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Old 10-12-11, 03:20 AM   #496
stoianm
Ocean Warrior
 
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in data/env you have some files like EnvColors_Polar etc - inside you have some parameters that combined results the water and underwater colors and saturation:

UnderwaterUpColor=0099FF0
UnderwaterUpAlpha=0.450000
UnderwaterDownColor=1131600

play with this and look in the ClimateZones.cfg to find the name of the file that the game execute in that area where you have the mission.. i can not help you more atm.. ... sorry
Quote:
Originally Posted by Obelix View Post
Hi guys!
In the process of building a unified mod of a few mods faced with the fact that water in the north of Scandinavia has now a color: (this is a mission of "PQ17")

The search led to this fashion. Installed only Dynamic Environment SH5 Basemod (realistic version) V2.1
Edit hdr_underwater.cfg result does not. In a file you can change the color? I'm not sure that the water in the northern waters is so saturated with color.

Best regards!
Obelix!
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Old 10-12-11, 04:19 AM   #497
Silent Steel
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Quote:
Originally Posted by stoianm View Post
UnderwaterUpColor=0099FF0
UnderwaterUpAlpha=0.450000
UnderwaterDownColor=1131600
play with this and look in the ClimateZones.cfg to find the name of the file that the game execute in that area where you have the mission.. i can not help you more atm.. ... sorry
Hi Stoianm,
This is strange, I've not seen this anywhere.
BTW - have you had any time to check my PM from Oct 10th?
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Old 10-12-11, 05:30 AM   #498
Obelix
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Quote:
Originally Posted by stoianm View Post
in data/env you have some files like EnvColors_Polar etc - ...
Hi stoianm, thank you!
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Old 10-13-11, 10:49 PM   #499
kylania
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I think I might be having trouble with this mod. I don't seem to have any blue skies anymore. Even with no visible clouds the skybox is just a uniform grey slight gradient and there's god rays coming from the sun through light fog, constantly. Sometimes clouds will move in and it looks like a normal storm, but when it's clear the sky is simply grey from horizon to sky top.

Of course my weather reports are "Clouds clear, fog none" and it's still just... gray. Didn't see anything in this thread about it.

If I remove the mod I'm back to blue skies.

This is using this mod loadout:

Quote:
Generic Mod Enabler - v2.6.0.157
[E:\Ubisoft\Silent Hunter 5\MODS]

antilag
Accurate German Flags
AttackScopeWire1.0
Critical hits 1.1 Torpedos
Critical hits v 1.2
Dooms Decks for VIIABC 1.3
Enhanced FunelSmoke_by HanSolo78
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
MightyFine Crew Mod 1.2.1 Alt w beards
MCCD_1.04_MFCM_1.2.1_compatible
SAS special abilities simplified V1 (MCCD) SH5
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
FX_Update_0_0_19_ByTheDarkWraith
SUB - sumarines caustics NSS_Uboat7a NSS_Uboat7bNSS_Uboat7cNSS_Uboat7c41
NewUIs_TDC_6_8_0_ByTheDarkWraith
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.8
Trevally Tutorials - All v0.2 (for TDW UI)
NewUIs_TDC_6_8_0_No_Snorkel_Exhaust_Smoke
OPEN HORIZONS II_full v1.4
OH II Campaign Radio Messages v4
NewUIs_TDC_6_8_0_New_radio_messages_German
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.4)
NewUIs_TDC_6_8_0_Real_Navigation
EQuaTool 01.01 by AvM - Large Style
Church's Compass Dials Mod v2.2 - Option Two
MyPinup_by_kylania
BRF 1.3 full
Reboot's Hot Soup 1.0
SubFlags_0_0_8_byTheDarkWraith
Krauters Automated Scripts (v5_0_0 compatible)
And
Atlantic Floor V2.1
Basemod realistic v2.1
Undersea (temperate and polar)
Waves (realistic v2.1)

Here's a link to what it looks like.
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Last edited by kylania; 10-13-11 at 11:52 PM.
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Old 10-14-11, 12:45 AM   #500
Silent Steel
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Quote:
Originally Posted by kylania View Post
I don't seem to have any blue skies anymore. Even with no visible clouds the skybox is just a uniform grey, constantly. Sometimes clouds will move in and it looks like a normal storm, but when it's clear the sky is simply grey from horizon to sky top.
...weather reports are "Clouds clear, fog none" and it's still just... gray.If I remove the mod I'm back to blue skies.
Have you tried this optional one;
Dynamic Environmental SH5 Vivid Colors V2.1
'vivid colors (increased saturation for blue component)'

Give it a try and let's see what result you get.

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Old 10-14-11, 12:52 AM   #501
kylania
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I will. What's odd is I've been playing for just under an hour now, more than a day in game and I've gotten the exact same weather report every time,

Clear, No rain, No fog, Wind 0 from 163 even though the in game weather has clearly changed, even though it keeps the constant depressing grey backdrop.
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Old 10-14-11, 02:56 AM   #502
Silent Steel
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Quote:
Originally Posted by Silent Steel View Post
Have you tried this optional one;
Dynamic Environmental SH5 Vivid Colors V2.1
'vivid colors (increased saturation for blue component)'

Give it a try and let's see what result you get.


