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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
03-12-2010, 03:49 AM
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#1 |
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Black Magic
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New version! version 1.0.2 replaces all other versions.
This will add the TDC and it's dials to the 'new' stock SH5 interface. From the text file TDC_Dials_1_0_2_TheDarkWraith_all switches.txt located in \MODS\TDC_Dials_1_0_2_ByTheDarkWraith_all switches\Documentation: TDC Dials for SH5 by TheDarkWraith (using all TDC switches) version 1.0.2 This mod will bring the familiar TDC and it's dials back to the UZO, Attack Periscope, and Observation periscopes. This is for users using the 'new' interface in SH5 A BIG thanks to maerean_m for information and assistance he gave in helping me make the TDC come to life for the obs periscope, attack periscope, and UZO. Thanks again!! Contributors (\Included mods from others): FLB Sale U999 - used his TDC_metric.dds file for the dials in the TDC This is JSGME ready. Copy 'MODS' folder and place in '\Ubisoft\SilentHunter5\' (this assumes you setup JSGME to use the 'MODS' folder as default) Changelog: v1.0 - first official release v1.0.1 - fixed nasty bug in Page TDC.py that gave python error when it tried to access TDC page - centered Periscope and Observation scope oculars in the screen - moved some TDC dials lower in the display and adjusted x offsets to the sides since centering oculars - removed unneeded items from display in attack and observation scope pages v1.0.2 - added depth under keel display (old SH5 interface item) TheDarkWraith UZO: ![]() attack: ![]() obs: ![]() available here: http://www.filefront.com/15813955/TD...DarkWraith.7z/ TheDarkWraith
Last edited by TheDarkWraith; 03-12-2010 at 07:35 PM. |
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03-12-2010, 03:54 AM
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#2 |
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Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,934
Downloads: 38
Uploads: 0
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You´re the man...dude...nice one.
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03-12-2010, 03:57 AM
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#3 |
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Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 567
Downloads: 451
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PERFECT !!!!!!
Now if someone would just center the scope in the screen we'd be set.
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Just help someone.....it makes a difference |
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03-12-2010, 04:00 AM
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#4 |
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Seaman
![]() Join Date: Mar 2010
Posts: 37
Downloads: 12
Uploads: 0
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GREAT! GREAT! GREAT!
![]() EDIT: Just tried it. I think the dial-graphics for "Peilung" (bearing) and "Lagewinkel" (angle of bow) are flipped. For "Peilung" (bearing) you don't need the "Bug Links/Bug rechts" (hull left/right) text on the dial, because it's irrelevant. That's important for "Lagewinkel" (angle of bow). Last edited by H.B.; 03-12-2010 at 04:25 AM. |
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03-12-2010, 04:29 AM
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#5 |
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Nub
![]() Join Date: Jan 2010
Posts: 8
Downloads: 46
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Awesome work!
My Game isn`t 2 Weeks old and already i got my TDC back Great work mate, great work! ![]() Cheers Sale |
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03-12-2010, 04:33 AM
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#6 |
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Seaman
![]() Join Date: Aug 2006
Posts: 40
Downloads: 48
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I just done a sex wee.
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03-12-2010, 04:33 AM
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#7 |
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Ace of the Deep
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,074
Downloads: 237
Uploads: 6
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*passes out*
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![]() Solution Solver version 1.3.3 - Visual targeting tools & aids. Hydrophone Tracker v1.1b - Track targets without a sonar ping! |
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03-12-2010, 04:57 AM
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#8 |
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Nub
![]() Join Date: Dec 2009
Posts: 7
Downloads: 31
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It`s great, but how can I get "distance between waterline and keel" (don`t know this word in english sorry
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03-12-2010, 05:05 AM
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#9 |
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Medic
![]() Join Date: Feb 2009
Posts: 169
Downloads: 166
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The only probleme now is : Without a reconization manuel, we haven t any way to know the depth of the keel....
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03-12-2010, 06:44 AM
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#10 | |
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A-ganger
![]() Join Date: May 2006
Posts: 76
Downloads: 31
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Quote:
http://www.subsim.com/radioroom/show...2&postcount=72
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Member of A.O.T.D Es gibt zwei Arten von Bugs 1. Programmfehler 2. Fehler zwischen Monitor und Sitzlehne Die 2. sind die schlimmeren, denn die kann man nicht beheben. |
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03-12-2010, 07:17 AM
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#11 |
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Torpedoman
![]() Join Date: Apr 2009
Posts: 112
Downloads: 23
Uploads: 0
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Ah I get it ^ AOTD left the little picture of the chief so that you could still get into the old interface to use the recognition manual.
I really do wish though, that we could get the SH4 recognition manual back in . I don't want to be told "this is a tanker", "this is an escort". I want to take the risk of getting it wrong and identify it MYSELF! just as a captain would have! |
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03-12-2010, 07:41 AM
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#12 |
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Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,115
Downloads: 104
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Can't believe you did this so quickly. Thanks a whole lot for this
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03-12-2010, 07:46 AM
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#13 |
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Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,089
Downloads: 65
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WOW!Incredible for the excellent work
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03-12-2010, 07:50 AM
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#14 |
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Torpedoman
![]() Join Date: Apr 2009
Posts: 112
Downloads: 23
Uploads: 0
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Also - has anybody got a bearing overlay for the map ingame yet?
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03-12-2010, 07:54 AM
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#15 |
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Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 714
Downloads: 103
Uploads: 0
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Awesome and very quick work DW
![]() @ALL: Please give the modders some time guys, all those are possible
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Lt.z.S. Kaptan Cames, U-11, 2nd Flot/Wilhemshaven, Type VIIB Oct.22.1939, 1st Patrol Eastern English Waters Back to running SH3/GWX3 |
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