![]() |
SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
06-09-2011, 03:58 PM
|
#1 |
|
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,308
Downloads: 246
Uploads: 0
|
I am making a mission for the playable Yamato mod. As the name of the thread says it`s about the Operation Ten-Go. The sortie that got the Yamato sunk by 350 American planes.
I have the Japanese task force as one group, the American planes as one group and one American task force that was gathered in case the airstrike failed. The task force is built up by three South Dakota, three Iowa, two Alaska, three Baltimore, four Cleveland and 7-8 destroyers. My problem is that none of the ai units for either side are showing up when starting the mission.
__________________
![]() ![]() Find my mods here: http://www.gamefront.com/files/user/Karle94 My SH4 blog here: http://karle94.blogspot.com/ |
|
|
06-09-2011, 04:29 PM
|
#2 |
|
Sparky
![]() Join Date: Apr 2011
Location: Rotterdam, The Netherlands.
Posts: 151
Downloads: 4
Uploads: 0
|
Did you make it with the mission editor ?
__________________
![]() |
|
|
06-09-2011, 04:34 PM
|
#3 |
|
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,308
Downloads: 246
Uploads: 0
|
__________________
![]() ![]() Find my mods here: http://www.gamefront.com/files/user/Karle94 My SH4 blog here: http://karle94.blogspot.com/ |
|
|
06-09-2011, 04:57 PM
|
#4 |
|
Sparky
![]() Join Date: Apr 2011
Location: Rotterdam, The Netherlands.
Posts: 151
Downloads: 4
Uploads: 0
|
hmm did you did the plotting right ? or the enemy taskforce to fast so the disappear at the end of the waypoint ?
__________________
![]() |
|
|
06-09-2011, 05:03 PM
|
#5 |
|
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,308
Downloads: 246
Uploads: 0
|
They never reach the end of the waypoint cause they ain`t there.
__________________
![]() ![]() Find my mods here: http://www.gamefront.com/files/user/Karle94 My SH4 blog here: http://karle94.blogspot.com/ |
|
|
06-09-2011, 05:23 PM
|
#6 |
|
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,425
Downloads: 53
Uploads: 0
|
I tried this myself but not with a playable BB on Forts trying to recreate the mission with TF58,TF56 and all the battle groups that there there. The aircraft did intercept the Yamato to a point but i couldn't get them to sink her. (maybe i got too ambitious and tried to put the landing force in Okininawa as well) the planes showed up in time and attacked but most of them flew into each other, I have not tried to recreate the misson since.
__________________
|
|
|
06-09-2011, 05:57 PM
|
#7 | |
|
Sparky
![]() Join Date: Apr 2011
Location: Rotterdam, The Netherlands.
Posts: 151
Downloads: 4
Uploads: 0
|
Quote:
Try slowing the TF speed and make the waypoint longer. and then test if they appear.
__________________
![]() |
|
|
|
06-09-2011, 11:23 PM
|
#8 |
|
Commander
![]() Join Date: May 2009
Location: Germany
Posts: 451
Downloads: 19
Uploads: 0
|
your mission parameters must be wrong. check the unit- and group properties of the battlegroup for their date and time of entry.then, see if they match the time set in the missionparameters
__________________
Creator of CWSS - Cold Warriors Steel Sharks / MSI Big Bang Z77 MPower / Intel Core i5 3570K 100x40@4 Ghz by Scythe Mugen 3 rev.B / 16GB Corsair Vengeance 10-11-10-30- 1T @1866Mhz / HiS Radeon HD 7750 iCooler /Hiper 630W / Windows7 x64 Professional |
|
|
06-10-2011, 05:10 PM
|
#9 |
|
A-ganger
![]() Join Date: May 2011
Posts: 78
Downloads: 53
Uploads: 0
|
Karle94, if you don't mind my asking. Where did you get an Alaska?
Captain Rockwell Torry
|
|
|
06-10-2011, 05:50 PM
|
#10 |
|
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,308
Downloads: 246
Uploads: 0
|
I made it myself.
__________________
![]() ![]() Find my mods here: http://www.gamefront.com/files/user/Karle94 My SH4 blog here: http://karle94.blogspot.com/ |
|
|
06-10-2011, 05:58 PM
|
#11 |
|
Sparky
![]() Join Date: Apr 2011
Location: Rotterdam, The Netherlands.
Posts: 151
Downloads: 4
Uploads: 0
|
__________________
![]() |
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|