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07-25-2012, 12:46 AM
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#46 |
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Hellas
![]() Join Date: Jul 2008
Location: CO 37
Posts: 1,629
Downloads: 62
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Every mod you are making Stiebler is one more huppy surprise-addition
i really enjoy see mods from you and H.Sie
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Knowledge is the only thing that nobody can ever take from you.... ![]() ![]() filefront page : http://www.gamefront.com/files/user/makman94 |
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07-25-2012, 01:39 AM
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#47 | ||
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Chief
![]() Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 318
Downloads: 83
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Quote:
Quote:
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Himmel, sukeltakaa! |
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07-25-2012, 02:04 AM
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#48 | |
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Grey Wolf
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 751
Downloads: 103
Uploads: 2
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Quote:
This means that I have to make the difficult choice of keeping my play as close to historical realism - that is not knowing about Fido and probably getting hit with it, or will I somehow know about Fido and then try to avoid it the way a U-boat commander would not have known. Anyways, I'm glad I now have the option to make that decision
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GWX 16 km, MaGui F, H.sie's V16B1, Stiebler4A_Addon_for_V16B1, Stock GWX RND Campaign Layer with Zigzag, More wounded & less dead crew v2 - for V16B1, Just Follow Orders, DID 90 % (external views on)
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07-25-2012, 09:55 AM
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#49 |
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Watch
![]() Join Date: Jun 2011
Posts: 23
Downloads: 29
Uploads: 0
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i am getting blank BDU messages any help on how to fix this ?
Last edited by Stevetry; 07-25-2012 at 09:50 PM. |
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07-26-2012, 01:57 AM
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#50 |
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Silent Hunter
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Join Date: Sep 2008
Location: KASSEL [Germany] - Sailing on U-99 in North Atlantic
Posts: 4,123
Downloads: 738
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Maybe you must edit your Menu_en_txt. File, see instructions in the Manual!
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07-26-2012, 08:09 AM
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#51 |
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A-ganger
![]() Join Date: May 2011
Location: Slovenia
Posts: 71
Downloads: 102
Uploads: 1
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Hello, could someone help me please?
I have patched sh.3exe (GWX) to V16B1 and enabled it with JGSME. (I followed instructions to the letter) But when I try to enable the Stiebler 4B_add-on for V16B1 via the JGSME the program informs me, that sh3.exe has been altered by "supplement to V16B1(JGSME) mod". Should I combine supplement and add-on into one folder? Thanks! |
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07-26-2012, 09:11 AM
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#52 |
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Watch
![]() Join Date: Jun 2011
Posts: 23
Downloads: 29
Uploads: 0
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could someone post their Menu_en_txt file so i can see how they edit it ?
Last edited by Stevetry; 07-26-2012 at 12:06 PM. |
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07-26-2012, 02:16 PM
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#53 | |
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Fuel Supplier
Join Date: Oct 2005
Location: London, UK
Posts: 1,039
Downloads: 20
Uploads: 4
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@Igorlikespike:
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I advise against the idea. Instead, simply install H.sie's 'supplement to V16B1(JGSME)' mod with JSGME - presumably you have done this already. Then install the Stiebler4b_Addon_for_V16B1 mod folder after H.sie's folder, ignoring all warnings. Since you are a user of GWX, be sure to delete the sub-folder Stiebler4b_Addon_for_V16B1\Sea before installation with JSGME. Otherwise you will get a CTD during second-stage loading of the game. (Users of stock SH3, and of other supermods (except NYGM), should probably delete the same folder too.) But this issue is considered in more detail in the Stiebler4b patch instruction-manual. I hope that helps, Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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07-27-2012, 01:24 AM
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#54 | |
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Silent Hunter
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Join Date: Sep 2008
Location: KASSEL [Germany] - Sailing on U-99 in North Atlantic
Posts: 4,123
Downloads: 738
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Quote:
![]() Look into the Stiebler4b patch instruction-manual! And look into the Folder of the MOD, there youŽll find .txt Files for copy&paste to your own Menu txt File! Best regards, Magic |
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07-27-2012, 06:30 AM
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#55 |
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Watch
![]() Join Date: Jun 2011
Posts: 23
Downloads: 29
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already read it i added the TXT from the files to the ones it says i am still getting blankmessages i have done 20 times already i even use diferent txt editors for it nothing same result
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07-27-2012, 06:33 AM
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#56 |
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Fuel Supplier
Join Date: Oct 2005
Location: London, UK
Posts: 1,039
Downloads: 20
Uploads: 4
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In view of people's problems with some of the more complex instructions of the Stiebler4B_Addon_for_V16B1, I have placed two files (7-zip format) on the NYGM website at SubSim.
