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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
09-19-2010, 05:16 AM
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#4291 |
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Black Magic
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09-19-2010, 05:19 AM
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#4292 |
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The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,457
Downloads: 46
Uploads: 4
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The moment you're absolutely certain it can't be fixed and 30 minute scale is needed back, I'll try to redo the U-Jagd chrono dds. This would be a bad news though, as 30 minutes is too much for such a small circle.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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09-19-2010, 05:21 PM
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#4293 |
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Seasoned Skipper
![]() Join Date: Mar 2010
Location: Manitoba
Posts: 660
Downloads: 251
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I downloaded this mod but when I went to read the readme it confused me pretty good. I just want the tdc dials, what do I have to do to set it up?
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Intel Core I7 980x - ASUS Rampage III - EVGA GTX 570 - OCZ Gold 1600Mhz 6Gb - Intel X25-M 80Gb - Coolermaster HAF 932 - Windows 7 Ultimate - CoolerMaster 1200W SH3 Deeper Torpedo Launch / Realistic Crush Depth Mod Here - http://www.filefront.com/user/pickinthebanjo |
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09-19-2010, 05:27 PM
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#4294 |
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Black Magic
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09-20-2010, 09:05 AM
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#4295 |
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Seasoned Skipper
![]() Join Date: Mar 2010
Location: Manitoba
Posts: 660
Downloads: 251
Uploads: 0
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oh, thats easy then. Thanks
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Intel Core I7 980x - ASUS Rampage III - EVGA GTX 570 - OCZ Gold 1600Mhz 6Gb - Intel X25-M 80Gb - Coolermaster HAF 932 - Windows 7 Ultimate - CoolerMaster 1200W SH3 Deeper Torpedo Launch / Realistic Crush Depth Mod Here - http://www.filefront.com/user/pickinthebanjo |
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09-20-2010, 03:56 PM
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#4296 |
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Engineer
![]() Join Date: Apr 2005
Location: Centre
Posts: 208
Downloads: 23
Uploads: 0
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don't know what is the problem. no matter how I try, can't fire the torpedo
could any body tell me how to do that? using the latest patch 3 for 4.3.1
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09-20-2010, 04:13 PM
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#4297 |
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Ace of the deep .
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Sounds like your torp man has no morale . Enable the cook to make a special meal .
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sobers modlist http://www.subsim.com/radioroom/showthread.php?t=192374 http://www.youtube.com/watch?v=VP30s5QF0pw We would like you to experience all the frustrations a uboat captain had , and thats just installing the game and mods . |
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09-20-2010, 04:44 PM
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#4298 |
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Swabbie
![]() Join Date: Jan 2006
Posts: 11
Downloads: 5
Uploads: 0
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Ugh. Im lost.
Just downloaded and installed using JGSME but when I load it (with or without other mods) my screen is a jumble of different menus piled one on top of another. The little screen in the bottom left which is usually a minimap of the nav map is just white. It's quite a mess. I would have put in a screenshot yet I dont know how to take one. My game is updated to 1.2 btw. Any help would be apprecited. Thanks. |
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09-20-2010, 04:48 PM
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#4299 | |
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Black Magic
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Quote:
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09-20-2010, 04:49 PM
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#4300 | |
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The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,457
Downloads: 46
Uploads: 4
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Quote:
- try to load any non-SH5-UI-style modlet (I chose SH5Style UI in my config file), - when there is a conflict of two keyboard shortcuts in the config file (note: a keyboard shortcut with "False" as first value also can cause conflicts, which puzzled me initially).
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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09-20-2010, 05:12 PM
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#4301 | |
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Swabbie
![]() Join Date: Jan 2006
Posts: 11
Downloads: 5
Uploads: 0
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Quote:
I downloaded your 4.3.1 patch3 from the link in the first post. I cant remember ever messing with the Options file, but it's been so long since I've messed with the game, it is a possibility. Perhaps a full reinstall is in order? Edit: OkI'm thinking I messed up in what I downloaded. The patch vs. the full mod. Going to test. Thanks for the quick reply. |
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09-20-2010, 05:13 PM
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#4302 | |
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Black Magic
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09-20-2010, 05:13 PM
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#4303 |
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The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,457
Downloads: 46
Uploads: 4
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Before you undertake such serious and time consuming steps, give us a list of New UI mods you installed. Also tell us what interface you're using (SH3/4/5).
EDIT: TDW was faster.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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09-20-2010, 05:24 PM
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#4304 |
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Swabbie
![]() Join Date: Jan 2006
Posts: 11
Downloads: 5
Uploads: 0
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Ok was a moron and had only downloaded the patch. Rectified that with the full mod, then applied patch over that , yet I still have the issue. I have no other mod loaded while testing this.
Some more info on what the screen looks like: There are "tan" ship commands along the left of the window. All the tutorial windows are open on top of each other and there is also an object which looks like a button. It is white circle with a big blue "U" on it. To the right is another version of the but with a white "u" on a blue circle. Is this due to me not specifying a particular style? The only ui im am testing with is: NewUIs_TDC_4_3_1_ByTheDarkWraith |
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09-20-2010, 05:31 PM
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#4305 | |
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The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,457
Downloads: 46
Uploads: 4
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Quote:
__________________
Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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| dbrn , favorite , new ui |
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