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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
12-26-2008, 11:49 PM
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#166 |
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Navy Seal
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Greetings Anvart!
Jimbuna has the Torrent link. I'll help seed if need be.
__________________
You're hanging out with us now, pal. ![]() Dignity has nothing to do with it. Democracy - 2 wolves and a lamb voting on what's for lunch. Liberty - a well-armed lamb contesting the vote. |
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12-27-2008, 12:02 AM
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#167 | |
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Admiral
![]() Join Date: Jan 2006
Location: Russia ©, E-burg
Posts: 2,141
Downloads: 47
Uploads: 1
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Thanks, guys!
... and Quote:
I don't remember it in stock ... May be it's my sclerosis ? :rotfl: P.S. I will pay my 3GB Inet user's payment and D/L this mod in the beginning of January ...
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![]() The best regards. Alex ® Last edited by Anvart; 12-27-2008 at 12:10 AM. |
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12-27-2008, 12:02 AM
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#168 |
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GWX Project Manager
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Cheers Anvart!
__________________
![]() ![]() TheGreyWolves.com It is better to live a short and meaningful life... than a long and miserable one. |
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12-27-2008, 12:16 AM
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#169 |
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Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,889
Downloads: 144
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some one knows if there are some sound files changes in GW 3 ?
i´m having distorted sound in the command room ,that worked well in the previous releases of GW i don´t know if coul be my sound drivers or another thing. i will investigate more tomorrow.:hmm:
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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12-27-2008, 12:19 AM
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#170 | |
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Admiral
![]() Join Date: Jan 2006
Location: Russia ©, E-burg
Posts: 2,141
Downloads: 47
Uploads: 1
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Quote:
__________________
![]() The best regards. Alex ® Last edited by Anvart; 12-27-2008 at 12:20 AM. |
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12-27-2008, 12:30 AM
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#171 | |
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GWX Project Manager
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Quote:
__________________
![]() ![]() TheGreyWolves.com It is better to live a short and meaningful life... than a long and miserable one. |
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12-27-2008, 12:46 AM
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#172 |
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Born to Run Silent
Join Date: Jan 1997
Location: Houston, Texas
Posts: 13,293
Downloads: 220
Uploads: 156
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GWX3
Congrats on the release and the team's hard work and diligent efforts! Neal Subsim
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12-27-2008, 12:54 AM
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#173 | |
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Admiral
![]() Join Date: Jan 2006
Location: Russia ©, E-burg
Posts: 2,141
Downloads: 47
Uploads: 1
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Quote:
... AND jimbuna's link (first post) don't work ...?
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![]() The best regards. Alex ® Last edited by Anvart; 12-27-2008 at 01:04 AM. |
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12-27-2008, 01:02 AM
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#174 |
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Navy Seal
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You only need the GWX 3.0 files.
7 bin files and one exe file
__________________
You're hanging out with us now, pal. ![]() Dignity has nothing to do with it. Democracy - 2 wolves and a lamb voting on what's for lunch. Liberty - a well-armed lamb contesting the vote. |
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12-27-2008, 01:15 AM
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#175 | |
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Admiral
![]() Join Date: Jan 2006
Location: Russia ©, E-burg
Posts: 2,141
Downloads: 47
Uploads: 1
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Quote:
It's good!
__________________
![]() The best regards. Alex ® Last edited by Anvart; 12-27-2008 at 01:43 AM. |
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12-27-2008, 01:24 AM
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#176 | ||
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A-ganger
![]() Join Date: Apr 2007
Location: China
Posts: 75
Downloads: 47
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Quote:
I have installed the GWX3.0 and found my saved game run no problem |
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12-27-2008, 08:19 AM
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#177 |
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Captain
![]() Join Date: Apr 2005
Posts: 490
Downloads: 17
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A question about the hydrophones-in the past all other ambient noises have been cut out when you went to the hydrophone station. After this install however I can hear them all (crew coughing, wind blowing, waves lapping), making it very hard to hear any other ships on the 'phones, even at moderate ranges. Is this a feature of 3.0, or a bug, or a quirk of my system? I haven't run SH3 on this particular machine (Vista 32 bit) until now.
I also get a weird visual bug when I dip just below the surface and peer up at a ship-I'll see a lot of bubbles wafting into the sky... |
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12-27-2008, 10:21 AM
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#178 | ||
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Chief of the Boat
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Quote:
http://files.filefront.com/GWX30+tor.../fileinfo.html @Kpt....not sure what happened to first link because yours doesn't work yet mine (despite looking the same, does)...ODD :hmm: ....can you amend the first post
__________________
Stop following me...I'm lost!! GWX3.0 Download Page http://www.mediafire.com/myfiles.php?r=nkjkl#j35rkcr24g8d2 GWX Website/Home Page Donation/instant access to GWX (Help SubSim) http://www.subsim.com/subsim_files/gwx_donation1207.php
Last edited by Jimbuna; 12-27-2008 at 10:32 AM. |
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12-27-2008, 10:34 AM
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#179 | |
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Chief of the Boat
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Quote:
A good Christmas for the sub simming community I hope/believe
__________________
Stop following me...I'm lost!! GWX3.0 Download Page http://www.mediafire.com/myfiles.php?r=nkjkl#j35rkcr24g8d2 GWX Website/Home Page Donation/instant access to GWX (Help SubSim) http://www.subsim.com/subsim_files/gwx_donation1207.php
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12-27-2008, 11:23 AM
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#180 |
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Swabbie
![]() Join Date: Oct 2005
Posts: 11
Downloads: 15
Uploads: 0
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I think there is a problem when you activate (english nav map and grid refs) in JSGME. When you zoom out the names of the seas are in English but when you zoom in they are changing into German names.
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