SUBSIM Radio Room Forums
Frau kaleun shops here, how about you?
Want to support Subsim and make Amazon pay for it? Click here to start any Amazon shopping.


SUBSIM: The Web's #1 BBS for all submarine and naval simulations!

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-16-2005, 02:33 PM   #1
capt_frank
Weps
 
Join Date: Mar 2005
Location: In the North Carolina Sticks
Posts: 355
Downloads: 0
Uploads: 0
Default rub 1.44 questions

i have just installed rub 1.44 and have a few questions:

1. does anyone know the command and text insert to return my sub detail as it was on the map pre-rub? i'm having a little difficulty getting used to the dot mostly cause i can't determine my direction other than checking the heading dial....

2. i presume the red dashes are warship contacts when engaged? but what is the red cone of red dashes eminating from the front of my sub, the dot, when not engaged?

and boy howdy, is it dark at nite!

thanks!
capt_frank is offline   Reply With Quote
Old 10-16-2005, 03:32 PM   #2
joea
Silent Hunter
 
joea's Avatar
 
Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 4,396
Downloads: 23
Uploads: 0
Default

The red dashes are warship contacts by the hydrophones. You don't have to be engaged it's whatever your SO hears.
joea is offline   Reply With Quote
Old 10-17-2005, 11:49 AM   #3
EkimRis
Swabbie
 
Join Date: Sep 2005
Posts: 11
Downloads: 5
Uploads: 0
Default

Not to hijack the thread or anything but I have a question of my own on the dashes, is the enemy ship located at the end of the dashes or is that just the direction of the sound? Because those things get damned hard to see sometimes.
EkimRis is offline   Reply With Quote
Old 10-17-2005, 11:55 AM   #4
Beery
Silent Hunter
 
Join Date: Nov 2004
Location: Boston, MA, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 3,987
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by EkimRis
Not to hijack the thread or anything but I have a question of my own on the dashes, is the enemy ship located at the end of the dashes or is that just the direction of the sound? Because those things get damned hard to see sometimes.
The idea behind them is that you're not supposed to be able to figure out the distance. With the standard contact line you could determine the exact distance to any target, which was unrealistic.
__________________
"More mysterious. Yeah.
I'll just try to think, 'Where the hell's the whiskey?'"
- Bob Harris, Lost in Translation.

"Anyrooad up, ah'll si thi"
- Missen.
Beery is offline   Reply With Quote
Old 10-17-2005, 12:16 PM   #5
wetwarev7
Grey Wolf
 
Join Date: Oct 2005
Location: Deep Waters
Posts: 872
Downloads: 31
Uploads: 0
Default

I've got a question too....

How can I edit the ship tonnages back to the original values? And which files need to be edited?
__________________
Guess I should change my sig since SH5 has an offline mode now
wetwarev7 is offline   Reply With Quote
Old 10-17-2005, 01:15 PM   #6
Beery
Silent Hunter
 
Join Date: Nov 2004
Location: Boston, MA, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 3,987
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by wetwarev7
I've got a question too....

How can I edit the ship tonnages back to the original values? And which files need to be edited?
RUb doesn't alter any of SH3's standard ship tonnages as far as I'm aware.
__________________
"More mysterious. Yeah.
I'll just try to think, 'Where the hell's the whiskey?'"
- Bob Harris, Lost in Translation.

"Anyrooad up, ah'll si thi"
- Missen.
Beery is offline   Reply With Quote
Old 10-17-2005, 02:09 PM   #7
capt_frank
Weps
 
Join Date: Mar 2005
Location: In the North Carolina Sticks
Posts: 355
Downloads: 0
Uploads: 0
Default

so hey! how bout my first question?

how can i make my sub on the mapview look like a dot with a tail like it was originally? sure helps folks like me with them old eyes...

thanks!
capt_frank is offline   Reply With Quote
Old 10-17-2005, 02:33 PM   #8
wetwarev7
Grey Wolf
 
Join Date: Oct 2005
Location: Deep Waters
Posts: 872
Downloads: 31
Uploads: 0
Default

Quote:
Originally Posted by Beery
Quote:
Originally Posted by wetwarev7
I've got a question too....

How can I edit the ship tonnages back to the original values? And which files need to be edited?
RUb doesn't alter any of SH3's standard ship tonnages as far as I'm aware.
I thought in the readme one of the lines said it lowered the tonnage for medium and large cargo ships? It was the one line that did not list which files were altered.

In answer to the first question in the thread, if you look at the RuB readme, it lists what changes were made, and which files go with which changes. I've learned alot about modding SH3 just from this one mod. There is a line in there refering to the map symbols, although I don't remember which files offhand. Just find the corrosponding original file and look for changes.
__________________
Guess I should change my sig since SH5 has an offline mode now
wetwarev7 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:54 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright © 1997- 2013 Subsim