1. For NYGM users: NYGM_Stiebler4B_Addon_for_V16B1.7z Download it here: http://www.subsim.com/mods1/nygm/NYG...n_for_V16B1.7z This folder (when unzipped) contains the exact installation that I have on my own computer (install it with JSGME after NYGM 3.6B), except the SH3.exe file itself, which you must make yourself for copyright reasons. Remember to install the mods in the correct order: a) NYGM 2.5 StandAlone; b) NYGM3_New; c) NYGM3.6B; d) Hsie's folder 'Supplement to V16B1 (JSGME)'; e) NYGM_Stiebler4B_Addon_for_V16B1. You must add your own patched copy of SH3.exe to item (e) before installation, place it next to the modified envsim.act file. Don't forget that you must first use H.sie's V16B1 mod to patch your copy of stock SH3.exe, and then patch this new copy of SH3.exe with the Stiebler4B_Addon_for_V16B1 patch as described in the patch's instructions. Then add the double-patched SH3.exe to item (e) above. 2. For users of stock SH3 and other supermods. I suggest that you download NYGM_Stiebler4B_Addon_for_V16B1.7z in order to study it, and the way it is put together (including a study of the menu_1024_768.ini file, and the en/de_menu.txt files). However do NOT attempt to use the unzipped folder in your game! It will definitely cause CTDs! Remember also that your version of the unzipped folder MUST have the folder NYGM_Stiebler4B_Addon_for_V16B1\SEA removed completely. 3. For those users struggling to renumber the menu_1024_768.ini file. I have placed my SH3Menu_Renumber.exe program for you here: http://www.subsim.com/mods1/nygm/SH3Menu_Renumber.7z This executable has its own instructions with the 7z file. I have made this available to readers as a favour. The program comes with NO guarantees, except a guarantee that it contains nothing that will harm your computer deliberately, and it will only modify your menu_1024_768.ini file placed in the same folder. If your computer crashes, or your fridge magnets fall off, or your teeth develop cavities, I am not interested, OK? Well, good luck everyone, again. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! Last edited by Stiebler; 07-27-2012 at 06:47 AM. Reason: Typo |
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07-27-2012, 06:44 AM
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#57 | |
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Fuel Supplier
Join Date: Oct 2005
Location: London, UK
Posts: 1,039
Downloads: 20
Uploads: 4
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@SteverTry:
Quote:
You have not described your problem precisely. What is a 'blank BDU message'? Do you mean that you are getting no BdU messages at all now? If so, your problem is that you have placed your en(de)_menu.txt file in the wrong place. If you mean you are not seeing the new messages from the Stiebler4b patch (or from Hsie's patch), then you are not adding them correctly. Download the NYGM_Stiebler4B_Addon_for_V16B1.7z folder mentioned in my previous post in this thread, unzip it, and study the en_menu.txt (or de_menu.txt) file carefully. In particular, see how it relates to the instructions that I have provided for the Stiebler4b_Addon_for_V16B1 patch. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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07-27-2012, 06:52 AM
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#58 |
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The Old Man
![]() Join Date: May 2006
Location: U-73
Posts: 1,443
Downloads: 391
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07-27-2012, 07:01 AM
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#59 |
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Watch
![]() Join Date: Jun 2011
Posts: 23
Downloads: 29
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NVM i forgot that i needed to rollback SH3 comander that why it was not working the eng menu tx was been change by the sh3 comander sorry XD
anyway great addon but i was wondering i dont plan on using the weather meter so is there anyway to get rid of the cloud icon ? Last edited by Stevetry; 07-27-2012 at 08:11 AM. |
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07-27-2012, 07:28 AM
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#60 | |
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A-ganger
![]() Join Date: May 2011
Location: Slovenia
Posts: 71
Downloads: 102
Uploads: 1
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All the best! Igor |
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