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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
09-30-2010, 01:59 PM
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#46 |
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Commander
![]() Join Date: Jul 2010
Location: Spain
Posts: 455
Downloads: 87
Uploads: 0
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This mod is a "must have", great work Abd
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09-30-2010, 02:29 PM
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#47 | ||
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The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,457
Downloads: 46
Uploads: 4
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Thanks Otto. Your "cover photo" makes the mod look better than it really is.
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![]() Weekend is close, and hopefully some time to play, and mod. At the moment I'm very busy finishing a project. I've been a practically jobless freelancer for a year, and suddenly last week I received more orders than I'm able to cope with... and more were seen on the horizon. That's good... not, that's bad... no... good... bad... Dunno. Back to work.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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10-11-2010, 09:12 PM
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#48 |
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The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,457
Downloads: 46
Uploads: 4
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I don't want to start another thread for the below message, so I'll post in this thread instead:
today I bought ten cheap original WW2-like German slide rules, with intention to distribute them among SubSimmers, as a great immersion tool (I use slide rules, it's a lot of fun and pleasure). For details visit this thread on SH3 forums: http://www.subsim.com/radioroom/show...50#post1513150
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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10-11-2010, 10:18 PM
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#49 | |
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中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 229
Uploads: 0
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Quote:
If you do it. |
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10-11-2010, 11:15 PM
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#50 |
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The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,457
Downloads: 46
Uploads: 4
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I think you didn't understand me. I bought 10 slide rules cheap, in hope I'll find 10 SubSim users who would like to buy an original German slide rule for themselves.
As to "how to use it" - I did a fast Google search with "как пользоваться логарифмической линейкой" and I found some useful links in Russian (one is in Ukrainian, especially for you): http://nsg.upor.net/library/srbooks/index.htm http://www.mediafire.com/?qwjx2mj4kmmwtjd#1 http://www.mediafire.com/?tkn5rtngdko3hgv#2 http://www.mediafire.com/?dqujdtnmk2bzzvm Enjoy. ![]() PS. As I collect slide rules, I often check various auction sites. Right now http://aukro.ua/ has many very interesting rules (usually they have plenty of USSR and Czech rules, they are very cheap (though not as good as Faber-Castell's), but most sellers don't accept PayPal, thus making any purchase very hard for me. It's a Ukrainian site, so it should be ok for you.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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12-01-2010, 04:46 PM
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#51 |
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The Old Man
![]() Join Date: Dec 2009
Location: Czech Republic and U-552 in North Atlantic
Posts: 1,572
Downloads: 747
Uploads: 0
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Hello Abd von Mumit,
is your mod EQuaTool 01.01 by AvM - Kriegsmarine Woody Regular Style compatible with Ui-Boat V2.2 (http://www.subsim.com/radioroom/showthread.php?t=173147) please? I wanted to use your mod and I overwrite activated Ui-Boat V2.2, but I have not noticed any changes...
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Beware the U-552! We're feared tanker killers!U-552 for BDU: I´m the galloping ghost of the american coast! Pauke, Pauke! |
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12-02-2010, 01:28 PM
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#52 |
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XO
![]() Join Date: Mar 2008
Posts: 421
Downloads: 329
Uploads: 0
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Sorry guys for this... strange language... But I have to write this... It`s my country mate
Piêkna robota
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07-27-2011, 06:13 AM
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#53 |
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Bilge Rat
![]() Join Date: Jul 2011
Posts: 1
Downloads: 32
Uploads: 0
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I can't put the equatool files on jsgme. I have download the file put it can't be unzip like when I download the others mods.
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07-30-2011, 10:43 AM
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#54 |
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Lieutenant
![]() Join Date: Aug 2009
Location: Dayton OH
Posts: 256
Downloads: 121
Uploads: 0
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02-28-2012, 06:38 AM
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#55 |
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Bilge Rat
![]() Join Date: Mar 2010
Posts: 5
Downloads: 73
Uploads: 0
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Very nice mod. This nav tools do really look greate.
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02-28-2012, 01:31 PM
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#56 | |
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Ocean Warrior
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 3,386
Downloads: 523
Uploads: 5
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Quote:
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02-29-2012, 12:01 AM
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#57 |
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Bilge Rat
![]() Join Date: Mar 2010
Posts: 5
Downloads: 73
Uploads: 0
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Of course, but the problem occures, when trying to mark psition manually using landmarks. The best solution is to make all these tools double scaled, as it is in real life.
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02-29-2012, 08:25 AM
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#58 |
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Ocean Warrior
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 3,386
Downloads: 523
Uploads: 5
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If you show me a good picture of an original Kriegsmarine compass featuring the double scale, it shouldn't be a big issue to reproduce it in game.
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02-29-2012, 11:33 AM
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#59 |
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Bilge Rat
![]() Join Date: Mar 2010
Posts: 5
Downloads: 73
Uploads: 0
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The modern protractors are not round but triangle, so you could work with it combining with the ruler. And they are double scaled. For me it's hard to belive that german protractor was round (as tool in the game) because it's impossible to use this thing with ruler. This makes it absolutely useless while plotting on chart. Anyway, if it was realy round (not the best choise
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02-29-2012, 06:00 PM
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#60 |
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Just A Kid At Heart
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It's not absolutely useless. In fact it's very useful. Place the center over the sub icon and move it to the target. The line will be on the proper degree. Place it over the target and move it to the sub icon. The line will be on the proper degree. Thousands of players have used this since SH3, seven years ago, and had no problems.
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"Realism is in how you play, not in the game settings." -Rockin Robbins, Subsim member
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