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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
06-15-2011, 03:58 PM
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#31 | |
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Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,531
Downloads: 96
Uploads: 2
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Quote:
![]() Edit: Please see this post for further assistance: http://www.subsim.com/radioroom/show...2&postcount=19 Last edited by Fish In The Water; 06-16-2011 at 02:32 PM. |
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10-29-2011, 11:27 PM
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#32 |
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Seaman
![]() Join Date: Apr 2011
Location: NY
Posts: 40
Downloads: 35
Uploads: 0
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Been a while. Back again.
I don't have the SH3 editor. Is there anyway to keep the interior but replace the sound with another soundpack? |
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10-30-2011, 01:43 AM
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#33 | |
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Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,531
Downloads: 96
Uploads: 2
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Quote:
Oh, and welcome back!
__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]()
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11-01-2011, 11:39 PM
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#34 |
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Seaman
![]() Join Date: Apr 2011
Location: NY
Posts: 40
Downloads: 35
Uploads: 0
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I keep trying to get back to it and keep getting sidetracked. Lol, but thanks, glad to be back again.
I tried to delete the folder once before, but it didn't seem to have any affect. Must have done it wrong. |
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11-02-2011, 02:05 AM
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#35 |
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Seaman
![]() Join Date: Apr 2011
Location: NY
Posts: 40
Downloads: 35
Uploads: 0
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Think I got it now. Had to move the file completely out of SH3 folder. Now the question is what sounds I want to install? Hmmmm.
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11-02-2011, 10:51 AM
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#36 |
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Just A Kid At Heart
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Get it. It's free and it's fairly easy to use, and there are good tutorials available.
And it's fun to play with.
__________________
"Human beings are perhaps never more frightening than when they are convinced beyond doubt that they are right." – Laurens van der Post
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11-02-2011, 06:19 PM
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#37 |
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Seaman
![]() Join Date: Apr 2011
Location: NY
Posts: 40
Downloads: 35
Uploads: 0
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Since trying to put together a nice package of mods for my boat I have yet to play a single campaign since I first found GWX! lol.
I think I am nearing a suitable suite for my boat. That is of course, just to run some nice, basic early war north Atlantic campaign. I am sure I will be tinkering around with this for years to come still, lol. |
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11-02-2011, 06:21 PM
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#38 |
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Seaman
![]() Join Date: Apr 2011
Location: NY
Posts: 40
Downloads: 35
Uploads: 0
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Here's another question to shoot out here.
Does Thompsen's Soundpack run with the same engine noise at FM;s interiors mod? I would like more immersive sound environment, but those damn diesels clattering away like that I just can't deal with. |
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11-02-2011, 09:02 PM
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#39 |
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Seaman
![]() Join Date: Apr 2011
Location: NY
Posts: 40
Downloads: 35
Uploads: 0
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Longer Repair Times, lite or full? What's the difference?
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11-02-2011, 10:15 PM
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#40 | |
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Mariner
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Quote:
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11-02-2011, 11:01 PM
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#41 |
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Just A Kid At Heart
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Full makes repairs take hours, sometimes up to a day. Light cuts all repair times in half, as compared with full. Still a lot longer than stock.
__________________
"Human beings are perhaps never more frightening than when they are convinced beyond doubt that they are right." – Laurens van der Post
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11-02-2011, 11:02 PM
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#42 |
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Loader
![]() Join Date: Apr 2010
Posts: 88
Downloads: 172
Uploads: 0
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I need to thank you for this post, because it allowed me to locate one of the hottest and forgotten mod I 've ever seen. I lost the files a long time ago and forgot it's name (MEG) I will use it again, wait for good screenshots
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We All Live in a Yellow Submarine!!! |
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11-02-2011, 11:35 PM
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#43 | |
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Samurai Navy
![]() Join Date: Apr 2007
Location: Augsburg / Germany
Posts: 595
Downloads: 126
Uploads: 0
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Quote:
![]() Is this a Hello Vader or a Darth Kitty outfit or are you Batmans younger sister Badkitten, i'm not quite sure about it. ![]()
__________________
Yvonne: The Torchwood Institute has a motto: If it's alien, it's ours. And if it comes from the sky, we strip it down, and we use it—for the good of the British Empire. Jackie: For the good of the what? Yvonne: The British Empire. Jackie: There isn't a British Empire. Yvonne: Not yet. |
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11-03-2011, 12:08 AM
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#44 |
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Seaman
![]() Join Date: Apr 2011
Location: NY
Posts: 40
Downloads: 35
Uploads: 0
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Ohhh, I gotcha. So it's not really a matter of more or less data, just repair times. Hmmmm. Think I might go with full. More realistic I would guess. Maybe combine that with the depth charge range reducer mod I found somewhere. Reduces to a more realistic 20m damage zone I think it said, half of stock damage range.
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11-03-2011, 12:11 AM
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#45 |
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Seaman
![]() Join Date: Apr 2011
Location: NY
Posts: 40
Downloads: 35
Uploads: 0
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Were there any never versions of Flakmonkey's Interiors? I think it is one of the most awesome mods outside of GWX. So cool to be able to walk around the boat more, see more compartments.
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