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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
04-12-2012, 11:34 AM
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#1 |
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Seasoned Skipper
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 735
Downloads: 13
Uploads: 0
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1.0.2.3 (04-12-2012)
GUI: - Fixed: CultureInfo not set when running French version of game causing GUI to fail to initialize. - Fixed: Scenario names and descriptions that's not localized will now fallback to English instead of just showing LOCID. Gameplay: - Fixed: Crash related to missiles targeting aircraft that lands on a base. - Fixed: Error in hitpoint damage calculations (damage will now be higher) Database: - Updated: Changed weapon trajectory on 'AS-4 Kitchen' missile from sea skimming to high altitude. - Updated: Increased terminal speed range on 'AS-4 Kitchen' missile. - Updated: Increased minimum weapon range and highest operating height on 'AS-4 Kitchen' Missile - Updated: 'RIM-67 Standard ER Missile' can now target surface and also be targeted itself. - Updated: Increased effective weapon range on 'RIM-67 Standard ER Missile' - Added: 2 'AIM-9 Sidewinder' missiles default weapon load in 'F/A Super Hornet' - Fixed: Name on 'Sikorsky SH-60B Seahawk' - Fixed: Name on 'Pyotr Veliky' Input: - Added: Keyboard bindings for zooming in satellite map (PageUp and PageDown) Sound: - Fixed: Stopped playing menu music when opening Credits screen from main menu. Misc: - Updated: Upgraded to Unity 3.5.1f for improved memory management. - Updated: Properly unloaded textures created in memory during runtime. - Updated: Improved memory management to avoid fragmentation. - Fixed: Cleared object pools when exiting game to menu. - Fixed: Stopped trying to re-initialize game when exiting to desktop. Fixes FileNotFoundException reported in output log. |
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04-13-2012, 03:57 PM
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#2 |
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Ace of the Deep
![]() Join Date: Jan 2002
Location: Canada
Posts: 1,125
Downloads: 0
Uploads: 0
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Haven't seen much of a difference, but then I didn't get too far before the patch.
I wish they'd fix whatever's going on with the in-air refueling; I keep getting "Not enough fuel to refuel F-35" or whatever, even when the tanker just took off... |
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04-13-2012, 05:33 PM
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#3 |
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Samurai Navy
![]() Join Date: Jul 2009
Location: Michigan, USA
Posts: 598
Downloads: 38
Uploads: 0
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ASFAIK that isn't a bug... you have too many jets inbound on fuel runs so it diverts extra traffic back to base. If you look around you probably have a few other jets flying to the tanker.
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04-14-2012, 08:38 AM
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#4 | |
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Ace of the Deep
![]() Join Date: Jan 2002
Location: Canada
Posts: 1,125
Downloads: 0
Uploads: 0
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Quote:
Haven't had much luck refueling aircrafts so far. |
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04-14-2012, 09:05 AM
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#5 | ||
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Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 861
Downloads: 78
Uploads: 3
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Not seen the patch on Steam yet, it'll no doubt show up later.
In-air refuelling is a bit hit & miss it seems. Useful thread with some info here: http://forum.paradoxplaza.com/forum/...details-needed but the important bit(s): Quote:
and Quote:
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