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Old 04-26-2012, 01:54 PM   #16
Julhelm
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Yeah, this is one genre that doesn't need an XP grind. It's funny, the very first and most successfull MMO sims (e.g Aces High, Warbirds) always let you pick and choose whatever you wanted to without unlocks or contrived "design" elements like that. I hate how every game HAS to have levels and unlocks just because Modern Warfare made a billion dollars and popularized that ****.
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Old 04-26-2012, 02:03 PM   #17
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Oh god why. This looks terrible.
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Old 04-26-2012, 02:16 PM   #18
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What the hell...i don't believe it...they spend time and money for an online game and they are not able to finish the game SH5...i can't believe it....:s tare::Kaleun_M ad:
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Old 04-26-2012, 02:18 PM   #19
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Default Silent Hunter Online....

the new project from ubisoft makes me sick....not able to finish and patch sh5 but spending time and money for an online game....
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Old 04-26-2012, 02:21 PM   #20
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makes me sick also You can tell that Ubi is all about the $$$. They could give a rats you-know-what about anything else

What makes me ever sicker is this is how all of corporate America is turning out to be...gotta make the shareholders happy and screw everyone else
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Old 04-26-2012, 02:33 PM   #21
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Online Silent Hunter



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Old 04-26-2012, 02:36 PM   #22
DrJones
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Just visitit the facebook proile of the silent hunter online threat. Just left an disappointing comment there.....
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Old 04-26-2012, 02:44 PM   #23
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I would contest the success of Warbirds and Aces High but then again, if they survived as long as they did, works for me But you have to remember that in both games you would pay a monthly fee in order to play!

BTW, COD is not the first game to have XP, levels and unlocks. The thing about unlocks is that they actually serves to gradually introduce features to the player without overwhelming him from the start. Would a game work without them? Sure.

I did work on SHO as a consultant for a couple of months before leaving Ubi. It has some potential. Will it replace SH3/4/5? Negative, I don't think it will, its a different game with a sliglty different target. But they do want to get the Subsim guys to like it, they're very careful about it.

If it turned out anything like what was on paper when I left, it should have some interesting tricks up its sleeve, things that you've never been able to do in the SH series before.

Its free, may be worth a try, right?

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Old 04-26-2012, 03:04 PM   #24
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Old 04-26-2012, 03:04 PM   #25
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Quote:
Originally Posted by DrJones View Post
What the hell...i don't believe it...they spend time and money for an online game and they are not able to finish the game SH5...i can't believe it....:s tare::Kaleun_M ad:
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Old 04-26-2012, 03:06 PM   #26
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About grinding stuff:

I am killing so much tonnage in SH3 anyway... just because its fun... think about it for a sec: What do submarines do? What is their purpose? They grind tonnage... its actually what they are made for....

One could say grinding in a shooter has more diversity than doing the same stuff over and over again to kill some freighters....

Spot convoy, follow, get in firing position, kill, maybe kill some DDs, or
evade them and all for a value, called tonnage...
now, just for a moment, replace "tonnage" by "highscore".
Whats the difference? Not much...
When you return to base after a patrol, your success is measured in a very unspectaculay way: Just a number.

Since I m grinding anyway, because the process of doing so is fun, where is the problem?
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Old 04-26-2012, 03:06 PM   #27
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How many threads does this need?
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Old 04-26-2012, 03:07 PM   #28
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Old 04-26-2012, 03:34 PM   #29
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Quote:
Originally Posted by elanaiba View Post
But they do want to get the Subsim guys to like it, they're very careful about it.
well UBI would probably have more goodwill around here if they had, at a strict minimum, patched SH5 to remove the most obvious bugs.

I was more than willing to give UBI the benefit of the doubt over SH5, but this looks like the final sellout of the SH franchise.

The only good thing about this is that it makes NWAC look better and better...
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Old 04-26-2012, 03:38 PM   #30
Julhelm
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Quote:
Originally Posted by elanaiba View Post
I would contest the success of Warbirds and Aces High but then again, if they survived as long as they did, works for me But you have to remember that in both games you would pay a monthly fee in order to play!

BTW, COD is not the first game to have XP, levels and unlocks. The thing about unlocks is that they actually serves to gradually introduce features to the player without overwhelming him from the start. Would a game work without them? Sure.

I did work on SHO as a consultant for a couple of months before leaving Ubi. It has some potential. Will it replace SH3/4/5? Negative, I don't think it will, its a different game with a sliglty different target. But they do want to get the Subsim guys to like it, they're very careful about it.

If it turned out anything like what was on paper when I left, it should have some interesting tricks up its sleeve, things that you've never been able to do in the SH series before.

Its free, may be worth a try, right?

Dan
We shall see. I'll judge it by it's own merits for sure. I worked on BF3 which had a pretty lame implementation (gotta level up to get flares on your jet) and if it's anything like that my interest will take a crashdive*. I just don't care for that type of grind where you are forced to start off with the lowest-tier equipment.

*It's already diving just because it's WW2 Uboats again. I would much prefer an online game with some Sturgeon-on-Victor III action.
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