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Old 12-26-2012, 11:44 AM   #61
Rickster1
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This is a great mod thankyou. I also have the same bugs as Bart
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Old 12-26-2012, 11:52 AM   #62
gap
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Quote:
Originally Posted by silentmichal View Post
I think better will be, if I'll make new texture coordinates for your texture .
do you want to redo the UV mapping? that's okay, but remember to fit the whole texture, from left to right, into the meshes, or the lines won't match
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Old 12-26-2012, 11:53 AM   #63
silentmichal
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Quote:
Originally Posted by Rickster1 View Post
This is a great mod thankyou. I also have the same bugs as Bart

OK, I'm working on it, thanks guys that you told me about bugs .


And, this site is great!!!

EDIT


I'll redo textures - SH5 must looks like real!!!
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Old 12-26-2012, 03:20 PM   #64
Cybermat47
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I love you man.

Also, perhaps you could ask Neal for permission to upload your mod onto subsim. I find that subsim is, for me, more reliable at keeping files.
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Old 12-26-2012, 04:30 PM   #65
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Great to see all the ongoing work, suggestions and improvements to make this mod even better! Way to go gents!
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Old 12-27-2012, 06:36 AM   #66
bart
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Also another problem I had with it was when exiting the game it locked up and I got a Runtime error. It said :-

RunTime error!
Program:c:\ubisoft\silenthunter5\sh5.exe
R6025
-pure virtual function call.

Make any sense? I assume it was this mod causing it as when I de activated it the problem stopped.

You have the makings of a really good mod here silentmichal, keep up the great work. Hope you get the bugs ironed out.

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Old 12-27-2012, 08:53 AM   #67
Torpedo
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Hi silentmichal!!!

It's possible change the appearance of the periscope tube:



in something like that:



however with reflective metallic appearance?
Thanks!!!

Torpedo
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Old 12-27-2012, 09:14 AM   #68
silentmichal
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Quote:
Originally Posted by bart View Post
Also another problem I had with it was when exiting the game it locked up and I got a Runtime error. It said :-

RunTime error!
Program:c:\ubisoft\silenthunter5\sh5.exe
R6025
-pure virtual function call.

Make any sense? I assume it was this mod causing it as when I de activated it the problem stopped.

You have the makings of a really good mod here silentmichal, keep up the great work. Hope you get the bugs ironed out.


I also have this problem, and I don't know how to solve it - I'll try to check what file makes this bug.
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Old 12-27-2012, 09:47 AM   #69
silentmichal
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Quote:
Originally Posted by Torpedo View Post
Hi silentmichal!!!

It's possible change the appearance of the periscope tube:

[...]
in something like that:
[...]
however with reflective metallic appearance?
Thanks!!!

Torpedo
It's possible, I'll try to do it .
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Old 12-27-2012, 12:16 PM   #70
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Thanks for great mod, Silentmichael.

Have tested your mod in my modsoup and with the exception of the page flickering on the clipboard in the radio compartment, everything seems to work fine.
Now we just need a new sound, when we flush the toilet

Merry christmas and happy new year !
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Old 12-27-2012, 01:16 PM   #71
bart
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Quote:
Originally Posted by silentmichal View Post
I also have this problem, and I don't know how to solve it - I'll try to check what file makes this bug.


Maybe gap or another experienced modder can help out with finding the culprit??

This mod has real potential, I for one think the mess area is a great idea.

Have you tried to strip the mod down into small parts and install and test one at a time? Say the captains cabin or radio room modifications first, test, then if ok add something else say the officers mess and so on. Worth a try
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Old 12-27-2012, 04:22 PM   #72
silentmichal
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New version!!!

New version released, v1.2!!!


Download:

https://dl.dropbox.com/u/97170234/di...0mod%201.2.rar


[Mediafire: http://www.mediafire.com/download.php?dkzb4r3pwbf40k4]

Change log:

//1.0//
  • First Beta release
//1.1//
  • Some important fixes
  • Added Karl Dönitz's picture in dinning place
//1.2//
  • Added new notepad to radio room
  • Added new radio, realistic (in radio room)
  • Deleted bug with white toilet & ladder in quater room ( I hope...)
  • Hydrophonist has a flower
  • New bags' textures (special thanks for gap - he made it)
  • Repaired crates with food
  • Repaired other small bugs
  • Grandfather's picture moved (to better place)
  • Grandfather's texture made gap (again thank you )
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Last edited by silentmichal; 12-27-2012 at 04:35 PM.
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Old 12-27-2012, 04:36 PM   #73
bart
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Great job silentmichal

Did you manage to fix the runtime error bug?

I will download and test asap....

awsome work....

EDIT..... Do we still need v1 and v1.1 installed first then v1.2 or just 1.2 as a stand alone mod?
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Old 12-27-2012, 04:39 PM   #74
silentmichal
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Quote:
Originally Posted by bart View Post
Great job silentmichal

Did you manage to fix the runtime error bug?

I will download and test asap....


No, I didn't thought about runtime error - I'll try repair it in 1.3 version .

EDIT

Quote:
Originally Posted by bart View Post
Do we still need v1 and v1.1 installed first then v1.2 or just 1.2 as a stand alone mod?
No, it's stand alone mod - you havent't to install 1.0 & 1.1
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Last edited by silentmichal; 12-27-2012 at 05:29 PM.
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Old 12-27-2012, 04:49 PM   #75
Fish In The Water
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Quote:
Originally Posted by silentmichal View Post
New version released, v1.2!!!
Awesome, thanks much for the ongoing work!

P.S. Looking forward to v1.3!
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