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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
06-06-2011, 07:42 PM
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#16 |
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Ace of the deep .
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Some people asking for this so i bump to the top .
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sobers modlist http://www.subsim.com/radioroom/showthread.php?t=192374 http://www.youtube.com/watch?v=VP30s5QF0pw We would like you to experience all the frustrations a uboat captain had , and thats just installing the game and mods . |
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06-08-2011, 11:59 PM
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#17 |
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GroßAdmiral
Join Date: Sep 2009
Location: Hammerfell
Posts: 4,412
Downloads: 111
Uploads: 7
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shouldn't/couldn't/wasn't this be a sticky?
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07-16-2011, 03:43 PM
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#18 |
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Nub
![]() Join Date: Jul 2011
Posts: 8
Downloads: 16
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It seems all download links for JSGME are dead. Are you people using something else, now? I can't seem to find an up-to-date guide on how to use mods for SH5.
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07-16-2011, 03:57 PM
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#19 |
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Ace of the deep .
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just google jsgme and you will get the site where you can download .
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sobers modlist http://www.subsim.com/radioroom/showthread.php?t=192374 http://www.youtube.com/watch?v=VP30s5QF0pw We would like you to experience all the frustrations a uboat captain had , and thats just installing the game and mods . |
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08-28-2011, 01:46 AM
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#20 |
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Watch
![]() Join Date: Apr 2010
Posts: 21
Downloads: 7
Uploads: 0
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Confirming that this got unstickied.
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08-29-2011, 10:05 AM
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#21 |
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Watch
![]() Join Date: Aug 2011
Posts: 30
Downloads: 2
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Very helpful... my stupidity cannot be underestimated, the pretty pictures were essential for me
Is it normal that TDW's MO goes grey after application of the MO patch (in the list of active mods in JSGME)? |
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08-29-2011, 10:13 AM
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#22 | |
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Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 861
Downloads: 78
Uploads: 3
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Quote:
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08-29-2011, 10:21 AM
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#23 |
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Watch
![]() Join Date: Aug 2011
Posts: 30
Downloads: 2
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Thanks for all your help Orpheus
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08-12-2012, 02:57 PM
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#24 | |
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Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 2,632
Downloads: 342
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Quote:
So true! And I'm one of them. Visually seeing how somethingis done helps the most. Sure I read the instruction but with the way TDW's UI's are installed... seeing Sh5 mod intalls are different than SH3... A visual guide for how, where things go, and what do do helps so much more if you can actually see the process. Up to now I've been completely lost on installing TDW's mods. Now it's quite a bit easier after seeing Stoianm's YouTube tutorial. My thanks to him.
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Gary ![]() GWX Website/Home Page "There are really only two types of Naval vessels: Submarines and Targets" "War does not determine who is right, just who's left." - Bertrand Russel |
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11-22-2012, 04:00 AM
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#25 |
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Nub
![]() Join Date: Apr 2010
Posts: 7
Downloads: 4
Uploads: 0
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PLEASE HELP ME! I need heeelp!
I've downloaded Yamato mod from this forum. I've also downloaded JSGME (new version) I've made a new map in Silent Hunter 4 folder called "Mod" and then I put the JSGME program there. When I run my JSGME I can find Yamato mode, I click "activate" and then it says its activated. But when I run my game, I don't find this mode anywhere? Probably I've done something wrong, but I don't know what! Please help me! :P FAST Im not so active on this forum, so if u ppl can help me e-mail me at: tomppa__92@hotmail.com Would be great |
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