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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
06-04-2012, 12:47 AM
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#1 |
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Watch
![]() Join Date: Jun 2012
Posts: 23
Downloads: 37
Uploads: 0
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Ive been following one of the guides on this forum for modding, and it was all finally going great. Until i moved the submarine out of the pen and went to add in new waypoints.
The icon showing my submarines position is MISSING! Can someone tell me what mod would remove the black circle with a 'tail' icon of my submarine from the map? |
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06-04-2012, 01:54 AM
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#2 | |
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Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 655
Downloads: 122
Uploads: 6
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Quote:
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Speed squadron is the slow speed of the ship ... but only so long as on the trail of the squadron did not sit submarines ...
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06-04-2012, 02:41 AM
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#3 |
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Watch
![]() Join Date: Jun 2012
Posts: 23
Downloads: 37
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06-04-2012, 03:52 AM
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#4 | |
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Ace of the deep .
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stoianm video tutorils http://www.subsim.com/radioroom/showthread.php?t=181538 choose the real navigation video and its 6 minutes in .
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sobers modlist http://www.subsim.com/radioroom/showthread.php?t=192374 http://www.youtube.com/watch?v=VP30s5QF0pw We would like you to experience all the frustrations a uboat captain had , and thats just installing the game and mods . |
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06-04-2012, 04:10 AM
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#5 |
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Watch
![]() Join Date: Jun 2012
Posts: 23
Downloads: 37
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Im driving a simulated submarine.
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06-04-2012, 04:30 AM
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#6 |
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Ace of the deep .
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There is also a sextant included and threads on how to use it if you dig around .
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sobers modlist http://www.subsim.com/radioroom/showthread.php?t=192374 http://www.youtube.com/watch?v=VP30s5QF0pw We would like you to experience all the frustrations a uboat captain had , and thats just installing the game and mods . |
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06-04-2012, 04:43 AM
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#7 |
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Watch
![]() Join Date: Jun 2012
Posts: 23
Downloads: 37
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The point i was trying to make was that this is a game. I fully understand the desire some have to make the game as realistic as possible, (i would not be surprised if there was a mod to disable TC) but i just want mods that adds realism in the way the game looks, as well as even more intricate control over the submarine and its crew.
Anything that takes functions away, is not what im after. So far, almost all of the mods are graphical and aesthetic in nature which i am very happy for. But the mods that ive discovered to be the ''ultra realistic, spend 10 hours doing maths whilst stalking a single small merchant'' type, ive discarded. |
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06-04-2012, 05:45 AM
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#8 | |
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Ace of the deep .
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Quote:
__________________
sobers modlist http://www.subsim.com/radioroom/showthread.php?t=192374 http://www.youtube.com/watch?v=VP30s5QF0pw We would like you to experience all the frustrations a uboat captain had , and thats just installing the game and mods . |
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06-04-2012, 06:44 AM
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#9 |
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Watch
![]() Join Date: Jun 2012
Posts: 23
Downloads: 37
Uploads: 0
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With real navigation, where am i when i am in the middle of the ocean and no marker to tell me where i am? Using the compass to navigate is fine, as long as you know where you are to start with.
Some people really enjoy playing this game as if it were a real ship. Perhaps they enjoy the idea of having to navigate like the real captains did. I just want to look good, blowing stuff up. |
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06-04-2012, 09:13 AM
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Black Magic
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06-04-2012, 09:46 AM
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#11 |
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Shore leave
![]() Join Date: Jun 2011
Posts: 70
Downloads: 117
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Such frustration, as if somebody forced you to install RealNav
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06-04-2012, 07:38 PM
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#12 |
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Watch
![]() Join Date: Jun 2012
Posts: 23
Downloads: 37
Uploads: 0
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06-04-2012, 11:19 PM
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#13 | |
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Ace of the deep .
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Quote:
__________________
sobers modlist http://www.subsim.com/radioroom/showthread.php?t=192374 http://www.youtube.com/watch?v=VP30s5QF0pw We would like you to experience all the frustrations a uboat captain had , and thats just installing the game and mods . |
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06-04-2012, 11:51 PM
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#14 |
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Grey Wolf
![]() Join Date: Jan 2004
Posts: 850
Downloads: 60
Uploads: 0
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mouse,
Real Nav is not too bad....work with it....I find it rewarding. Do you get anything on the map at all? if you do (the cross that sober was talking about) then its working...and like others have said...just ask your navigator at different intervals to plot a new position (either DR or C from the pop up menu). Understand? Do you see these pop ups? If not...maybe its a MOD soup issue.
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Intel i7-2700K-3.50GHz, 16 GB RAM, 2 xGTX 560,2GB,SLI,2 TB HD Dyn Enviro V2.9+Dark, Sober's Best Fog, no magic, MFCM, MCCD_1.04_MFCM, German Lang pack, Speech fixes, DBSM, REM, Equip Fixes, Ship Inetia, FX_UD, NewUI's TDW, Real Nav, IRAI, OHII 1.9, SteelV's interior, Crit hits torp, lifeboats, sobers green, Auto Scripts, Longer repairs |
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06-05-2012, 12:09 AM
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#15 |
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Ace of the deep .
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I am stupid so if i can use it anyone can . I dont have to do any calculations at all . I also use Trevallys automation scripts so i dont even have to ask the nav officer to plot , he does it automatically every 2 hours . I have been lost though in bad weather and it is heaps of fun . You have to read the install instructions that come with the real navigation mod though .
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sobers modlist http://www.subsim.com/radioroom/showthread.php?t=192374 http://www.youtube.com/watch?v=VP30s5QF0pw We would like you to experience all the frustrations a uboat captain had , and thats just installing the game and mods . |
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