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Old 10-31-2011, 06:03 PM   #1
lionn77
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Default GWX Biscay air patrols

I loaded campaign files with SH3 Mission Editor and it looks like that all Biscay air patrols entries of SCR file are on "run once and delete" mode instead of "Loop" mode. As a result that area is well patrolled for the first two days of 1943 and 1944 only. Is it intentional or simply a bug or is it my PC that wants me to enjoy the sky clear of nasty planes?
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Old 10-31-2011, 06:45 PM   #2
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Check the RND layer once.
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Old 11-01-2011, 02:59 PM   #3
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Hi lionn77,

you are right. There is a bug in the scr layer. Bigboywooly (GWX campaign master) and I discussed this in the past (more than a year ago. There's a thread somewhere at Subsim). More recent versions, e.g., the W'haven Schleuse Mod, don't have this problem.

Cheers, LGN1

Edit: You can find a discussion about this issue here: http://www.subsim.com/radioroom/show...61308&langid=1
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Old 11-01-2011, 04:03 PM   #4
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The scr files can be misleading; the Bay of Biscay becomes a nightmare starting in 43". At the beginning you can at least move out at night, later long range bombers with sonar start showing up will keep your boat going up and down all day and night for a day or two just to get into the air free zone or convey areas. If you launch from Bordeaux you don't really have to worry much about the aircover being so far south.
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Old 11-01-2011, 07:56 PM   #5
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Does the "Piening Route" work for trying to minimize exposure to aircraft in the Bay of Biscay in GWX?

http://www.facebook.com/pages/Adolf-...11736438842713

Just wondering - I've never made it to 1943 in a career so far

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Old 11-10-2011, 12:07 PM   #6
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I have tried GWX with the new campaign layers, tried even to fix it myself, but
still I have no air cover over Biscaya. I can ride in the surface untouched.
Is it possible to fix this thing?
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Old 11-10-2011, 02:16 PM   #7
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What year and what time compression are you using?
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Old 11-11-2011, 11:41 AM   #8
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1944 tc of 256 to 1024.
I will try to put it to work on XP... hope it works
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Old 11-11-2011, 12:51 PM   #9
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For TC>128 aircraft won't be spawned, if I remember correctly.
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Old 11-11-2011, 01:36 PM   #10
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Quote:
Originally Posted by h.sie View Post
For TC>128 aircraft won't be spawned, if I remember correctly.
I do believe you are correct sir.
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Old 11-11-2011, 03:10 PM   #11
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Yep at 256tc or higher, your chance of running into A/C is very slim. I run it at 128tc and meet up with very few. At lower tc, I'm sure you will see more than you would care to see.
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Old 11-11-2011, 03:11 PM   #12
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Quote:
Originally Posted by h.sie View Post
For TC>128 aircraft won't be spawned, if I remember correctly.
Not exactly but there is a sizeable/noticeable drop in the instances.

The biggest bug bear whilst adding and testing the air campaign was the fact that those that do spawn are on top of you before the game engine could react.
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Old 11-11-2011, 05:51 PM   #13
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Quote:
Originally Posted by Fish In The Water View Post
I do believe you are correct sir.
That´s too slow, I remember having lots of a/c on GWX without having to go at 128... Probably you are correct, but I ve got to see by myself...
Thanks for the info my friends.
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Old 11-11-2011, 06:00 PM   #14
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You'll get there...keep the faith
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Old 11-12-2011, 09:48 AM   #15
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Quote:
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Probably you are correct, but I ve got to see by myself...
Always the best policy... Check it out and see what you find. Keeping in mind that individual user experience can (and often will) vary.
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