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Old 05-24-2012, 02:48 AM   #181
Silent Steel
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Originally Posted by DanceCommander View Post
Took me a week of testing to reluctantly remove the mod... Reapers ui mod is just as good though... So I'm happy
peace.
I've realized this before I added a bit more RAM, 24 Gb, hehe.

And, Reaper's Ui-boat is nice. At least if you like me want to feel the dampness and smell of sweat and diesel.

Peace?
Your're in the wrong place
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Old 05-24-2012, 02:41 PM   #182
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Originally Posted by Silent Steel View Post
I've realized this before I added a bit more RAM, 24 Gb, hehe.
24GB I'm not sure the application that will earn this amount of RAM will appear in couple of years. Anyway, it's a good store for the future
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Old 12-28-2012, 07:49 AM   #183
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Hello, I recently downloaded this mod and I activated it with JSGME, but I’m having some problems. I’ll say first that I’ve installed also some other mods, and I’ve activated them in this order:
1) OPEN HORIZONS II_full v2
2) TDW_Mines_Subnets_Detectable_in_hydro (OH II v2)
3) mtns – more traffic, nations and ships 1_8f
4) mtns – Enhanced FunelSmoke1.2_by HanSolo78
5) SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11

Now, the problems are two.
1 – I see all the new ships in the Museum; but a part of them (a part, about a third or half; not all the new ships, and this is strange) doesn’t show their texture: they appear completely grey, except for weapons, goods, flags and men.
2 – The single missions are loaded without problems, but every time I try to start a campaign, the loading of the first mission abruptly ends after some seconds, and then it appears the after game report; the game has ended.

What is the problem and what can I do?

Thank you in advance.
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Old 12-28-2012, 08:15 AM   #184
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Originally Posted by olonia View Post
Hello, I recently downloaded this mod and I activated it with JSGME, but I’m having some problems. I’ll say first that I’ve installed also some other mods, and I’ve activated them in this order:
1) OPEN HORIZONS II_full v2
2) TDW_Mines_Subnets_Detectable_in_hydro (OH II v2)
3) mtns – more traffic, nations and ships 1_8f
4) mtns – Enhanced FunelSmoke1.2_by HanSolo78
5) SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11

Now, the problems are two.
1 – I see all the new ships in the Museum; but a part of them (a part, about a third or half; not all the new ships, and this is strange) doesn’t show their texture: they appear completely grey, except for weapons, goods, flags and men.
2 – The single missions are loaded without problems, but every time I try to start a campaign, the loading of the first mission abruptly ends after some seconds, and then it appears the after game report; the game has ended.

What is the problem and what can I do?

Thank you in advance.
First - run OHII alone and let's see if that works.

And - let me see your specs
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Old 12-28-2012, 09:18 AM   #185
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For OHII and mtns together you will need a fix, check this post (english in the 2nd half) : http://www.subsim.com/radioroom/show...&postcount=166
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Von den 40'000 deutschen U-Boot-Männern des Zweiten Weltkrieges kehrten 30'000 nicht zurück...
40’000 German sailors served on U-boats during World War II – 30’000 never returned home...
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Old 12-28-2012, 09:56 AM   #186
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I’ve run the game with only Open Horizons activated. Now the campaign does load and seems to work, so one problem solved. It remains the other problem: both in the Museum and in the campaign a large part of the new ships (in this case most, but there are also many that doesn’t show this problem) appear without textures, grey except for goods, men, weapons, decks and flags. As for the specs:

Windows 7
Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz 3.10 GHz
RAM 4,00 GB
64-bit system
Video card AMD Radeon HD 6600 Series
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Old 12-28-2012, 10:43 AM   #187
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@flostt:

Does mtns - OHII&HarbourAdditon_Fix_1.9a work only with Open Horizons II full v1.9, or also with Open Horizons II full v2.0 which I actually have?
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Old 12-28-2012, 11:09 AM   #188
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it does..
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Old 12-28-2012, 01:18 PM   #189
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Originally Posted by olonia View Post
I’ve run the game with only Open Horizons activated. Now the campaign does load and seems to work, so one problem solved. It remains the other problem: both in the Museum and in the campaign a large part of the new ships (in this case most, but there are also many that doesn’t show this problem) appear without textures, grey except for goods, men, weapons, decks and flags. As for the specs:

Windows 7
Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz 3.10 GHz
RAM 4,00 GB
64-bit system
Video card AMD Radeon HD 6600 Series
Can you check you have v1.2 of sh5 (top right main menu screen)
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Old 12-28-2012, 02:18 PM   #190
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Originally Posted by olonia View Post
@flostt:

Does mtns - OHII&HarbourAdditon_Fix_1.9a work only with Open Horizons II full v1.9, or also with Open Horizons II full v2.0 which I actually have?
Hi olonia
I really like the work Uekel Mega-Mod Schleichfahrt!!! 1.0h and there is already a mod mtns - more traffic, nations and ships! Maybe You should give it a try?

http://www.subsim.com/radioroom/show...&postcount=812
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Old 12-28-2012, 04:04 PM   #191
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Hi olonia
I really like the work Uekel Mega-Mod Schleichfahrt!!! 1.0h and there is already a mod mtns - more traffic, nations and ships! Maybe You should give it a try?

http://www.subsim.com/radioroom/show...&postcount=812
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Old 12-28-2012, 11:57 PM   #192
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So do I
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Old 12-29-2012, 02:49 AM   #193
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I've checked; it's SH5 v1.0.5.

I'll try also with Uekel Mega-Mod Schleichfahrt; does it work with Open Horizons without problems?
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Old 12-29-2012, 03:15 AM   #194
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I've checked; it's SH5 v1.0.5.

I'll try also with Uekel Mega-Mod Schleichfahrt; does it work with Open Horizons without problems?
Hi olonia

To get your SH5 patched to v1.2.0 >

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Old 12-29-2012, 04:19 AM   #195
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I'll try also with Uekel Mega-Mod Schleichfahrt; does it work with Open Horizons without problems?
OHII is already included in Schleichfahrt..
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