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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
03-11-2012, 05:50 AM
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#241 |
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Swabbie
![]() Join Date: Dec 2008
Posts: 15
Downloads: 14
Uploads: 0
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Hi Kaleuns,
i have found a bug. You can see it here: http://berkley.wunsch.com/door-bug.avi the doors swing open with a 90° false degree. Best Regards Leutnant_Werner my activated mods are: _LSH3_V5 Kaleun Stimmen TypeVII_Open_Hatch mit Kathi Uniformen_Lars OLC GWX DD_OH_V3.09_20091204224112 DD_OH_V3.09_ConningDeckCam_Fix_20091210230737 _LSH3_V5__Dunkles-Erkennungshandbuch Sound aus GWX und Boot _LSH3_V5_ENV_MEP1a-Normal-Nights _LSH3_V5__Rotating-DF-Antenna FM_NewInterior_V1.0 WAC3.0 RealAtlantic 2 v.TP RealWeatherFixMod crew O2-Gauges v2 Testpilots Typ 7B Boot V3 Beta Stiebler_Surrender_Smoke_CAM TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3 Fanfara 1.0 Aces' Crew On Deck - Stand alone mod v1 GWX Version BMW-R75 v.1 by TP Pascal_Port_People Flakmonkey's Interior with crew LifeBoats&Debris_v4 Supplement to V16B1 (JSGME) _LSH3_V5_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal _LSH3_V5_SLS_Spezialeffekte-Mittel |
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03-11-2012, 07:20 AM
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#242 | |
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Argentinien Kaleun
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Quote:
Regards. Fitzcarraldo
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07-04-2012, 04:34 PM
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#243 |
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A-ganger
![]() Join Date: Sep 2002
Posts: 79
Downloads: 417
Uploads: 0
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I just came across this thread and was wondering if the mod was still in progress. It looks absolutely stunning. Thanks for any info.
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07-07-2012, 11:16 PM
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#244 |
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Engineer
![]() Join Date: Nov 2002
Location: Wisconsin
Posts: 206
Downloads: 97
Uploads: 0
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I too am wondering about any progress on this.
![]() I've only recently got machine on which I can run the higher-detail mods, so I'm looking quite forward to trying NI in the first place. Adding crew? Wow.
__________________
l8r, artao
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12-09-2012, 10:05 PM
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#245 |
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Chief
![]() Join Date: May 2003
Location: Bottom of New York Harbor
Posts: 322
Downloads: 197
Uploads: 0
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Seems to have died out
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