![]() |
SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
09-03-2009, 08:28 PM
|
#1 |
|
Chief
![]() Join Date: Mar 2007
Posts: 316
Downloads: 45
Uploads: 0
|
Let me reiterate the need for a stable "Save" function. I have just lost 2 days of work, in SH3+GWX3. The save will not load. I was SURFACED, I was MORE THAN 50 NM from any ship, I was IN THE CONTROL ROOM, I was NOT BEING HUNTED when I saved...but it will not load. The save is in line with dates/times (a usual culprit)...nothing points to why this save won't load...and I'm &%$@!^Y tired of it.
This behavior is completely ridiculous and needs to be sorted out. AFAIC you should be able to "Save" at any time...it's not that hard to do and it is regularly done with other games. I don't care if I'm being DC'd or sneaking up on a convoy...the "save" function needs SERIOUS work or I'm not spending a dime on 5. I'd rather have a working "save" function than any FPS robbing prettiness we will probably be stuck with. |
|
|
09-03-2009, 08:56 PM
|
#2 |
|
Ace of the deep .
|
I second that
|
|
|
09-04-2009, 12:34 AM
|
#3 |
|
Sparky
![]() Join Date: Sep 2007
Posts: 157
Downloads: 29
Uploads: 0
|
This is not a game. This is simulation. You should never have a shave option. You should sit behind your computer for the next 3 months acting out the entire patrol in real-time.
|
|
|
09-04-2009, 04:15 AM
|
#4 |
|
The Old Man
![]() |
SH4 doesn't have major Save issues. The old rule of not saving near enemy ships still aplies as a ship that has not spotted you will sometimes instantly spot you when you load. I doubt that they'll mess the saving back to the level of SH3.
What I'd like to see is an optional difficulty setting of "no-save". The game would continuously save the situation, similar to an MMO, so it would be impossible to load after you screw something up. And, in case you ALT-F4 or the game freezes, you wouldn't loose anything. Each time you'd start the game, you'd choose "Continue" instead of Load. |
|
|
09-04-2009, 05:50 AM
|
#5 |
|
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,089
Downloads: 65
Uploads: 0
|
I don't like "save",beacause it's not ture.
|
|
|
09-04-2009, 06:27 AM
|
#6 |
|
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 665
Downloads: 122
Uploads: 0
|
You can't complain on features in a game when its modded to death. Yeah, the save function isn't perfect but i have never had a load savegame issue. When you mod a game you just can't blame anyone else.
__________________
![]() Intel I7-3930K CPU. 16Gb Corsair Vengeance ram. Asus P9X79 Deluxe motherboard. Asus GTX580. Auzentech Home theater 3D soundcard. Corsair HX850W PSU. Logitech Z-5500 5.1. Samsung Syncmaster 2770FH LCD. |
|
|
09-04-2009, 08:04 AM
|
#7 | |
|
Ocean Warrior
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,916
Downloads: 2
Uploads: 0
|
Quote:
|
|
|
|
09-04-2009, 08:40 AM
|
#8 |
|
Ocean Warrior
![]() Join Date: Mar 2005
Location: USA
Posts: 2,672
Downloads: 7
Uploads: 0
|
I have yet to have a corrupted save in either Silent Hunter 3 or Silent Hunter 4. I have a 'Save' protocol in place in case of such a problem though.
I rotate 3 saved games every 5 to 10 minutes within the game. So I'll save as TDK1 and then five minutes later I'll save as TDK2 and then 5 minutes later as TDK3 before going back to save as TDK1. This way, if I ever got a corrupted save, I would simply load a game five minutes behind the corrupted save. A bit like a system restore point I guess. I always save at the navigation map station and in 1X TC. Never had a problem. |
|
|
09-04-2009, 09:06 AM
|
#9 |
|
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,953
Downloads: 5
Uploads: 0
|
Save Early Save often
__________________
Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
|
|
09-04-2009, 09:49 AM
|
#10 | |
|
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,290
Downloads: 46
Uploads: 0
|
Quote:
I agree that SH5 needs a robust save feature otherwise players just end up frustrated at losing their hard work. Nemo
__________________
"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
|
|
|
09-04-2009, 11:04 AM
|
#11 |
|
Navy Seal
![]() |
i wish they could find a way to save the nearby AI units when you save so its not corrupted but even more important is that when surprised you can save the situation as it is and not have everything AI dissappear when you reload it.
__________________
. My Gamefront Page .~~/~~My Mods.~~/~~ (GFO) Game Fixes Only Mod.~~/~~ Mod Soup Fix |
|
|
09-04-2009, 11:41 AM
|
#12 |
|
The Old Man
![]() |
You have no idea how many times I've shadowed a convoy only for it to dissapear on load
. Saving such large data changes can be made easy by compacting them in layers, depending on distance from the sub and saving them at different intervals. Anything on the ship gets saved immediately, like orders or crew intentions ("I'm going to the loo"), anything in 10 miles radius gets saved every minute and so on. Since we get multi-core support changing a few flags for units can't be that system intensive. |
|
|
09-04-2009, 11:48 AM
|
#13 |
|
Chief of the Boat
|
That has always been an insurmountable task.......keeping the AI stable after a save near scripted units.
__________________
Stop following me...I'm lost!! GWX3.0 Download Page http://www.mediafire.com/myfiles.php?r=nkjkl#j35rkcr24g8d2 GWX Website/Home Page Donation/instant access to GWX (Help SubSim) http://www.subsim.com/subsim_files/gwx_donation1207.php
|
|
|
09-04-2009, 12:06 PM
|
#14 |
|
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,198
Downloads: 11
Uploads: 0
|
I'd love an "Ironman"/Dead is Dead mode that worked like Uplink or, as was said, MMO's. Reward the player with a generous amount of reputation/renown/whatever if he or she uses it, and off you go.
__________________
|
|
|
09-04-2009, 03:29 PM
|
#15 | |
|
Navy Seal
![]() |
Quote:
![]() if they just remorphed it i guess it would no longer be connected to the AI system ![]() it sure would be nice if they found a way to do it though
__________________
. My Gamefront Page .~~/~~My Mods.~~/~~ (GFO) Game Fixes Only Mod.~~/~~ Mod Soup Fix |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|