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Old 08-07-10, 09:25 PM   #1
JScones
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Default [REL] JoneSoft Generic Mod Enabler (JSGME) v2.6.0 now available!

DOWNLOAD JSGME here in SUBSIM Downloads

v2.6.0 Latest and last version

This is the JonesSoft Generic Mod Enabler, a vital program for installing and running mods for virtually any game. It lets you install with the click of a switch, warns you of potential conflicts and uninstall them again if you don't like them.

Changes:
- Fixed: now correctly disables mods that have [ as the first character in the mod name
- Added: new enhanced game file compare feature
- Changed: snapshot/compare feature now based on MD5 sums, not date stamps


A minor update, but one that includes a number of improvements and enhancements.

If you use the snapshot/compare feature, then you will need to take a new snapshot after you install this updated version.

I RECOMMEND THAT ALL JSGME USERS UPDATE TO THIS LATEST VERSION! There are no benefits running an earlier version of JSGME.

IMPORTANT!
If you intend installing over any previous version of JSGME, you MUST disable all enabled mods first. Not doing so will corrupt JSGME and hence your game. Once you've disabled all mods, you can install the new version over the top of the old version and resume using as normal.

INSTALLATION
JSGME can be installed one of two ways:

==1. CENTRAL INSTALLATION==

You can install the JoneSoft Generic Mod Enabler (JSGME) to a central location and point it to each of your games through creating shortcuts. To do this:
  1. install JSGME to a central location (for example, “C:\Games\Generic Mod Enabler”). Keep the “Create a desktop icon” option selected in the installer
  2. once installed, DO NOT RUN! Copy and paste the newly created JSGME desktop shortcut as many times as you have games and change the “Start in” folder of each shortcut to point to each game’s base folder. To change the “Start in” folder, right-click the shortcut, select “Properties” and then the “Shortcut” tab.
  3. rename each shortcut to something meaningful, such as “JSGME - GameName1”, “JSGME - GameName2”, “JSGME - GameName3” and so on. To rename a shortcut, simply right-click the shortcut and select “Rename”
Using JSGME with subsequently installed games is simply a matter of copying, pasting and editing an existing shortcut (steps 2 and 3 above). And whenever JSGME is updated, you only need to install it once.

==2. SEPARATE INSTALLATION==
If you prefer, you can install separate copies of JSGME into each of your games. To do this, simply install JSGME to the base folder of the game that you would like to mod. The base folder usually contains the game’s main executable file and usually has a name unique to the game. If in doubt, consult the game’s online community. If you keep the “Create a desktop icon” option selected, the installer will add a uniquely named shortcut to your desktop.

Language Packs
If you use a language pack, please download the updated version from http://jonesoft.jaennahre.com. Note that some packs have not yet been updated with new translations - new versions will be uploaded as soon as possible.

As always, please feel free to announce in other game forums...

AND REMEMBER - THE ONLINE USER GUIDE IS YOUR FRIEND!

Last edited by Onkel Neal; 11-17-12 at 12:10 PM.
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Old 08-07-10, 09:25 PM   #2
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In case it isn't obvious enough:

IMPORTANT!
If you intend installing over any previous version of JSGME, you MUST disable all enabled mods first. Not doing so will corrupt JSGME and hence your game. Once you've disabled all mods, you can install the new version over the top of the old version and resume using as normal.
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Old 08-07-10, 09:27 PM   #3
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Thanks again for a great work!

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Old 08-07-10, 09:33 PM   #4
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A few people (literally) have indicated that JSGME is not correctly removing folders added by mods. If you experience this problem, and you are 100% sure that you have both the folder and any files within the folder closed, pls post details to me including the exact steps that I can follow to repeat the problem. Also include details of the OS you are using and any error messages.

Saying to anyone else that "JSGME won't remove folders" won't fix it.
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Old 08-07-10, 11:04 PM   #5
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Quote:
Originally Posted by JScones View Post
There are no benefits running an earlier version of JSGME.
Except for the part where I have so many mods so carefully arranged, and some I've actually altered files to, that it could take literally weeks of experimenting to get them back the same way? Plus I'm in the middle of a patrol, and a career, that could be zonked by doing all that?

Oh well.
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Old 08-07-10, 11:09 PM   #6
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Create a mod profile first (Tasks>Save mod profile...). Then, after you have installed the new version, load the same mod profile and JSGME will automatically return your game to "how it was" (in the same activated order and including your "personalised" files, assuming the changes were made to the mod folder copies).

Now, if you've manually added or edited files in situ, then your best bet is to create a new mod of just those files and apply it after you have reloaded the mod profile. This is the correct way of doing it anyway, because as soon as you modify game files outside of JSGME, all bets are off with JSGME.

Last edited by JScones; 08-07-10 at 11:21 PM.
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Old 08-08-10, 07:52 AM   #7
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Thanks
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Old 08-08-10, 09:43 AM   #8
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Quote:
Originally Posted by JScones View Post
Create a mod profile first (Tasks>Save mod profile...). Then, after you have installed the new version, load the same mod profile and JSGME will automatically return your game to "how it was" (in the same activated order and including your "personalised" files, assuming the changes were made to the mod folder copies).

Now, if you've manually added or edited files in situ, then your best bet is to create a new mod of just those files and apply it after you have reloaded the mod profile. This is the correct way of doing it anyway, because as soon as you modify game files outside of JSGME, all bets are off with JSGME.
Thanks for the advice.

On the other hand it probably won't be a week before something goes wrong and I have to reinstall SH3 all over again anyway.
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Old 08-14-10, 05:35 AM   #9
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Bump in the absence of moderators...
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Old 08-28-10, 09:44 AM   #10
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Old 08-28-10, 10:10 PM   #11
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Ummm. I mean no offence to the moderators, or to Neal, but JScones having to bump the JSGME thread on the SH5 forum is not cool. A JSGME update should be stickied on the same day as posted as far as I am concerned. JSGME is an amazing tool for both modders and game players alike.

So, thank you JScones for JSGME, and for keeping this thread closer to where it should be(near the top).
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Old 08-28-10, 10:22 PM   #12
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JScones,

Cheers matey

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Old 08-28-10, 10:32 PM   #13
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Thanks guys.

SV, FWIW if Neal needed moderator assistance in this forum, then I think you'd be a perfect choice.
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Old 08-28-10, 10:48 PM   #14
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Quote:
Originally Posted by JScones View Post
Thanks guys.

SV, FWIW if Neal needed moderator assistance in this forum, then I think you'd be a perfect choice.
Why thank you. Though I do not have a lot of free time, I do believe that I could be of some help here on the SH5 forums, as this is where I do choose to spend most of what I get.
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Old 08-31-10, 08:28 PM   #15
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Just putting this thread closer to where it should be.
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