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04-01-2012, 10:22 PM
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#1 |
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Watch
![]() Join Date: Mar 2012
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You have flak guns/AA guns but when are you supposed to use them?
I mean its quite dangerous for a Submarine to engage enemy aircraft the safest options is to dive it seems. But if you constantly dive and avoid enemy aircraft then when are you supposed to use them? |
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04-01-2012, 10:26 PM
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#2 |
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Just A Kid At Heart
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In extreme emergencies, such as if you're attacked in very shallow water. I think their main use was against small boats such as sampans. They sometimes carried radios to report sightings, and are so fragile you don't even want to waste deck-gun shells on them.
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"Human beings are perhaps never more frightening than when they are convinced beyond doubt that they are right." – Laurens van der Post
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04-02-2012, 12:04 AM
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#3 | |
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Bosun
![]() Join Date: Feb 2012
Location: Battle Ground, WA.
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Quote:
![]() Ewall007 "Ranging Far, Sweeping Wide" Quote from Victory at Sea 1955 |
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04-02-2012, 12:49 AM
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#4 |
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Let's Sink Sumptin' !
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I used to engage sampans and the like as the game makes them all hostile craft, but realistically in the war, not every junk, native boat, fishing vessel or dugout canoe in the Pacific was in the pay or service of the Japanese Empire. The vast number of these small craft were the locals (Filipino, Chinese, Indonesian, Melanesian, etc.) way of getting around or getting fed. So now I pretty much just avoid them.
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04-02-2012, 01:31 AM
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#5 |
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Sparky
![]() Join Date: May 2006
Location: Franken
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I engage everything with wings except H6.
Has anybody already hit a bird? A little red cloud happens, very nice to look at. |
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04-02-2012, 06:17 AM
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#6 |
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Navy Seal
![]() Join Date: Dec 2008
Location: NC
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Maybe mods have effect, but I can't sink a sampan with the AA gun, only shoot sails off. I am not sure, because I only sink fishing vessels in convoys or near japan, but seems in the ME fishing boats are also in the enviromental file, so you could traffic them and I suspect they would be neutral and maybe you would get in trouble for sinking them in waters far from Japan, but seems you get credit for them whereever u sink them.
I avoid enemy aircraft, always best to dive if you play serious. I try to avoid shallow water during the day. |
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04-02-2012, 01:49 PM
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#7 |
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Seaman
![]() Join Date: Jul 2011
Location: Massachusetts
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I tend to fire a round over the bow, as was generally done. If they stop I leave them alone. If they keep moving, as they generally do, and there are no hostile forces in range, I find it economical to head right toward them at standard and then accelerate to flank within about 50 yards. This saves shells and, call me twisted, is kind of fun running the sub over them. They're crunchy on the outside and soft on the inside.
![]() I also get credit for the 80 tons or so in the standard game.
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"A man's no sailor if he can't take a joke." -Richard Henry Dana Windows 7, Pentium 2.7 GHz Dual Core, 8GB RAM (so many problems are behind me!) |
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04-02-2012, 02:08 PM
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#8 |
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Sea Lord
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
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I've been able to sink them with the 40mm bofors, but only at about 1200yds or less. Seen some catastrophic explosions on some of them, hence I'd prefer not to get that close. Further away, or with the 20mm, I get the flaming sail effects too.
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"There are no great people in this world, only great challenges which ordinary people rise to meet." -William Frederick Halsey, Jr. |
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04-02-2012, 04:13 PM
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#9 | |
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The Old Man
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Location: Oldham, Lancs,England
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Quote:
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04-02-2012, 05:31 PM
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#10 |
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Ocean Warrior
![]() Join Date: Apr 2009
Location: Florida and Louisiana
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Best to dive if you have time, sometimes they are too close(occasionally radar doesnt pick them up on time) 20 MM with HE shells works nicely against small craft but the 40 MM bofors does the trick in addition to the deck gun.I only shoot the sampans etc off the home islands as they are japanese, I leave those encountered in occupied areas alone.I do wish someone could fix the sampan and fishing boat damage model, make them more realistic.Boats just take an unreal amount of punishment(with no 3d damage) before blowing up and sinking.Think a small fire that spreads and then leads to sinking would be nice.
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04-02-2012, 05:32 PM
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#11 | |
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Navy Seal
![]() Join Date: Dec 2008
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Quote:
I don't think any are armed in RSRD, but in TMO many of the junks carry machine guns and can mess you up real quick, shame we can't do the same. |
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04-02-2012, 07:59 PM
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#12 | |
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Bosun
![]() Join Date: Feb 2012
Location: Battle Ground, WA.
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Quote:
Now that would be a nice mod upgrade to deal with sampans . You could dump 50 cal rounds into there water line and then they should sink with no problem (right )Ewall007 "Ranging Far, Sweeping Wide" Quote from Victory at Sea 1955 |
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04-03-2012, 04:07 AM
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#13 | |
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Sea Lord
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Quote:
I think they behave more realisticly in RFB. |
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04-03-2012, 07:11 AM
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#14 |
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Sea Lord
![]() Join Date: Jul 2009
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The problem there is range and accuracy. Smaller rounds, like .50 cal and 20mm lose much of their velocity (hence, their punch) if they hit the water before striking the hull. I don't know the exact distance for each specific size shell, but ballistic tests with a 7.62mm round showed that it was rendered non-lethal at less than a yard from human flesh when fired into a tank of water.
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"There are no great people in this world, only great challenges which ordinary people rise to meet." -William Frederick Halsey, Jr. |
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04-03-2012, 09:28 AM
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#15 |
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Lady Mariner
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I've read that historically fishing boats and especially sampans were hard to sink, one because they are mostly made of wood, and second, the wood has been saturated for years and years with fish oils....
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