SUBSIM Radio Room Forums
Frau kaleun shops here, how about you?
Want to support Subsim and make Amazon pay for it? Click here to start any Amazon shopping.


SUBSIM: The Web's #1 BBS for all submarine and naval simulations!

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-13-2009, 10:38 AM   #1
Rölli
Swabbie
 
Join Date: Aug 2009
Location: Raisio, Finland
Posts: 11
Downloads: 42
Uploads: 0
Default How do i interpret gridreferences ?

When receiving a contactreport by radio it often reads in four digits. I untherstand AM52 but what does for example AM5233 mean?
Rölli is offline   Reply With Quote
Old 08-13-2009, 11:52 AM   #2
1480
The Old Man
 
Join Date: May 2007
Location: Chitcago, Illinoise
Posts: 1,435
Downloads: 68
Uploads: 0
Default

The grids are broken down even further to give a more precise location. That is how the Kriegsmarine kept long/lat out of the equation. For game purposes, it means diddly squat, the mod you are using is for immersion. And welcome to subsim sir!p>
__________________



1480 is offline   Reply With Quote
Old 08-13-2009, 11:54 AM   #3
Hanomag
Sea Rogue
 
Hanomag's Avatar
 
Join Date: Jul 2007
Location: LI NY
Posts: 988
Downloads: 13
Uploads: 0
Talking

In the lower right hand corner of the SH3 map, I think there might be a small reference box on how the Grid Reference works.

And yes.. the majority of radio messages are strictly for immmersion.
__________________



"Only if I can save first..."
Hanomag is offline   Reply With Quote
Old 08-13-2009, 12:13 PM   #4
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 82,415
Downloads: 42
Uploads: 8


Default

If your determined to convert them, try this:

http://www.ubootwaffe.net/quadrant.cgi

Here is a decent explanation:

http://www.uboataces.com/articles-naval-grid.shtml
__________________
Stop following me...I'm lost!!

GWX3.0 Download Page http://www.mediafire.com/myfiles.php?r=nkjkl#j35rkcr24g8d2
GWX Website/Home Page
Donation/instant access to GWX (Help SubSim) http://www.subsim.com/subsim_files/gwx_donation1207.php
Jimbuna is online   Reply With Quote
Old 08-13-2009, 12:13 PM   #5
FIREWALL
Eternal Patrol


SUBSIM
Welcome
Committee

 
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,160
Downloads: 511
Uploads: 0
Default

This is the second thread since last night on the subject of immersion map grids.

Twice now an alarm has went off wondering what the GWX4 team has in store for us useing the SH4 map.

I know I'll be reading those radio messages more closely.

GWX4 will be takeing us to another Level.
__________________
I Play GWX. Silent Hunter Who ???
FIREWALL is offline   Reply With Quote
Old 08-13-2009, 12:59 PM   #6
Rölli
Swabbie
 
Join Date: Aug 2009
Location: Raisio, Finland
Posts: 11
Downloads: 42
Uploads: 0
Default

Thank you for your replies and for the welcoming

I'll take a look at what you ( all ) have said. I know its for the immersion but i like to untherstand what i'm being told anyway. It's more fun


Pardon my english ( typos etc ) it's been a while since i've used it
Rölli is offline   Reply With Quote
Old 08-13-2009, 01:08 PM   #7
Sailor Steve
Just A Kid At Heart
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: 600 miles from the nearest ocean.
Posts: 44,786
Downloads: 406
Uploads: 227


Default

In SH4 there are latitude and longitude markings on the map. The U-boat Missions Add-On keeps these, but also adds the Kriegsmarine grids - right down to the 4-digit level.

In my own personal hand-written logs for SH3 I make daily radio reports with 4-digit grid references. I do this by using a small grid square sheet I printed out, and laying it against the screen grid. This gives me a close enough approximation that I can guess the precise sub-grid pretty closely.
__________________
"Human beings are perhaps never more frightening than when they are convinced beyond doubt that they are right."
– Laurens van der Post

Sailor Steve is online   Reply With Quote
Old 08-13-2009, 03:25 PM   #8
Bent Periscope
Lieutenant
 
Join Date: Mar 2009
Location: Waltzing through minefields and foxtrotting with Destroyers.
Posts: 250
Downloads: 25
Uploads: 0
Default

Rölli,
Your english is fine.
BP
Bent Periscope is offline   Reply With Quote
Old 08-13-2009, 03:36 PM   #9
Zilch
Torpedoman
 
Join Date: Jul 2009
Location: Florida
Posts: 120
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by Hanomag View Post
In the lower right hand corner of the SH3 map, I think there might be a small reference box on how the Grid Reference works.

And yes.. the majority of radio messages are strictly for immmersion.
So...those messages I get from BdU saying, "Hugely big passenger liner, uptazillion tons, spotted by Luftwaffe in BF13. Pursue and sink," are just flavor? Had I known that, it would have saved me lots of time and fuel trying to hunt down HMS Empress of Britain, only to get a message upon arriving in said grid coordinate saying that U-84 already sunk it...

Sigh. But, immersion? A worthy cause!
Zilch is offline   Reply With Quote
Old 08-13-2009, 06:01 PM   #10
Pisces
Ocean Warrior
 
Join Date: Dec 2004
Location: AN9771
Posts: 3,060
Downloads: 141
Uploads: 0
Default

Most of those messages I've received (mostly early war period) don't even provide enough information to reliably intercept them. Often the speed or course or time is missing in the message.

The real renown is in the contact icons (single units mostly) that silently appear on the map, showing general course and general speed. Or the convoy reports that do come with a radio message identical to the message panel line.

The longitude and lattitude reports are only interesting if you have a map-fetish, ... like me. 120 km for every degree N, S, E or W of the equator/prime meridian.
Pisces is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:46 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright © 1997- 2013 Subsim