nuts ?

Deamon
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Old 10-30-2005, 08:17 PM   #3
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Well ummmmm the SH III dev team has been disbanded so no SH IV in the near future and well sonalyst makes their money by developing simulations which are used by the US government which are then watered down for the general public. There is no money in it for them to develop a sim covering 60 year old technology...
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Old 10-31-2005, 01:10 AM   #4
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Actually, 90 year old technology. How time flies. But your point still stands.
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Old 10-31-2005, 01:21 AM   #5
gdogghenrikson
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interesting, I never thought my idea would be laughed at my idea for a ww1 game in the WW1 forum. it's not like this is the DR. phil for pres forum. :rotfl:

No, I dont think there is a DR. phil for pres. forum either!
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Old 10-31-2005, 01:29 AM   #6
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Default Re: My idea for a WW1 sub game

Quote:
Originally Posted by Deamon
Lol, are you nuts ?

Deamon
why am I nuts

Some statistics:
U-boats during WWI: 375
U-boats during WWI: 1153

During 1914-1918 274 U-boats sank about 6.596 merchant ships (12.800.733 tons).

(Temporary data, based on Tarrant/Spindler)

5 most successful U-boats
U 35 224 ships 539.741 tons
U 39 154 ships 404.478 tons
U 38 137 ships 299.985 tons
U 34 121 ships 262.886 tons
U 33 84 ships 229.598 tons
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Old 10-31-2005, 03:01 AM   #7
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Default Re: My idea for a WW1 sub game

Quote:
Originally Posted by gdogghenrikson
Quote:
Originally Posted by Deamon
Lol, are you nuts ?

Deamon
why am I nuts

Some statistics:
U-boats during WWI: 375
U-boats during WWII: 1153

During 1914-1918 274 U-boats sank about 6.596 merchant ships (12.800.733 tons).

(Temporary data, based on Tarrant/Spindler)

5 most successful U-boats
U 35 224 ships 539.741 tons
U 39 154 ships 404.478 tons
U 38 137 ships 299.985 tons
U 34 121 ships 262.886 tons
U 33 84 ships 229.598 tons
I might be wrong but isn't allready a group of people working on a solid wwi uboat simulator?

Or have people totaly no idea where this forum stands for?

Btw, why should SCS make a ww1 game? You like watching boring 2d screens and look at your hydrophone?

Anyway if a commercial developper like ubi or ea would make a ww1 sim, i wouldn't b3 interested in.
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Old 10-31-2005, 06:28 AM   #8
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oooops 60 years! Was'nt really thinking at the time guys, was stuck in world war 2 mode...

Anyways games are made based on demand and recognition, you'll never see a major developer cover a topic that only a minority of the principal gamers would want to see. This garage game developers are really the communities only hope of seeing unique simulations come to the light of day. Which is why they must work harder and finish their games sooner, for my benefit...

However it still stands that Sonalysts would not make a product unless they can make profit through government sales.
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Old 10-31-2005, 09:56 AM   #9
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Default Re: My idea for a WW1 sub game

Quote:
Originally Posted by 2019
Btw, why should SCS make a ww1 game? You like watching boring 2d screens and look at your hydrophone
OH you mean like silent hunter 3 where most game play is in map room (you have heard of time compression, haven't you?) :hmm:
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Old 10-31-2005, 10:01 AM   #10
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Right
but that becuase there is so little to explore in sh3.
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Old 11-02-2005, 11:33 AM   #11
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i wish someone would do a game of british subs in the med and the baltic(wwi)or british subs as well as american subs in the pacific(WW2)not just american or german always.i mean noone really remebers those two theatres.
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Old 11-02-2005, 06:48 PM   #12
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Default Re: My idea for a WW1 sub game

Quote:
Originally Posted by gdogghenrikson
why am I nuts
Well that was a joke to 50% that's why i placed a joker smily !

The other 50%:

Well, like Hellcat already told it: Sonalysts can effort to make sims only because the government uses them as well for training. As Jamie saide without the extra cash they get from the government the revenue from the gaming sales would be to low and they would get out of the gameing business.

I expect that the gaming market for a WWI sim similar thin if not even thiner.

I think it's rather something for dedicated indis like me.

Making a WWI sim also have great research implications, depending on whitch nations u-boats you want to make. It's easy to get ditailed informations on WWII u-boats, and there is a whole bunch of WWII u-boats of different nations preserved in museums around the world. I guess that is the reason why we see only WWII u-boat sims. For WWI u-boats the situation is totaly different. You will finde not as nearly as much informations as about WWII u-boats. Especialy hard/impossible is it to finde informations on interiour ditails. And now imagine Sonalysts would suddenly want to make a WWI u-boat sim with 3D interiours and FPS style walking inside the sub and abandon their business with the government. They would be nuts to do so

But i'm a lucky bastard in the research regards. And already did something special

And more stuff is to come.

And thanks for the statistics.

Deamon
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Old 11-02-2005, 06:54 PM   #13
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Quote:
Originally Posted by ABBAFAN
i wish someone would do a game of british subs in the med and the baltic(wwi)or british subs as well as american subs in the pacific(WW2)not just american or german always.i mean noone really remebers those two theatres.
Well, actualy i would like to do that. I consider closer brits, K.u.K. and maybe US. But at the current point it's only a distant dream. I can be lucky when i can manage to scratch a productive dedicated team together and manage to make one humbly release with one german u-boat.

Deamon
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Old 11-13-2005, 12:39 PM   #14
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Just happened to notice this forum on WW1 U-boat simulator. The U-boats look great so far with plenty of detail. Anyways this message is for the guys developing the sim. My Grandfather was in WW1 on the German side. He was supposed to fight in the U-boat arm but at the last moment he was sent to the front in 1914 as they needed more infantry there. In 1914 when he had just joined the U-boat arm of the German forces, they lined up all the new recruits and 1/2 of them were sent directly to the front. He lived in Hamburg, Germany. So I hope that when you develop the sim that you include historically what it was like during that time period, so that I can experience what it would have been like for him had he stayed on the U-boats. Thanks, Erich
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Old 11-13-2005, 12:44 PM   #15
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Just a thought to make things maybe a little easier for the designers to get the sim up and running. Is there any way that the SH3 U-boat sim "guts" of the program could be modified to accept the WW1 U-boat sim????. The reason being, the weather, the waves, the ships, etc are quite well done in SH3. How about superimpossing the WW1 subs and ships in the SH3 environment and of course change the date on the clock???? Just a thought.
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