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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
11-08-2011, 04:26 AM
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#1411 |
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Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,500
Downloads: 96
Uploads: 0
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Welcome to the forums! FX Update should be installed early on in your mod soup.
Real and Dynamic Environmental mods are mutually exclusive. You'd use one or the other basically. Both are absolutely beautiful, it's all personal preference. |
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11-08-2011, 08:32 AM
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#1412 |
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Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 837
Downloads: 69
Uploads: 0
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Is it possible to switch between Real env. and Dynamic env. within patrol... or I should dock at port, before I change environment ?
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11-09-2011, 07:09 AM
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#1413 | |
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Silent Hunter
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Join Date: Sep 2008
Location: KASSEL [Germany] - Sailing on U-99 in North Atlantic
Posts: 4,123
Downloads: 738
Uploads: 0
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Quote:
![]() Best regards, Magic |
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11-23-2011, 02:10 AM
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#1414 |
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Seaman
![]() Join Date: Mar 2007
Location: HUNGARY/FARMOS
Posts: 41
Downloads: 223
Uploads: 0
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The Rev_3 is the complete pack? Only 5,8Mb???
I like your work!!! Congrat!!! ![]() ![]()
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Bastiano Coimbra de la Coronilla y Azevedo...
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01-12-2012, 12:20 PM
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#1415 |
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Swabbie
![]() Join Date: Dec 2011
Posts: 15
Downloads: 98
Uploads: 0
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Hi! Can anyone help me out? I don't know if someone has already asked the same question before cuz the whole thread is too long. I really like this mod but what's bugging me out is the new time compression setting. In stock game if you spot a patrol in the world map, the time compression decreases to x8 if yours is greater and x1 if aircraft spotted. In this mod, the time compression is 4 times greater than the stock(i guess) for every situation and it's really anoying if your traveling a great distance and your time compression is at x1024 then suddenly your spotted by enemy aircrafts and by the time you realize it your dead since the TC only decreases to x8 which is still a big number for fast enemies like aircraft. So i just wanna know how i can edit it to my own taste that's it.
Thanks if you can help! |
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01-12-2012, 01:41 PM
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#1416 |
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Silent Hunter
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 4,477
Downloads: 131
Uploads: 26
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Just goto - C:\Users\Owner\Documents\SH5\data\cfg\Main.cfg
Edit these settings with notepad and save- [TIME COMPRESSION] ; The first value is the default one, the second value is used when 'travel mode' is activated. ; The two values should be separated by a comma. ; If only one value is specified, that value is used for both default and travel mode. TimeStop=0 RealTime=1 LandProximity=8,8192 CriticalDamage=1,1024 CrewEfficiency=128 AirEnemyDetected=1,8 SoundEffects=2<<<<TC higher than 2 - no sounds heard CharacterAnim=32<<<<<TC higher than 32 - no crew will move FriendDetected=32,8192 EnemyDetected=8,64 RadioReport=32,8192 Particles=32<<<<<TC higher than 32 - no particals drawn PrayState=8,32 HunterState=8,32 3DRender=32<<<<<no TC higher than 32 when in 3d Maximum=8192<<<<<no TC higher than 8129 in map view |
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01-12-2012, 10:22 PM
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#1417 |
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Swabbie
![]() Join Date: Dec 2011
Posts: 15
Downloads: 98
Uploads: 0
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Thank you! Your the best!
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01-23-2012, 03:31 PM
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#1418 |
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Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 837
Downloads: 69
Uploads: 0
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I tried to modify environment to suite my preferences:
Which file (line in a file) determines the intensity of light reflection at surface (at waves) ?
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01-23-2012, 04:25 PM
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#1419 | |
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Lazy Cat
Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 805
Downloads: 421
Uploads: 0
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Quote:
Try changing it and compare the results. |
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01-23-2012, 05:07 PM
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#1420 |
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Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 837
Downloads: 69
Uploads: 0
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Just saw that...
