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The Web's #1 BBS for all submarine and naval simulations! |
12-22-2008, 02:54 AM
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#1 |
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Nub
![]() Join Date: Aug 2008
Posts: 9
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Playable BB North Carolina. Last-update January, 08, 2009. Maker. CaptSovhan, Member of http://www.subsim.com -------------------------------------------------------------------------------- It is Mod which you can play a battleship Nroth Carolina in the SH4 Uboat mission 1.5 Version. This ship can be damaged and destroyed. and also can play the career whit it. > Fix list. . + 01142009 . . - Iowa Deckgun 3D model. . + 01092009 . . - No Flare in 20mm Cannon. . + 01082009 Afternoon . . - Innate Surface Search Radar. . . - Increase Crew slots. . . - Increase Visible Range. . . - No Photo Recon. . . - Damaged Engine, slow down ship. . + 01052009 . . - All Unique chunk ids for 3D model (non conflict) . . - New Single mission. . + 01032009 Afternoon . . - All new damage model again and effects. (good balance) . . - Increase SubGun ammo (5inch gun). . . - Historical maximum speed 27.55 knot. . . - Unique Chunk ids for deckgun and conning. (not ship yet) . . - Add Critical damage point. . + 12302008 . . - Edit some values in zones.cfg file. . . - Own deck gun 3D model. . + 12242008 . . - All new damage models. ![]() At the Single mission. ![]() On the bridge. ![]() Parts. . - The top of the bulkheads in the every parts are Post side bulkheads on the ship. . - Seconde bulkheads are center and thirds are Starboards bulkheads. ![]() Crews. Download > http://hosted.filefront.com/CaptSovhan/ < For the SH4 U-boat Mission 1.5 version. Link to > http://www.users.on.net/~jscones/sof...cts-jsgme.html < JSGME. Thank you. and happy new year! Last edited by CaptSovhan; 01-14-2009 at 01:37 AM. Reason: Version Update and New title.. |
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12-22-2008, 10:42 AM
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#2 |
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Bilge Rat
![]() Join Date: Dec 2008
Posts: 4
Downloads: 31
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Excellent. Is it possible to move the bridge view to the ships conning tower like in the playable Yamato, because now there is no outside view exept the turret view.
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12-22-2008, 12:01 PM
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#3 |
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Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,040
Downloads: 92
Uploads: 7
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deleted
__________________
![]() System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. Last edited by peabody; 12-24-2008 at 10:20 AM. |
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12-22-2008, 04:36 PM
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#4 |
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Sparky
![]() Join Date: Sep 2008
Posts: 153
Downloads: 22
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Hey what method did you use to get the damage model working? And does anyone know if its possible to stop the game crashing if you want to put an ai one in a mission
@ peabody understand where your coming from but maybe a pm would do Last edited by tomhugill; 12-22-2008 at 04:38 PM. |
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12-22-2008, 04:38 PM
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#5 |
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Officer
![]() Join Date: Oct 2007
Location: Auburn Alabama
Posts: 245
Downloads: 15
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sweet
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12-22-2008, 04:52 PM
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#6 |
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Navy Seal
![]() Join Date: Jul 2008
Location: Here, there, everywhere!
Posts: 8,952
Downloads: 85
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Will it work with RFB?:hmm:
__________________
![]() ![]() Member # 13352... first member to join on 07-19-2008 Proud member of the Subsim Army of Zombies... BRAINZ!!! |
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12-22-2008, 05:15 PM
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#7 |
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Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,040
Downloads: 92
Uploads: 7
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Deleted
__________________
![]() System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. Last edited by peabody; 12-24-2008 at 10:20 AM. |
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12-22-2008, 05:23 PM
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#8 |
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Sparky
![]() Join Date: Sep 2008
Posts: 153
Downloads: 22
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Usually for these to work with RFB you have to add a crew upc files else there wont be any crew on board
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12-24-2008, 08:22 AM
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#9 |
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Nub
![]() Join Date: Dec 2008
Posts: 7
Downloads: 20
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Very good ship and could you rebuild a IOWA battleship like this ?
I do hope every playable Battleship has a real damage model like yours.
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Friedrich Von Wong From Republic of China |
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12-24-2008, 10:19 AM
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#10 | ||
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Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,040
Downloads: 92
Uploads: 7
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Quote:
I have no problem with you using the deck gun, but it would be nice if you had asked first. So go ahead and use it. My Christmas gift to you. And I will delete the other comments. Merry Christmas to you too!! Quote:
Peabody
__________________
![]() System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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12-24-2008, 11:02 AM
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#11 |
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The Old Man
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Peabody doesnt equal noob at modding!
Peabody = PRO-Modder!!!! You are great! Thank you for all your help. |
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12-24-2008, 12:13 PM
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#12 | |
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Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,040
Downloads: 92
Uploads: 7
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Quote:
Merry Christmas or Happy Hanukkah or Happy Holidays, whatever applies. Peabody
__________________
![]() System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. Last edited by peabody; 12-24-2008 at 12:14 PM. |
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12-24-2008, 12:49 PM
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#13 |
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Sparky
![]() Join Date: Sep 2008
Posts: 153
Downloads: 22
Uploads: 0
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Hey capt , what kinda values did you change for the damage model? Did you alter the zone.cfg at all? Also i found with my yamato that when i tried to put 3 different zones for the guns if one gun got damaged they all did
Last edited by tomhugill; 12-24-2008 at 01:05 PM. |
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12-24-2008, 01:55 PM
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#14 | |
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Navy Seal
![]() Join Date: Jul 2008
Location: Here, there, everywhere!
Posts: 8,952
Downloads: 85
Uploads: 0
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Quote:
__________________
![]() ![]() Member # 13352... first member to join on 07-19-2008 Proud member of the Subsim Army of Zombies... BRAINZ!!! |
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12-24-2008, 07:26 PM
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#15 | |
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Nub
![]() Join Date: Dec 2008
Posts: 7
Downloads: 20
Uploads: 0
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Quote:
Lots of the playable ships does not show the damaged parts so I can not repair the damaged parts in the management screen and Lots of the playable ships does not have the UZO attack station or periscope so that I can not measure the distance to target for gunfire. And I do hope the Bismarck, Hipper, Scharnhorst and the IOWA have the same damage managent interface like the North Carolina. BTW, the North Carolina's max speed is really higher than it's historic speed. I remember that the North Carolina can only reach 29kts in test and can only reach 28 kts with fully load.
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Friedrich Von Wong From Republic of China Last edited by friedrichwang; 12-24-2008 at 07:46 PM. |
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