![]() |
SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
08-07-2005, 08:36 AM
|
#1 |
|
Nub
![]() Join Date: Sep 2002
Location: germany
Posts: 8
Downloads: 0
Uploads: 0
|
I suggest to give DW( at least for the submarines) a virtual 3 D interior environment view, as it was in the good old 688 (i) Hunter Killer game. So one will be able to look around the control room and walk into the other compartments.
|
|
|
08-07-2005, 09:10 AM
|
#2 |
|
Frogman
![]() Join Date: Jan 2005
Location: Lithuania
Posts: 304
Downloads: 0
Uploads: 0
|
Well its a bit to late to suggest something like that,because the game is released.
But in future Sonalysts project (if there will be one) they could do 3D interior. Imagine Silent Hunter 3 only with modern submarines. :|\
__________________
![]() |
|
|
08-07-2005, 08:54 PM
|
#3 |
|
Sparky
![]() Join Date: Mar 2005
Location: Manchester, UK
Posts: 157
Downloads: 0
Uploads: 0
|
That would be real nice, something I look forward to in modern sub sims with good graphics is the way the water moves around the hull, so far ive not seen anything to great in that department
|
|
|
08-08-2005, 12:33 AM
|
#4 | ||
|
Commander
![]() Join Date: Apr 2005
Location: Thuringia
Posts: 440
Downloads: 1
Uploads: 0
|
Quotes from some old battlefront-thread about the same topic reflecting my opinion:
Quote:
Quote:
My Euro-cents again... |
||
|
|
08-08-2005, 04:32 AM
|
#5 | |
|
Silent Hunter
![]() |
Quote:
|
|
|
|
08-08-2005, 05:54 AM
|
#6 |
|
Swabbie
![]() Join Date: Aug 2005
Posts: 13
Downloads: 0
Uploads: 0
|
Same here. Being able to walk around inside is fun for some time, then it gets old. MAYBE if you could actually see stuff like people operating the lift mechanisms when reloading torpedos or similar things. But a "regular" 3d internal view? It's in SH3, and you cannot do that much in it, really.
It does add to the immersion, but the question is whether the effort is worth the effect. |
|
|
08-08-2005, 06:41 AM
|
#7 |
|
The Ruskie Husky
Join Date: Mar 2005
Location: In my kennel
Posts: 7,493
Downloads: 0
Uploads: 1
|
it would be nie but it could have draw backs
__________________
"Better is the enemy of good enough" Admiral Sergey Gorshkov ![]() http://www.commanders-academy.com http://www.seawolves.org |
|
|
08-08-2005, 07:52 AM
|
#8 |
|
XO
![]() Join Date: Jun 2003
Location: Georgia, USA
Posts: 419
Downloads: 25
Uploads: 0
|
I agree. It's interesting the first few times and then ya just hit the short cut keys to jump directly to station.
Also kind'a freaked me out how the officers in SH3 always stared at me out the corner of their eye....like somehow they knew I wasn't German an didn't entirely trust me. |
|
|
08-08-2005, 12:04 PM
|
#9 |
|
Lieutenant
![]() Join Date: Apr 2005
Location: Lytham UK
Posts: 254
Downloads: 116
Uploads: 0
|
Yeh i agree, i think that a 3d interior veiw would quickly become boring. Instead work to improve the exterior graphics...ie the models and landscape/seascape.
Ultimatly tho this is not a game thats about pretty visuals its about realism and thats where the real effort should go. |
|
|
08-08-2005, 01:36 PM
|
#10 |
|
CIA Analyst
|
I don't know why people are amazed at SHIII's interior view; any layman can do a halfway decent one...
![]() ...This is for Virtual Sailor... |
|
|
08-08-2005, 03:46 PM
|
#11 | |
|
Nub
![]() Join Date: Sep 2002
Location: germany
Posts: 8
Downloads: 0
Uploads: 0
|
Quote:
Those of you who are bored with it may choose to switch it off. And yes, SH3 is a different story because it`s less a simulator rather a game. Maybe graphic improvements will even attrack more people to the genre?! :P |
|
|
|
08-08-2005, 03:50 PM
|
#12 |
|
The Ruskie Husky
Join Date: Mar 2005
Location: In my kennel
Posts: 7,493
Downloads: 0
Uploads: 1
|
i like it the way it is i dont think i could ajust to another view just me realy
__________________
"Better is the enemy of good enough" Admiral Sergey Gorshkov ![]() http://www.commanders-academy.com http://www.seawolves.org |
|
|
08-08-2005, 05:57 PM
|
#13 |
|
Navy Dude
![]() Join Date: Nov 2003
Location: The Mysterious Canadas
Posts: 174
Downloads: 15
Uploads: 0
|
I think there are times when a 3D interior view is a nice thing to have, like when the boat is in a fast dive or is pitching left and right. That would be pretty cool to have in a modern sim like DW/SC, but, as stated before, it's not really necessary. In SH3, however, where the combat is ship vs. sub at close range, i.e. depth-charge attacks, the 3D view actually adds more than simple eye-candy. When all you can see is the inside of your boat as it gets tossed around and the lights are going on and off and pipes start bursting, it enhances the gameplay experience a great deal. In my opinion, modern subsims wouldn't have much opportunity to use those type of effects, at least not realistically.
(Besides, when in combat in DW, you really shouldn't have time to look around the control room anyway But, because there are those who really would like a more "immersive" experience while playing DW, I offer a few suggestions: 1) Paint your office, bedroom, or wherever your computer is, completely grey and decorate with various mock-ups of panels and displays and such. 2) Attach your chair to a sturdy base with a small hydraulic power-pack and two or four cylinders to simulate your boat's movement. 3) Have a friend or neighbor stand by to shake your chair when you take damage, or in the event you're destroyed, have them throw a bucket of water at you as fast as possible. These are just a few ways to improve your experience, hopefully this helps. |
|
|
08-09-2005, 01:40 AM
|
#14 |
|
The Ruskie Husky
Join Date: Mar 2005
Location: In my kennel
Posts: 7,493
Downloads: 0
Uploads: 1
|
already had the bucket of water over me
__________________
"Better is the enemy of good enough" Admiral Sergey Gorshkov ![]() http://www.commanders-academy.com http://www.seawolves.org |
|
|
08-09-2005, 03:56 PM
|
#15 |
|
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,889
Downloads: 144
Uploads: 0
|
Fast attack game no was a 3d enviroment but have nice stations and screens of the sub.
![]() ![]()
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|