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01-24-2012, 09:39 AM
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#1421 |
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Kaleunt
Join Date: Jun 2011
Location: The Netherlands
Posts: 17
Downloads: 180
Uploads: 0
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the real fog link is dead
is it possible to upload it again pls |
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02-17-2012, 06:41 PM
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#1422 |
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Watch
![]() Join Date: May 2011
Posts: 25
Downloads: 58
Uploads: 0
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Hi all i wondering what do i need to download to get this mod i very confused.Can someone tell me what files i need to install i dont know what i need.What is the full mod link and are there addons i tryed to understand but i dont get it.
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03-05-2012, 01:53 PM
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#1423 |
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Electrician's Mate
![]() Join Date: Nov 2007
Location: Landlocked inside M25, U.K.
Posts: 132
Downloads: 164
Uploads: 0
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Hi, I've disabled Dynamic Env. because of the 'Blue Sky' issue and replaced with Real Env. and all is well except for the sun. I have God Rays and reflection off the water's surface but no actual sun disc in the sky. Has anyone experienced this ?
My Current Mod List: Accurate German Flags Real Environment - Revision_3 Environment Sounds sobers best ever fog V4 SH5 sobers best ever waves SH5 sobers 3D deck spray mod V7 German U-Boat Crew Language Pack MightyFine Crew Mod 1.2.1 Stock faces MCCD_1.04_MFCM_1.2.1_compatible FX_Update_0_0_19_ByTheDarkWraith IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting NewUIs_TDC_6_9_0_ByTheDarkWraith NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision NewUIs_TDC_6_9_0_Real_Navigation KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith Shadow Improvement ModLR Menu - Das Boot Departure Theme Harbour_Addition_Environment_Enhancement MOD v0.5 - Open_Horizons OPEN HORIZONS II_full v1.7 OHII Higher Tonnage Objectives for v1.7 TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.7) mtns - more traffic, nations and ships 1_8e mtns - OHII&HarbourAdditon_Fix_1_7b mtns - Enhanced FunelSmoke1.2_by HanSolo78 (recommended) Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 HOTFIX 3 Stormys DBSM SH5 v1.3 optional louder engine sounds Trevally Tutorials - All v0.2 (for TDW UI) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.8 Grossdeutscher Rundfunk RAF Fighter Command Radio Frequency 66.00 MHz RAF Bomber Command Radio Frequency 77.00 MHz Luftwaffe Combat Radio Frequency 88.00 MHz Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english sobers smaller water drops sobers rusty deck pack SH5 sobers realistic hydrophone operator SH5 smaller flags for Warships 1_0b VII-C Skin by Naights Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix AMMO_v1.0_SH5_by_Raven_2012 sobers talking conning crew mod IO_StrategicMap_4_6_for_TDWv690 EQuaTool 01.01 by AvM - Large Style Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.1 _for_SDBSM SUB SIM FOR====Depth_Keeping_Problem_UHS_patch_HB_1_0_0_Th eDarkWraith No Damn Bubbles, No Damn Halo Mod NDB,NDH OM#1 - No Dialog Indicator Many Thanks in advance for any feedback. Regards, H.T. |
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03-05-2012, 02:04 PM
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#1424 |
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Ace of the deep .
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Put in this order
Accurate German Flags Real Environment - Revision_3 stoianm colored exterior mod v2 (low color) Environment Sounds sobers stock fog sobers best ever waves SH5 sobers 3D deck spray mod V7
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sobers modlist http://www.subsim.com/radioroom/showthread.php?t=192374 http://www.youtube.com/watch?v=VP30s5QF0pw We would like you to experience all the frustrations a uboat captain had , and thats just installing the game and mods . Last edited by sober; 03-05-2012 at 05:16 PM. |
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03-05-2012, 04:45 PM
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#1425 |
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Electrician's Mate
![]() Join Date: Nov 2007
Location: Landlocked inside M25, U.K.
Posts: 132
Downloads: 164
Uploads: 0
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Thanks Mr. Sober, missed that one, will try.
Regards, H.T. |
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