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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
09-12-2011, 10:55 AM
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#1 |
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Grey Wolf
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Trying to do the lightmaps for the fore torpedo room, its been so long since i used maya i really cant remember how to bake textures!!! Fortunatly back in the days before i became a moron i made a neat little tutorial on how to do AO lightmaps in maya and their use with s3d...... The original link is long dead thanks to the death of filefront
So does anyone have a copy floating round anywhere |
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09-12-2011, 11:43 AM
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#2 |
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The Old Man
![]() Join Date: May 2006
Location: U-73
Posts: 1,444
Downloads: 391
Uploads: 0
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09-12-2011, 11:59 AM
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#3 |
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Grey Wolf
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You superstar, many thanks
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09-12-2011, 12:43 PM
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#4 |
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Bilge Rat
![]() Join Date: Mar 2011
Location: Hungary, Pecs
Posts: 4
Downloads: 145
Uploads: 0
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THANKS! I'm waiting for a long time a cool tutorial like this!
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