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Old 06-26-2010, 07:13 PM   #1
makman94
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Default [REL] The TMT Mod (NYGM version)

The TMT Mod (NYGM version)
-------------------------------------


from its readme:
---------------------

this mod is for use only on NYGM v3.3c

the TMT(NYGM version) is:

1. correcting all ship's lengths
2. correcting all ship's masts
3. correcting all ship's drafts
4. correcting all ship's displacements
5. correcting ship's images at some .sils

note 1:
the TMT (NYGM version) is containing,also, the correct values for Iambecomelife's ships. (the ones that come from ''IABLShips_NYGM3_2010'' mod that can be found at official mods for NYGM)


note 2:
at about 6% of NYGM's ships ,the mast's values are innacurate on purpose ( not much ,though, from real values-about 1-2% off) in order to give player the uncertainly feeling .
all other values (lengths,drafts,displacements) for these ships are correct.

ps: the TMT mod (NYGM version) was created at 70% by a friend of mine who is not posting at forum.he had 'troubles' to 'find' the remaining ships and my part was exactly to complete his work and to correct ship's images at some .sils

can be found at my filefront page

Makman94
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Old 06-26-2010, 08:50 PM   #2
BellJack95
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Thank you!
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Old 06-27-2010, 05:27 AM   #3
h.sie
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thanks very much. will be installed on my nygm.
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Old 05-05-2012, 12:35 PM   #4
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Hi

I'm planning on a re-install this weekend and came upon this thread. Is this still required for the latest NYGM used in conjunction with IABL's Merchant Fleet 3.2 mod?

Thanks,
Px3000
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Last edited by Phoenix3000; 05-05-2012 at 01:49 PM.
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Old 05-10-2012, 09:00 AM   #5
GT182
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Makman94, would it be possible if you or someone could allowed put this up on another website for download, like Medafire? I can't get on Gamefront to download anything.
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Old 05-10-2012, 03:44 PM   #6
Plissken_04
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Quote:
Originally Posted by GT182 View Post
Makman94, would it be possible if you or someone could allowed put this up on another website for download, like Medafire? I can't get on Gamefront to download anything.

Try it here

ftp://hartmuthaas.no-ip.org/public/S...MODS/MAKMAN94/

Username & Password in my Signature!!!


So Long

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Old 05-10-2012, 07:44 PM   #7
Friede Rösing
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I have a question... what is the real desplacement of SHIII ship´s?

In the NYGM mod a C2 cargo have a 6400 Tn but in this mod is 11000...
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Old 05-13-2012, 09:46 AM   #8
makman94
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Quote:
Originally Posted by Phoenix3000 View Post
Hi

I'm planning on a re-install this weekend and came upon this thread. Is this still required for the latest NYGM used in conjunction with IABL's Merchant Fleet 3.2 mod?

Thanks,
Px3000
hi Phoenix3000,
it is all written in its 'readme' text . if ships are added or changed by the release time of TMT then ,TMT will not 'effect' (the added ones) or give correct results (for the 'changed' ones) for these specific ships.

Quote:
Originally Posted by CapSea View Post
I have a question... what is the real desplacement of SHIII ship´s?

In the NYGM mod a C2 cargo have a 6400 Tn but in this mod is 11000...
hi CapSea ,
open the .sim file of the ship that you are interested . somewhere in there you will find its displacement
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Old 05-14-2012, 07:08 PM   #9
GT182
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My thanks Maik. I hope you don't mind but I also grabbed some others for the MaGui mod.
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