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Old 03-23-2009, 12:50 PM   #1
Desga
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* D&D wake mod *

The Laboratories for research and development GRUPSOM announce the release of the new mod - Mod.DDWake: ship's wake and submarine's wake at high-resolution !!



Screenshoot








Resolution 1024 x 1024 link

Download DDWake - SCIA NAVI resolution 1024 x 1024



Resolution 256 x 256 link

* D&D Wake mod * Resolution 256 x 256 link



Resolution 512 x 512 link

* D&D Wake mod * Resolution 512 x 512 link


The mod is compatible with JSGME!


A big thanks to Jaketoox who created the TGA for SH4 !

and
for his cooperation to the captain CapZap1970 which provided a great help in this transformation.


Unpack the files, you will create a New Folder in the hard disk, inside there will be a folder named
data , select data and do the copy / paste in the folder where you installed silenthunterIII.
When you are prompted to overwrite confirm with OK .

Comgrupsom
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Last edited by Desga; 03-31-2009 at 12:14 AM.
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Old 03-23-2009, 12:57 PM   #2
evan82
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Looks good, but what about FPS?
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Old 03-23-2009, 01:05 PM   #3
makman94
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Quote:
Originally Posted by evan82 View Post
Looks good, but what about FPS?
i can't see a better way to see your fps than just....test it !

different rigs...different fps. just ...run it


@Desga,thank you
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Old 03-23-2009, 01:06 PM   #4
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Quote:
Originally Posted by evan82 View Post
Looks good, but what about FPS?
Shouldnt be much of a hit as it's just a new texture.
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Old 03-23-2009, 01:15 PM   #5
Desga
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Me with my system detect 20fps.
However, I think that this value depends on the pc that everyone has
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Old 03-23-2009, 01:22 PM   #6
Sailor Steve
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Looks great, guys!
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Old 03-23-2009, 01:26 PM   #7
makman94
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Looks great, guys!
same here ! good work Desga! bravo
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Old 03-23-2009, 01:46 PM   #8
mengle
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really great mod Desga
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Old 03-23-2009, 02:18 PM   #9
andym
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Will this be JGSME enablled at some time?
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Old 03-23-2009, 03:15 PM   #10
Desga
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PHP Code:
Will this be JGSME enablled at some time 
Try it I don't know I don't test it with JSGME but may be.
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Old 03-23-2009, 03:19 PM   #11
LordNeuro"Serbia"
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Default Wooow nice

Gr8 looking mod.
Did enebady taste it with jsgm?
And is it working with gwx 3.0 and olc enveroment mod?
! more qvestion what sea bad mod is theat. It looks gr8. Maybe a sea bad mod as the stand allone too?
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Old 03-23-2009, 03:49 PM   #12
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Looks promising but I'll make it JSGME compatible first before I install it
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Old 03-23-2009, 04:10 PM   #13
LordNeuro"Serbia"
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Default Gr8

Jimbuna cann u post it wenn u make it JSGME compatible. And maybe check is it working with gwx 3.0
Thx
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Old 03-23-2009, 04:25 PM   #14
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Quote:
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Jimbuna cann u post it wenn u make it JSGME compatible. And maybe check is it working with gwx 3.0
Thx
Here you are:

http://files.filefront.com/Foam7z/;1.../fileinfo.html

Just unpack it to your MODS folder in JSGME and enable it....I haven't tested it yet but seeing as how it's only a texture file (see post by Dowly also) it should be fine.

Any problems, simply disable it
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Old 03-23-2009, 05:43 PM   #15
LordNeuro"Serbia"
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Default Thx

Thx jimbuna. I bay u a beer.
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