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09-29-2010, 08:01 AM
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#106 |
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The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,313
Downloads: 247
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I will add some sort of AA guns. Anti ship guns/missiles are the primary weapons of the ships from RA3.
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![]() ![]() Find my mods here: http://www.gamefront.com/files/user/Karle94 My SH4 blog here: http://karle94.blogspot.com/ |
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09-29-2010, 10:43 AM
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#107 |
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The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,313
Downloads: 247
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Here`s some pictures of the preview Arleigh Burke class.
Bow: ![]() Stern: ![]() Wake: ![]() Does anybody know how to make a ship tilt when in a sharp turn?
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![]() ![]() Find my mods here: http://www.gamefront.com/files/user/Karle94 My SH4 blog here: http://karle94.blogspot.com/ |
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09-30-2010, 03:50 PM
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#108 |
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Swabbie
![]() Join Date: Apr 2009
Posts: 16
Downloads: 194
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Nice,Can't wait to try her!
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10-05-2010, 12:42 PM
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#109 |
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The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,313
Downloads: 247
Uploads: 0
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Have made the 3D model of the Alvaro De Bazan class. Gonna use her to remake the Fridtjof Nansen class. Anyhow, here`s a few pictures.
![]() ![]() ![]() If there`s anything I`ve missed or should improve, then please say so.
__________________
![]() ![]() Find my mods here: http://www.gamefront.com/files/user/Karle94 My SH4 blog here: http://karle94.blogspot.com/ |
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10-05-2010, 06:26 PM
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#110 |
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Seaman
![]() Join Date: Sep 2009
Location: The Netherlands
Posts: 40
Downloads: 6
Uploads: 0
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Apart from maybe some cannons, I'd say she's looking great
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10-09-2010, 05:45 PM
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#111 |
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Commander
![]() Join Date: May 2009
Location: Germany
Posts: 452
Downloads: 19
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Hello! after one week of work I proudly present my new Projekt 1014 KIROV class Guided Missile Cruiser, beta stage.
![]() ![]() ![]() ![]() ![]() ![]() ![]()
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Creator of CWSS - Cold Warriors Steel Sharks / MSI Big Bang Z77 MPower / Intel Core i5 3570K 100x40@4 Ghz by Scythe Mugen 3 rev.B / 16GB Corsair Vengeance 10-11-10-30- 1T @1866Mhz / HiS Radeon HD 7750 iCooler /Hiper 630W / Windows7 x64 Professional |
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10-10-2010, 06:24 AM
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#112 |
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中国水兵
![]() Join Date: Apr 2007
Posts: 285
Downloads: 80
Uploads: 0
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Love it!!!
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10-10-2010, 04:59 PM
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#113 |
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Captain
![]() Join Date: May 2005
Location: Squaresville, daddy-O.
Posts: 484
Downloads: 179
Uploads: 0
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Darn near crapped my pants.
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"Turning enemy ships into marine habitat since 1986!" Mods Loaded:TMO 2.2, RSRDC, MaxOptics, Strategic Map Symbols, Stop The Shouting ![]() OR: RFB, RSRDC, Maxoptics, SCAF, Strategic Map Symbols and the sanity-saving "stop the shouting". |
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10-13-2010, 07:17 PM
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#114 |
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Seaman
![]() Join Date: Sep 2009
Location: The Netherlands
Posts: 40
Downloads: 6
Uploads: 0
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She's looking very nice indeed.
If you're interested, you can have this model if you want. You'd only need to finish the bottom and add some screws and add it ingame of course. Also, did you happen to have had time to add the dreadnought ingame? Sorry I'm going on about it but I'm curious to see it ingame. |
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10-14-2010, 02:13 AM
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#115 | |
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The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,313
Downloads: 247
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Quote:
__________________
![]() ![]() Find my mods here: http://www.gamefront.com/files/user/Karle94 My SH4 blog here: http://karle94.blogspot.com/ |
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10-14-2010, 06:56 AM
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#116 |
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Seaman
![]() Join Date: Sep 2009
Location: The Netherlands
Posts: 40
Downloads: 6
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I just have one more. Same story here, you'd need to finish the bottom and add screws and all.
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10-14-2010, 09:16 AM
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#117 |
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中国水兵
![]() Join Date: Apr 2007
Posts: 285
Downloads: 80
Uploads: 0
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10-14-2010, 09:59 AM
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#118 |
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The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,313
Downloads: 247
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Have that one too.
__________________
![]() ![]() Find my mods here: http://www.gamefront.com/files/user/Karle94 My SH4 blog here: http://karle94.blogspot.com/ |
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10-15-2010, 03:51 AM
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#119 |
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Silent Hunter
![]() Join Date: Feb 2008
Location: piétrebais belgium
Posts: 4,734
Downloads: 76
Uploads: 5
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this question's been nagging me for a while now...
do you know why you have that blurry texture effect on all surfaces ? is it because the textures aren't yet done ? is it on purpose ? the decks etc look textured but the hull and superstructures do not. I do not mean to criticize your work which I find excellent, just that given this blurry texture the ship doesn't look real, more like plastic.. do you plan to remedy that or is this the finished product ? regards keltos |
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10-15-2010, 04:33 AM
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#120 | |
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The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,313
Downloads: 247
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Quote:
__________________
![]() ![]() Find my mods here: http://www.gamefront.com/files/user/Karle94 My SH4 blog here: http://karle94.blogspot.com/ |
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