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08-30-2009, 11:57 AM
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#1 |
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Sea Lord
![]() Join Date: Jan 2006
Location: Russia, E-burg
Posts: 1,713
Downloads: 8
Uploads: 1
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Updated 17.12.2009
--------------------- Mod file DFa_UpDnRot_Flags_fin2.7z ... size ~17 MB. This mod (very simple mod) is for SH3 ver. 1.4b game with GWX 3.0 mod. This cumulative mod is contained two mods ... DFa_UpDnRotSMC_1.1 and FlagOnTurms. This mod is made for all human sub Turms for GWX 3.0 mod. In this mod we can control rotation, raising/lowering of DF antenna and raising/lowering of Flag on sub turms ... using new StateMachine Classes... and using next commands: 1) DF Antenna Raising and rotation beginning - keys Shift+V ... 2) DF Antenna Rotation stop and lowering - keys Ctrl+V ... 3) DF Antenna Rotation stop and lowering - for commands: Crash_dive Periscope_depth Snorkel_depth Dive Set_depth 4) Raising flag - keys Shift+F ... 5) Lowering flag - keys Ctrl+F ... Note: Commands Raising/Lowering flag work if the Watch Officer is on the bridge. ... In this version (Fin2) by default used SH4-Style Flags ... and are added random animations for imitation of search of DF antenna... and stock small errors for Turm2D_1 and Turm2D_2 are corrected ... ************************************************** *********************************** Installation: Using JSGME ... Unpack DFa_UpDnRot_Flags_fin2.7z file in MOD folder. To attach to game as last mod... In archive there is additional folder StockStyle_Flag, in it there are two folders (NormFLagAnim and SlowFLagAnim) with different speeds of animations of Stock-Style flags ... connect any as mod after the main (DFa_UpDnRot_Flags_fin2.7z) mod. ************************************************** *********************************** Special gratitude to respected Skwasjer. His S3D tool successfully expand (supplement) HexEditor. S3D accelerates editing of files content ... especially object-animation, flag mesh animations and StateMachine System files ... The visual control through S3D Viewer allows to place objects quickly ... and so on ... ************************************************** *********************************** Used terms (in *.eqp files): 1) GE_subFLG --> German Military Flag 2) GE_subCFLG --> German Civil Flag 3) GE_St_subFLG --> German Military Flag on stick 4) GE_St_subCFLG --> German Civil Flag on stick ************************************************** *********************************** Special note: For compatibility with single missions (in companies all OK), (here and there) i have applied flag with stick even if on turm there is flagspole ... and ... This mod is compatible with FM30_UpDown_final.7z mod. I convincingly recommend to use this mod with FM30_UpDown_final mod together! http://www.subsim.com/radioroom/showthread.php?t=155413 ------------------------------------------------------------------------------------------------------- Link: http://www.mediafire.com/file/om2kn4..._Flags_fin2.7z
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![]() The best regards. Anvart Last edited by Anvart; 02-12-2010 at 02:21 PM. |
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