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Old 10-26-2017, 05:59 PM   #46
Jeff-Groves
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I have Granny Viewer 2.8.33.0
It is the version TDW sent to me. Very special version.
Waiting for your message to my e-mail.
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My doctor told me to start killing people.
Well not in those exact words.
He said I had to reduce the stress in my life.
Same thing.

Last edited by Jeff-Groves; 10-26-2017 at 06:10 PM.
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Old 10-26-2017, 06:30 PM   #47
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gap.
Check your e-mail.
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My doctor told me to start killing people.
Well not in those exact words.
He said I had to reduce the stress in my life.
Same thing.
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Old 10-27-2017, 11:00 AM   #48
vdr1981
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Quote:
Originally Posted by mkiii View Post
been looking at the files involved in putting the IX in game, as a uboat under its own name, apart from everything in the sub folder, I have

Roster....easy enough
Flotilla....should be easy enough
upcdatage....not to sure about this one

those are the obvious ones, are there any not so obvious ones that I have missed (highly likely)
There shouldn't be so much work with UPCGE files after all, few ID designations here and there but that should be it. You'll get a good idea what is going on if you merge VIIC/41 and U-Flak's (NSS_Uboat7c41F) upcge files from TWoS in Winmerge or some other text editor with compare function... In this case, you can ignore entries differences which are dedicated for radar upgrades but torpedo differences will be important since type IX carries much more torpedoes on board.


It will be also necessary to rename main 3D models names inside gr2 files it self because the game will confuse if you get awarded and upgrade from VIIC41 to type IX in the same playing session.
For example, your new IX hull should not be named NSS_Uboat7c41 anymore, conning tower should be renamed from Conning_7c41_01 to Conning_9D_01 ect...

We shouldn't forged all necessary adjustments in sim, zon and other controllers files as well...

In short, day or two of modding work but since we actually know what and how it should be done, this shouldn't be much of the problem...

Once you have fully working version of type IX replacement for VIIC41 it will be honor for me to do all the performances, campaign and file adjustments...

Last edited by vdr1981; 10-27-2017 at 12:08 PM.
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Old 10-27-2017, 12:39 PM   #49
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Originally Posted by vdr1981 View Post
There shouldn't be so much work with UPCGE files after all, few ID designations here and there but that should be it. You'll get a good idea what is going on if you merge VIIC/41 and U-Flak's (NSS_Uboat7c41F) upcge files from TWoS in Winmerge or some other text editor with compare function... In this case, you can ignore entries differences which are dedicated for radar upgrades but torpedo differences will be important since type IX carries much more torpedoes on board.


It will be also necessary to rename main 3D models names inside gr2 files it self because the game will confuse if you get awarded and upgrade from VIIC41 to type IX in the same playing session.
For example, your new IX hull should not be named NSS_Uboat7c41 anymore, conning tower should be renamed from Conning_7c41_01 to Conning_9D_01 ect...

We shouldn't forged all necessary adjustments in sim, zon and other controllers files as well...

In short, day or two of modding work but since we actually know what and how it should be done, this shouldn't be much of the problem...

Once you have fully working version of type IX replacement for VIIC41 it will be honor for me to do all the performances, campaign and file adjustments...

Thanks Vecko, the job will be yours,
I have already started renaming the files internally, and am looking at the other files, The sim file is pretty straight forward, already tinkered around in there to get the hull sitting in the water a bit lower
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Old 10-27-2017, 12:42 PM   #50
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Originally Posted by Jeff-Groves View Post
I have Granny Viewer 2.8.33.0
It is the version TDW sent to me. Very special version.
Waiting for your message to my e-mail.
file sent Jeff, lol fell asleep last night, working 12hr days at the moment, and its catching up with me
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Old 10-27-2017, 01:02 PM   #51
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No problem Mate.
8.2.33.0 sent in return E-mail.
Hope it does what you need. If not? Just e-mail me.
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My doctor told me to start killing people.
Well not in those exact words.
He said I had to reduce the stress in my life.
Same thing.
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Old 10-27-2017, 01:05 PM   #52
vdr1981
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Quote:
Originally Posted by mkiii View Post
Thanks Vecko, the job will be yours,
I have already started renaming the files internally, and am looking at the other files, The sim file is pretty straight forward, already tinkered around in there to get the hull sitting in the water a bit lower
"Draught" value, Unit Submarine (stock TWoS value for VIIC41, 4.95 m) ...
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Old 10-27-2017, 01:26 PM   #53
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Hello
I'm following this thread with great interest, and I really can not believe the SH5 is a playable submarine. You guys are really wizards. At work, he succeeds.
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Old 10-27-2017, 01:58 PM   #54
mkiii
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Quote:
Originally Posted by Jeff-Groves View Post
No problem Mate.
8.2.33.0 sent in return E-mail.
Hope it does what you need. If not? Just e-mail me.


Thanks a lot Jeff
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Old 10-27-2017, 01:59 PM   #55
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"Draught" value, Unit Submarine (stock TWoS value for VIIC41, 4.95 m) ...
obviously you spend far too much time in those files
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Old 10-27-2017, 02:04 PM   #56
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Quote:
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obviously you spend far too much time in those files
You can bet on that...
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Old 10-27-2017, 02:18 PM   #57
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Quote:
Originally Posted by Jeff-Groves View Post
gap.
Check your e-mail.
Thank you mate,
please check your in-box for my reply
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Old 10-27-2017, 02:28 PM   #58
Jeff-Groves
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Done Mate. Check your e-mail

Never mind. That address bounced. Let me see if mediafire is working today.
Check your Hotmail account.
__________________
My doctor told me to start killing people.
Well not in those exact words.
He said I had to reduce the stress in my life.
Same thing.
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Old 10-27-2017, 06:19 PM   #59
gap
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Quote:
Originally Posted by Jeff-Groves View Post
Done Mate. Check your e-mail

Never mind. That address bounced. Let me see if mediafire is working today.
Check your Hotmail account.
Done thanks!
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Old 10-27-2017, 06:49 PM   #60
mkiii
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@Jeff....worked just fine mate, thanks.

@Gap....Even the original sensors GR2 will not open, pointers before data error...not to worry. its a minor annoyance compared to what the editor does let us do.
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