Well, try this;

Move the OH II down the mods list to after the NewUIs TDC..
Then I'm out of ideas.

Hopefully you can get some help from Stoianm or Gap

Best regards, Trevally
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Old 10-14-11, 08:51 AM   #503
0rpheus
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Quote:
Originally Posted by kylania View Post
And
Atlantic Floor V2.1
Basemod realistic v2.1
Undersea (temperate and polar)
Waves (realistic v2.1)

Here's a link to what it looks like.
Basemod should be before Atlantic Floor. A fair few have reported initial strangeness with this, but it always seems to work itself out after a patrol or two. Give it a mission or two and see if things improve.
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Old 10-14-11, 09:46 AM   #504
kylania
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Quote:
Originally Posted by 0rpheus View Post
Basemod should be before Atlantic Floor. A fair few have reported initial strangeness with this, but it always seems to work itself out after a patrol or two. Give it a mission or two and see if things improve.
Yeah, after typing that I figured that might be the issue. Now it's installed Base first. I probably should start a new patrol (or even a new campaign now that I know about silentotto) because I'm down to 60% fuel and all I've found so far have been 3 fishing boats, a dozen destroyers and the entire coastal RAF squadron.
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Old 12-23-11, 09:36 PM   #505
Faamecanic
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Quote:
Originally Posted by kylania View Post
I will. What's odd is I've been playing for just under an hour now, more than a day in game and I've gotten the exact same weather report every time,

Clear, No rain, No fog, Wind 0 from 163 even though the in game weather has clearly changed, even though it keeps the constant depressing grey backdrop.

I have something similar happening to me. Nights are clear as a bell...but days are always FOGGY. Weather report says No fog or Medium.... So foggy that I have to be within around 1000m to see a ship.

Is this right?

My mod list and order:

Dynamic Environment Basemod (Realistic) V 2.1
Dynamic Env. sounds V 2.1
Dyn Waves (realistic)
Dyanmic Sleet
Equipment and Upgrades by TheBeast
New UIs TDC 6_9_0_By TheDarkWraith
New UIs Alt officer wounded by torpedo
TheDarkWraith_DC_Water_Disturbances_v2_0
OH III v1.5 Full
OHIII v1.5 Full Patch3b
Gossdeutscher Rundfunk
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Old 12-23-11, 10:08 PM   #506
tonschk
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Me too, I was fed up with the fog and therefore I installed a Mod named " lightfog ", with this Mod I was able to get rid of the fog
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Old 12-23-11, 10:09 PM   #507
Faamecanic
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Is lightfog a part of the dynamic enviroment mods? Or a seperte mod?
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Old 12-24-11, 01:08 AM   #508
Silent Steel
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Quote:
Originally Posted by Faamecanic View Post
I have something similar happening to me. Nights are clear as a bell...but days are always FOGGY. Weather report says No fog or Medium.... So foggy that I have to be within around 1000m to see a ship.

Is this right?

My mod list and order:

Dynamic Environment Basemod (Realistic) V 2.1
Dynamic Env. sounds V 2.1
Dyn Waves (realistic)
Dyanmic Sleet
Equipment and Upgrades by TheBeast
New UIs TDC 6_9_0_By TheDarkWraith
New UIs Alt officer wounded by torpedo
TheDarkWraith_DC_Water_Disturbances_v2_0
OH III v1.5 Full
OHIII v1.5 Full Patch3b
Gossdeutscher Rundfunk


Try this load order. Just a suggestion.



New UIs TDC 6_9_0_By TheDarkWraith
Gossdeutscher Rundfunk
Dynamic Environment Basemod (Realistic) V 2.1
Dynamic Env. sounds V 2.1
Dyn Waves (realistic)
Dyanmic Sleet
New UIs Alt officer wounded by torpedo
TheDarkWraith_DC_Water_Disturbances_v2_0
OH III v1.5 Full
OHIII v1.5 Full Patch3b

Equipment and Upgrades by TheBeast






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Old 12-24-11, 09:37 AM   #509
tonschk
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Quote:
Originally Posted by Faamecanic View Post
Is lightfog a part of the dynamic enviroment mods? Or a seperte mod?

The "lightfog" Mod is inside the " High-visibility fog for fighting " Mod made by W_Clear when developing his Environmental MOD for Silent Hunter 5 , I have the lightfog Mod , if there is a way to upload somewhere may be I can send you
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Old 12-24-11, 06:18 PM   #510
Faamecanic
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Quote:
Originally Posted by Silent Steel View Post
Try this load order. Just a suggestion.



New UIs TDC 6_9_0_By TheDarkWraith
Gossdeutscher Rundfunk
Dynamic Environment Basemod (Realistic) V 2.1
Dynamic Env. sounds V 2.1
Dyn Waves (realistic)
Dyanmic Sleet
New UIs Alt officer wounded by torpedo
TheDarkWraith_DC_Water_Disturbances_v2_0
OH III v1.5 Full
OHIII v1.5 Full Patch3b
Equipment and Upgrades by TheBeast





Thanks...Ill give her a go!
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