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Old 03-09-2012, 03:36 AM   #1
VonApist
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Default Bernard at the sonar station - kaleun too bothered to do periscope sweep

Aboard U-8 (Type II boat) at a 30m depth - Grid AO95, Sep 1939

"Bernard, make a hydrophone sweep to check that all is clear before we surface"
"Jawohl herr kaleun.......all clear. No sound contacts"
"Are you sure Bernard?"
"Jawohl herr Kaleun"
"Ok. Chief, surface the boat"



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Old 03-09-2012, 05:03 AM   #2
Mittelwaechter
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Two possible scenarios come to mind.

Your screenshot seems to indicate the freighter was right behind you, before you surfaced. Your hydrophones are deaf between 170° and 190° and the first model (GHG) even between 350° and 10°.

If you have your periscope up - even a few centimeters and even under the waterline - your hydrophone operator won't tell you a contact 'in visual range'. You would be able to see it yourself, Herr Kaleun. This ensures he'll reports contacts outside your visual horizon - like incoming DDs or worse.

Bernard may be innocent today.
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Old 03-09-2012, 05:49 AM   #3
VonApist
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Quote:
Originally Posted by Mittelwaechter View Post
Two possible scenarios come to mind.

Your screenshot seems to indicate the freighter was right behind you, before you surfaced. Your hydrophones are deaf between 170° and 190° and the first model (GHG) even between 350° and 10°.

If you have your periscope up - even a few centimeters and even under the waterline - your hydrophone operator won't tell you a contact 'in visual range'. You would be able to see it yourself, Herr Kaleun. This ensures he'll reports contacts outside your visual horizon - like incoming DDs or worse.

Bernard may be innocent today.

I know my friend.. It was my fault for not doing a periscope sweep. I just like letting my steam of on Bernard
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Old 03-09-2012, 06:18 AM   #4
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GHG has "fail" written all over it because of that annoying forward baffle. I dump it as soon as I can. KDB trumps GHG every day of the week.

However, look at the bright side. The ship you found was Polish and not British. You have a chance.

Also, since you are close enough, throw Bernard on their deck while you have a chance.
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Old 03-09-2012, 06:33 AM   #5
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Quote:
Originally Posted by Hinrich Schwab View Post
GHG has "fail" written all over it because of that annoying forward baffle. I dump it as soon as I can. KDB trumps GHG every day of the week.

However, look at the bright side. The ship you found was Polish and not British. You have a chance.

Also, since you are close enough, throw Bernard on their deck while you have a chance.
I have tried to throw him off before-he just keeps coming back and back and back.
We all sail with him.
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Old 03-09-2012, 11:15 AM   #6
Sailor Steve
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Quote:
Originally Posted by VonApist View Post
I just like letting my steam of on Bernard
That's what he's there for. As long as we do stupid things we'll have - and need - Bernard to blame them on.
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Old 03-10-2012, 05:42 AM   #7
Hinrich Schwab
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Quote:
Originally Posted by Rconch View Post
I have tried to throw him off before-he just keeps coming back and back and back.
We all sail with him.
Bernard is like a bad penny; he always turns up.
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Old 03-10-2012, 03:14 PM   #8
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Quote:
Originally Posted by Mittelwaechter View Post
Your hydrophones are deaf between 170° and 190° and the first model (GHG) even between 350° and 10°.
Strange, if I'm in the hydrophone's chair, I can hear ships behind and directly in front of my boat (using GHG system). Is that a bug that can be fixed?
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Old 03-10-2012, 03:30 PM   #9
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This limit is not for you but for the hydrophone operator. As a Kaleun you would have asked him for contacts and the game limits the quality of his answers to the equipments capabilities, the overall environmental conditions as to the skill of your operator.

If you choose to play in an arcade style you may localize contacts in heavy fog with your binos up scanning the horizon and hitting the space bar until the attack symbol for your deck gun shows up.

As far as I know there is no fix for this hydrophone 'crack of reality'.
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Old 03-10-2012, 03:43 PM   #10
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I'm generally not for exploiting flaws in the game, even though I'm probably doing this so much unintentionally (I get the nagging suspicion that things are too easy if I can sink 8 ships in 6 patrols at 100% difficulty). I do realize however, that it's impossible to make a 100% realistic sub-sim.

I prefer to listen in because I like to do things on the boat. The captain also isn't really navigating or doing torpedo-angle calculations, but it's fun.
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