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06-05-2010, 01:44 PM
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#1 |
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Soundman
![]() Join Date: Sep 2002
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Hi all.
I once saw a tutorial/explanation of how to calculate where i can expect to intercept a ship, given its speed vs my own speed. But i have long lost that link. I tried looking around here, but no luck so far. Anyone able to give me a pointer? Any and all help appriciated. nappy |
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06-05-2010, 02:49 PM
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#2 |
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Gunner
![]() Join Date: Apr 2010
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Me as well
![]() Royce |
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06-05-2010, 04:15 PM
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#3 |
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Electrician's Mate
![]() Join Date: Jan 2008
Location: S. Elgin, Illinois
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Here's a guide that you maybe looking for. It says for convoys, but singles work too.
http://www.subsim.com/radioroom/showthread.php?t=118988 |
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06-05-2010, 04:25 PM
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#4 |
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Soundman
![]() Join Date: Sep 2002
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much appriciated. just what i was looking for
nappy |
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06-05-2010, 04:36 PM
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#5 |
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Gunner
![]() Join Date: Apr 2010
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Thanks Captain Dave..that's what I was looking for.
Royce |
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06-05-2010, 04:56 PM
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#6 |
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Rear Admiral
![]() Join Date: Oct 2006
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There was another document that used to be on the SH3 forum It was a PDF document that contained a nice graphic showing the steps all on one image. I have a hardcopy of that image but for the life of me, I can't find the original thread?
The graphic has a cyan background with the steps diagrammed in black, Blue, red, yellow and green for all five steps. If anyone could find that document, I think it would help the original poster.
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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06-05-2010, 05:34 PM
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#7 |
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Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
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Do it the way the navy did it (in 1941, too !!)
Link: http://www.subsim.com/radioroom/showthread.php?t=161283 .
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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06-06-2010, 02:09 AM
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#8 |
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"Fire tube 1! Fire
tube 2! Dive!" ![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
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Go to the MoBo forum and download the MoBo program. It will blow your mind!
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Signatures and emblems of the Barbarinna, which violated the site size rules and have have been voluntarily removed, were created the world renowned GUNFIGHTER. |
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06-06-2010, 04:33 AM
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#9 |
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Ocean Warrior
![]() Join Date: Dec 2004
Location: AN9771
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This message I wrote is different from the technique you are looking for but in my opinion much simpler in use. It was intended to explain how to 'dance' around your target but is just as easily used to develop a pure intercept course. (or what you call the course to the "meeting point")
In the image you should only need to make the red line towards the target. (ofcourse also the circles and the 'course to take'-line from their centers) Don't bother with the other protractor leg until you actually get there. http://www.subsim.com/radioroom/show...12&postcount=5 (Warning: The link to a small mod halfway in the message is for SH3, I don't remember if someone made it for SH4 yet.) |
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06-06-2010, 09:28 AM
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#10 |
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Ocean Warrior
![]() Join Date: Dec 2004
Location: AN9771
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Here is the other technique as described by others, however it's not the image with all the steps shown in colors. Can't find that one atm.
With the following technique the writer actually brings you 9km (or whatever unit it is) infront of the target when you are on his track. Since he makes a 9km(nm) circle as targetspeed but sets it up in front of you, instead of the center ON your sub. The center on your sub would make it a pure intercept. But it's allways good to be there early. http://www.subsim.com/radioroom/showthread.php?t=118988 |
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