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Old 03-01-2012, 05:00 AM   #16
Arclight
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Silence! You won't have my soul just yet. *shakes fist*

Gonna take at least a few more years of hyperbolic marketing and time-honered franchises being turned into generic FPS games...
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Old 03-01-2012, 12:53 PM   #17
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Bioware's new hit Dragon Age of Duty isn't going to be enough for you Arc? lol.

Also a Maxis without Will Wright, I don't have much confidence in that.

Add in EA and it just spells disaster. I swear the executives at EA are just like, "That sounds like a great idea for a game, get a team on get something rolling and on the shelves by next spring. Now for the important part.. lets plan the DLC."
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Old 03-01-2012, 02:29 PM   #18
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I must assume that EA will delete the title off the wishlist of many people by infesting it with Origin or some crap like that.

But Sim City in general - oh my, where has all the time gone? Is it really over 20 years? I was so addicted to the first, and two later versions as well.

I still run a CD occassionally, with the soundtrack of the latest two incarnations. Some tunes were extremely charming.
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Old 03-03-2012, 11:36 AM   #19
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Details:
http://pc.ign.com/articles/121/1219911p1.html

Quote:
Simply called SimCity, a host of changes are coming to the series. For starters roads can now be curved, making for more organic city layouts than the grid framework the series was known for. The fixed viewpoint is also gone, allowing players to zoom in on specific buildings or move the camera around. Zooming in close to the ground also changes the audio, with close ups providing the cacophony of the city, and zoomed out views providing a much quieter atmosphere.
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Buildings also change over time in SimCity. Buildings progress overtime, unlocking new abilities, such as the power to put out fires faster for an upgraded firestation.
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And you don't have to worry about trying to decipher the progress of your city via a number of graphs and charts, as these are being replaced with modernized infographics.
Quote:
What's currently unclear is how the price of raw materials are determined. The article in GameStar alludes that prices in single-player are affected by what goes on in the online world. However, they don't get too specific about whether it's affected by a player-based economy or by actual, real-world events.
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Old 03-07-2012, 12:40 AM   #20
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Some text on the matter and a trailer:
http://www.rockpapershotgun.com/2012...ty/#more-97828
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Old 03-07-2012, 04:42 AM   #21
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The control logic for traffic and passenger transportation is an issue to be looked out for, thing slike what routes people, take, and where they chnage from bus to subway - or not, and why.

In the past, these were anything but near to "optimal".
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Old 03-08-2012, 08:09 AM   #22
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Back From Simulation City: Inside Maxis’ Glass Box
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At this point my vibrating excitement got a little less cautious.
Quite.
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Old 03-20-2012, 09:09 AM   #23
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Simulation Stimulation: A Peek Into Sim City’s Glassbox
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Old 03-20-2012, 10:01 AM   #24
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Hmm....it seems to be on the right track...it *is* EA though. My optimism remains cautiously guarded.
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Old 03-20-2012, 10:07 AM   #25
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It does look kinda nice.
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Old 03-20-2012, 03:48 PM   #26
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http://www.gametrailers.com/video/gl...simcity/728271
Thingy on Glass Box.
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Old 03-20-2012, 03:55 PM   #27
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Quote:
Originally Posted by Spike88 View Post
Post #23
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Old 03-20-2012, 04:07 PM   #28
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Quote:
Originally Posted by Dowly View Post
Post #23

Mine is direct-er. That's part of the reason I hadn't seen it.
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Old 03-23-2012, 03:02 PM   #29
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You know what I would like to see? A Simcity game that started in the 50's or 70's and let you play until the 2020's or the like. A bit like Tropico, but in SimCity. I've always been fascinated with simulations that take you threw time(RailTycoon etc.).

It would be nice to start a city in typical 50's design, and watch as the buildings,cars, and utilities get updated as you progress.
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Old 03-28-2012, 10:01 AM   #30
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We Take A First Look At: SimCity


SimCity To Be Crippled By Always-On: Let***8217;s Change This

Wonder what the second implies; simply launching it through Origin like it goes with Steam, or actually requiring an active connection.

If it's the second, I ain't touching it. I've been through that with Ubi, with SH5 and SC: Conviction. Usually it wasn't my connection that kept me from launching the game, but their services being down. I'm not paying them only to be locked out because of their screw-ups, or the misguided actions of internet "vigilantes".

If I pay them for a sevice, I expect a service, not an inconvenience.
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