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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
07-26-2005, 02:17 PM
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#1 |
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Master of Defense
Moderator ![]() Join Date: Mar 2000
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07-26-2005, 02:21 PM
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#2 |
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The Old Man
![]() Join Date: Sep 2001
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BIG THANKS Bill...
--Mike |
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07-26-2005, 03:21 PM
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#3 |
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Grey Wolf
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Location: Brewsky, Galore
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Wow thanks!
I know what I'll be doing tonight!
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Daddy cool |
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07-26-2005, 03:31 PM
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#4 |
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Mate
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Location: Copenhagen, Denmark
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quite a story. Looking forward reading it! Maybe on a mission with a IX !!!
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Brian Kirkegaard Aka: \'Kurt von Goßler\' U-49 ![]() The way games are ment to be played..... |
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07-26-2005, 03:37 PM
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#5 |
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中国水兵
![]() Join Date: Apr 2005
Location: North Carolina, USA
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This is very cool sir. Thanks
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07-26-2005, 05:03 PM
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#6 |
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Chief
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Outstanding find! Now, I have to fix my printer for this...
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07-26-2005, 09:23 PM
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#7 |
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Seaman
![]() Join Date: May 2005
Location: Washington DC
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WOW! This is very cool!!!
Thanky Bill!
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DreamWizard |
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07-26-2005, 09:42 PM
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#8 |
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Ocean Warrior
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Location: New Castle of Delaware
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Excellent Bill. Thanks for the link.
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Gary ![]() GWX Website/Home Page "There are really only two types of Naval vessels: Submarines and Targets" "War does not determine who is right, just who's left." - Bertrand Russel |
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07-27-2005, 06:39 AM
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#9 |
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Ace of the Deep
![]() Join Date: Jul 2005
Location: Suffolk, Virginia
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Awesome stuff.
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07-27-2005, 08:05 AM
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#10 |
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Mate
![]() Join Date: May 2005
Location: Cardiff, Wales, UK
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OAH! COOL!
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![]() <<... No cap\'n, sir, the attack scope can\'t go beyond 6x magnification, so could we lower the scope and continue the mission? The Playboy photo session is almost over on that boat we\'ve been trailing for almost 3 hours>> |
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07-27-2005, 09:11 AM
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#11 |
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Grey Wolf
![]() Join Date: Dec 2004
Location: Finland
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GREAT! Thanks, Bill!
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07-27-2005, 01:48 PM
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#12 |
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Rear Admiral
![]() Join Date: Mar 2005
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Very nice !
Thanks ! |
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07-29-2005, 04:55 PM
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#13 |
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Grey Wolf
![]() Join Date: Dec 2004
Location: Finland
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(Just to put this back to the top of the list)
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07-29-2005, 09:01 PM
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#14 |
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Swabbie
![]() Join Date: May 2005
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Thanks so much for this.
Great reading. DenRJ |
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07-30-2005, 10:56 AM
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#15 |
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Watch
![]() Join Date: May 2005
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This was a good read.
In particular, I noticed that they plug the range, bow angle, speed, and bearing into the TDC and then put the scope down. The TDC then maintains a generated bearing to target. The solution is verified when the Attack Officer raises the scope and the target is where the TDC said it would be. Otherwise, he "indicates a zig of...". I JUST started using the SHIII realism levels where I have to start entering torpedo solutions manually and I'm having a hard time implementing the procedure in this real life manual. I know how to plug the various numbers in, but I can't find the button to start the "tracking". I also don't see a dial that shows the generated bearing to where the target "should be" when I raise the scope. It seems like every time I lower the scope, the TDC just "freezes" where it is (i.e. the numbers are in, but there the TDC isn't tracking). Any 100% realism veterans know how to use this thing, or was that a feature that U.S. subs had and German ones did not? |
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