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11-09-2009, 05:28 PM
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#271 | |
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Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,079
Downloads: 68
Uploads: 0
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Quote:
As requested. http://www.filefactory.com/file/a09d240/n/SH3Cmdr32_exe Kind Regards Venatore
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40,000 men of the Kriegsmarine served on German U-Boats during WWII, 30,000 perished. German U-Boats fought from the first day of hostilities, till the very last day of the war. To date; the German U-Boats sustained the highest casualty rate of any unit in any war. They shall grow not old, as we that are left grow old, age shall not weary them, nor the years condemn, at the going down of the sun & in the morning, we will remember them, lest we forget |
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11-10-2009, 04:48 PM
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#272 |
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Grey Wolf
![]() Join Date: Mar 2001
Location: Carol Stream, IL
Posts: 805
Downloads: 128
Uploads: 0
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Thanks, Venatore. Appreciate it.
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11-11-2009, 12:34 AM
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#273 |
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Watch Officer
![]() Join Date: Jan 2007
Posts: 339
Downloads: 76
Uploads: 4
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JScones I just finally remembered to come on here and ask you about this:
When launching SH3 Commander on a duel display system the window opens in the center of the desktop rather than the screen. This results in the window being half on one screen and half on the other. Any chance you could revise your window position to account for screen space rather than desktop space? Thanks for the handy software! |
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11-11-2009, 02:35 AM
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#274 |
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Navy Seal
![]() Join Date: Apr 2005
Posts: 5,564
Downloads: 19
Uploads: 0
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Yeah I know, but it's not feasible to make a release just for this.
__________________
Download the JSGME Generic Mod Enabler |
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11-17-2009, 11:24 AM
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#275 |
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Crusty
![]() Join Date: May 2007
Location: U-178, Anvers, Belgium
Posts: 649
Downloads: 56
Uploads: 0
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Hi,
Thanks to this last big update. Could you tell me if I can upgrade without losing my actual campaign ? (I'm just back in harbor actually). Many thanks to the answer. |
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11-21-2009, 06:20 AM
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#276 |
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Grey Wolf
![]() Join Date: Mar 2006
Posts: 769
Downloads: 104
Uploads: 7
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Hi JScones,
I have a question concerning the realistic career option. In SH3 options.cfg is written: [REALISTICLENGTH] ;TURN FEATURE ON/OFF FROM WITHIN SH3 COMMANDER ;"Simulate a realistic career length" option ;RANGE=<random number range> ;<PatCmpltdxDaysAtSea>=<RndVals> (between 0 and RANGE - 1) ;where N = nil and RndVals are separated by commas ;List must be in ascending order and start with 0 RANGE=6 0=N 301=0 1001=0,1 2201=0,1,2 4001=0,1,2,3 6501=0,1,2,3,4 Are the numbers on the left lower or upper bounds? In other words, for instance if PatCmpltdxDaysAtSea = 350 is the chance for getting retired 1/3 or 1/6? Thanks for any clarification and for all your great work on SHCommander! Best, LGN1 |
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11-27-2009, 03:49 AM
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#277 |
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Grey Wolf
![]() Join Date: Mar 2006
Posts: 769
Downloads: 104
Uploads: 7
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Hi,
I have added some torpedo failure features to SH3 Commander's Randomised events.cfg file http://www.subsim.com/radioroom/show...77#post1209777 In this context it might be useful to use also the hex change feature. However, I don't know how to figure out the correct hex value/address of the depth value in the torpedo.sim file. Could anyone please explain to me how one can get this number? (I have a hex editor.) Any hint would be highly appreciated. Best, LGN1 |
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11-27-2009, 04:08 AM
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#278 | |
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Navy Seal
![]() Join Date: Apr 2005
Posts: 5,564
Downloads: 19
Uploads: 0
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Quote:
Thus: if PatCmpltdxDaysAtSea = 300 then retirement likelihood = 0 if PatCmpltdxDaysAtSea = 350 then retirement likelihood = 1 in 6 if PatCmpltdxDaysAtSea = 900 then retirement likelihood = 1 in 6 if PatCmpltdxDaysAtSea = 2350 then retirement likelihood = 3 in 6 (1 in 2) if PatCmpltdxDaysAtSea = 37350 then retirement likelihood = 5 in 6
__________________
Download the JSGME Generic Mod Enabler |
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11-27-2009, 04:29 AM
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#279 | |
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Navy Seal
![]() Join Date: Apr 2005
Posts: 5,564
Downloads: 19
Uploads: 0
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Quote:
I would be very surprised if the offset in torpedo.sim varies between mods. The easiest way to find out though is to compare the file sizes.
__________________
Download the JSGME Generic Mod Enabler |
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11-27-2009, 05:28 AM
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#280 |
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Grey Wolf
![]() Join Date: Mar 2006
Posts: 769
Downloads: 104
Uploads: 7
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Hi JScones,
thanks for your replies and, once again, for SH3 Commander. It is really a beautiful and very powerful tool ![]() I will try to figure out the values. I figured them out once for a modded file when I had the values in an unmodded file, however, never without any reference. Well, I will try. Edit: I think I figured it out. See link above. Best, LGN1 Last edited by LGN1; 11-27-2009 at 06:46 AM. |
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11-27-2009, 10:16 PM
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#281 |
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Navy Seal
![]() Join Date: Apr 2005
Posts: 5,564
Downloads: 19
Uploads: 0
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__________________
Download the JSGME Generic Mod Enabler |
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12-07-2009, 07:54 PM
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#282 |
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Swabbie
![]() Join Date: Nov 2009
Location: Napier, NZ
Posts: 20
Downloads: 108
Uploads: 0
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Hi JScones, thanks for all your great work.
![]() Just a quick question, I am part way through my first career using GWX 3, and would like to install SH3Com when I next dock. Will I lose my crew names, medals, renown and results in my current career or do these things continue as normal.Cheers. ![]() JimC. |
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12-08-2009, 12:22 AM
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#283 |
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Navy Seal
![]() Join Date: Apr 2005
Posts: 5,564
Downloads: 19
Uploads: 0
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You won't lose anything.
__________________
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12-08-2009, 01:01 AM
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#284 |
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Swabbie
![]() Join Date: Nov 2009
Location: Napier, NZ
Posts: 20
Downloads: 108
Uploads: 0
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Thats great news, many thanks again your tools are awesome
.Cant wait to dock and get this up and running.Cheers. ![]() JimC. |
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12-26-2009, 12:46 PM
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#285 |
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Chief
![]() Join Date: Feb 2009
Location: Sat behind my desk at BdU tapping away on my Enigma machine.
Posts: 323
Downloads: 42
Uploads: 0
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Guys,
Can anyone tell me why I get the "Invalid argument date to encode" error message when I try to create a personnel file? Or have BDU burnt the evidence ![]() Thanks. |
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