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Old 10-08-2005, 07:09 PM   #61
Jungman
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The link for the Pascal Mod Pak is no good on page one at rapidshare.de

There is no link? Says updated October 6, 2005. I can not find it.
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Old 10-08-2005, 07:21 PM   #62
Kpt. Lehmann
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Jungman,

I think it may be part of Ail's interface mod.

http://www.ailantd.com/SHIIIMODS/
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Old 10-09-2005, 09:14 AM   #63
kiwi_2005
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Great, also ive notice the dials are in the RUB 1.44 mod.
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Old 10-09-2005, 09:34 AM   #64
Gammel
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hello Jungman,

you can download the new package at terrapins site.
It´s the only source for the file atm, havn´t managed to upload it somewhere else so far.

Hint: It´s in the skins section, filename "Pascals_mods10062005.7z"
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Old 10-09-2005, 12:24 PM   #65
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Quote:
Originally Posted by Gammel
you can download the new package at terrapins site.
It´s the only source for the file atm, havn´t managed to upload it somewhere else so far.
Here's a mirror.
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Old 10-09-2005, 02:07 PM   #66
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Many thanks miss Avon Lady!
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Old 10-09-2005, 03:13 PM   #67
Jungman
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:|\ Thanks a mint! Some neat stuff in there. Filefront looks to be a nice place to upload mods to. I may have to check them out more in the future.
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Old 10-10-2005, 03:44 PM   #68
Wolf52
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Im having a bit of a problem, the depth dial (the smaller one thats always there) doesnt give me the correct depth commands! I click on 50 for example but i get an entirely different depth! Ive since changed to another dial mod but i wanted to know if theres a fix for it.
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Old 10-10-2005, 04:25 PM   #69
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could you post a screenshot?
I did some testing and everything seems ok with the dials.
What sub are you using Wolf52?
Do you have any other mods installed that could have an effect on the dials?
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Old 10-10-2005, 09:47 PM   #70
Wolf52
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I used a type VIIB when this happened. The only thing that could impact it was that i was using Captain Americas 400m depth gauge mod. I have since gone back to it since the one that came with this mod is very small and hard to read, plus like i said it would input the wrong depths.
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Old 10-11-2005, 03:00 AM   #71
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my guess is that some files of the 400m mod by CA were still present in the game directory when you´ve applied Pascal´s mods.
Try to get rid off the old files first or use the mod enabler programm.
Unfortunatly CA´s deep gauge mod has an installer and not a browsable folder sctructure, so i can´t tell you what files are installed by this mod.
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Old 10-11-2005, 07:29 AM   #72
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Quote:
Originally Posted by Gammel
my guess is that some files of the 400m mod by CA were still present in the game directory when you´ve applied Pascal´s mods.
Try to get rid off the old files first or use the mod enabler programm.
Unfortunatly CA´s deep gauge mod has an installer and not a browsable folder sctructure, so i can´t tell you what files are installed by this mod.
It install the following files:

DATA/INTERIOR/NSS_Uboat7/NSS_Uboat7_CR.sim
NSS_Uboat7_CT.sim
NSS_Uboat7_RR.sim

DATA/INTERIOR /NSS_Uboat9/NSS_Uboat9_CR.sim
NSS_Uboat9_CT.sim
NSS_Uboat9_RR.sim

DATA/MENU/CFG/Dials

DATA/TEXTURES/TNORMAL/TEX/7cIc_tif
cadrane_radio_7
cadrane_radio_9
CR9C_4
detaliii_7
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Old 10-11-2005, 10:55 AM   #73
Gammel
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Quote:
Originally Posted by Scirè
Quote:
Originally Posted by Gammel
my guess is that some files of the 400m mod by CA were still present in the game directory when you´ve applied Pascal´s mods.
Try to get rid off the old files first or use the mod enabler programm.
Unfortunatly CA´s deep gauge mod has an installer and not a browsable folder sctructure, so i can´t tell you what files are installed by this mod.
It install the following files:

DATA/INTERIOR/NSS_Uboat7/NSS_Uboat7_CR.sim
NSS_Uboat7_CT.sim
NSS_Uboat7_RR.sim

DATA/INTERIOR /NSS_Uboat9/NSS_Uboat9_CR.sim
NSS_Uboat9_CT.sim
NSS_Uboat9_RR.sim

DATA/MENU/CFG/Dials.cfg

DATA/TEXTURES/TNORMAL/TEX/7cIc_tif
cadrane_radio_7
cadrane_radio_9
CR9C_4
detaliii_7
Thank you, Scirè!

This is the most suspicous one to me causing the problem:
DATA/MENU/CFG/Dials.cfg

Wolf52, with the filelist posted by Scirè it should be easy to restore all the files to the default ones. (You did a backup, didn´t you?)
Do so, apply Pascals_mods once again and all should work fine.
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