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Old 03-11-2012, 05:50 AM   #241
Leutnant_Werner
Swabbie
 
Join Date: Dec 2008
Posts: 15
Downloads: 14
Uploads: 0
Default anyone has this bug too?

Hi Kaleuns,

i have found a bug. You can see it here:
http://berkley.wunsch.com/door-bug.avi
the doors swing open with a 90° false degree.

Best Regards
Leutnant_Werner

my activated mods are:

_LSH3_V5
Kaleun Stimmen
TypeVII_Open_Hatch mit Kathi
Uniformen_Lars
OLC GWX
DD_OH_V3.09_20091204224112
DD_OH_V3.09_ConningDeckCam_Fix_20091210230737
_LSH3_V5__Dunkles-Erkennungshandbuch
Sound aus GWX und Boot
_LSH3_V5_ENV_MEP1a-Normal-Nights
_LSH3_V5__Rotating-DF-Antenna
FM_NewInterior_V1.0
WAC3.0 RealAtlantic 2 v.TP
RealWeatherFixMod
crew
O2-Gauges v2
Testpilots Typ 7B Boot V3 Beta
Stiebler_Surrender_Smoke_CAM
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3
Fanfara 1.0
Aces' Crew On Deck - Stand alone mod v1 GWX Version
BMW-R75 v.1 by TP
Pascal_Port_People
Flakmonkey's Interior with crew
LifeBoats&Debris_v4
Supplement to V16B1 (JSGME)
_LSH3_V5_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal
_LSH3_V5_SLS_Spezialeffekte-Mittel
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Old 03-11-2012, 07:20 AM   #242
fitzcarraldo
Argentinien Kaleun
 
Join Date: Jul 2009
Location: Buenos Aires, Argentina - Arrived in U-977 after 60 days below
Posts: 1,562
Downloads: 474
Uploads: 0


Default

Quote:
Originally Posted by Leutnant_Werner View Post
Hi Kaleuns,

i have found a bug. You can see it here:
http://berkley.wunsch.com/door-bug.avi
the doors swing open with a 90° false degree.

Best Regards
Leutnant_Werner

my activated mods are:

_LSH3_V5
Kaleun Stimmen
TypeVII_Open_Hatch mit Kathi
Uniformen_Lars
OLC GWX
DD_OH_V3.09_20091204224112
DD_OH_V3.09_ConningDeckCam_Fix_20091210230737
_LSH3_V5__Dunkles-Erkennungshandbuch
Sound aus GWX und Boot
_LSH3_V5_ENV_MEP1a-Normal-Nights
_LSH3_V5__Rotating-DF-Antenna
FM_NewInterior_V1.0
WAC3.0 RealAtlantic 2 v.TP
RealWeatherFixMod
crew
O2-Gauges v2
Testpilots Typ 7B Boot V3 Beta
Stiebler_Surrender_Smoke_CAM
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3
Fanfara 1.0
Aces' Crew On Deck - Stand alone mod v1 GWX Version
BMW-R75 v.1 by TP
Pascal_Port_People
Flakmonkey's Interior with crew
LifeBoats&Debris_v4
Supplement to V16B1 (JSGME)
_LSH3_V5_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal
_LSH3_V5_SLS_Spezialeffekte-Mittel
That is true; there is a problem with the hatches in the watertights, I can live with that, but is a bug. You have the bug in LSH3; I have it in GWX.

Regards.

Fitzcarraldo
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Old 07-04-2012, 04:34 PM   #243
goose814
A-ganger
 
Join Date: Sep 2002
Posts: 79
Downloads: 417
Uploads: 0
Default

I just came across this thread and was wondering if the mod was still in progress. It looks absolutely stunning. Thanks for any info.
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Old 07-07-2012, 11:16 PM   #244
artao
Engineer
 
Join Date: Nov 2002
Location: Wisconsin
Posts: 206
Downloads: 97
Uploads: 0
Default

I too am wondering about any progress on this.
I've only recently got machine on which I can run the higher-detail mods, so I'm looking quite forward to trying NI in the first place. Adding crew? Wow.
__________________
l8r,
artao

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Old 12-09-2012, 10:05 PM   #245
Hawk U-375
Chief
 
Join Date: May 2003
Location: Bottom of New York Harbor
Posts: 322
Downloads: 197
Uploads: 0
Default

Seems to have died out
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