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Old 12-20-08, 10:41 AM   #1
HanSolo78
Sea Lord
 
Join Date: Apr 2005
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Default [WIP] Enhanced funnel smoke revisited !!!

Hi guys!

Since this mod has been really great I just thought it should be possible to develope it somehow and finish it.

All credits go to Albrecht Von Hessen
http://www.subsim.com/radioroom/showthread.php?t=134024

So.. for now I´ve done a few tweaks to AVH´s mod:


1. Added a 6th smoke class for small coastal vessels

2. changed the smoke of big war ships

3. changed the smoke of diesel ships

4. reworked the smoke of coal burner vessels a little bit

5. made the smoke wind affected

So...let me know if the smoke should be ok or if changes are still needed


Some pictures:









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Old 12-20-08, 11:33 AM   #2
iambecomelife
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That's some beautiful looking smoke. In fact all of your screenshots are lovely - what atmospheric/water mods are you using?

When you finish your work I would like to try & apply it to my ships if you don't mind.

One more thing - Is there a way to enlarge the height of smoke for coal burning steamers? Sources say that their smoke plumes were absolutely gigantic.
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Old 12-20-08, 11:37 AM   #3
iambecomelife
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oops - I just realized something else. Is there a way to create an invisible smoke plume? That would be useful for some of the small craft I have planned (motor boats, pinnaces, outrigger canoes...) No hurry, b/c I think I will be releasing them after my larger ships.
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Old 12-20-08, 11:42 AM   #4
HanSolo78
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Hi IABL!

That´s how water and atmosphere looks like in WAC3.0.

I also thought of your merchant fleet mod because it would be great to add the new smoke to your ships. But then it would be the best to know which ships are coal burners and which are diesel merchants.
I also adopted the new smoke to wac but also realized that it is somtimes difficult to make sure coal burner or diesel engine due to the funnel itself.

I think there is the possibility to rise the smoke for coal burning steamers but it might be a small conflic with the wind affected smoke.
I have to try!!

Do you have pics of ships with coal smoke plumes?

EDIT: Invisible smoke? Hm.. sure possible but.. if it´s not visible... :hmm: Don´t get the trick. ???
You also can delete the smoke node for these ships... then there is no smoke visible
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Last edited by HanSolo78; 12-20-08 at 11:49 AM.
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Old 12-20-08, 12:00 PM   #5
A6Intruder
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Hi Han,
nice idea. I love the dark versions but the light versions for troop transports and battleships should be a liite less white and a litte more medium/dark grey.
Nice to see you working on WAC!
Kind regards
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Old 12-20-08, 12:31 PM   #6
UberTorpedo
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HanSolo78

Looks very promising . What does #5. made the smoke wind affected actually mean?
Will the smoke always blow the same direction or will it change with the SH3 weather patterns?

I'm really looking forward to the release .

cheers
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Old 12-20-08, 12:41 PM   #7
HanSolo78
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Quote:
Originally Posted by A6Intruder
HanSolo78
Hi Han,
nice idea. I love the dark versions but the light versions for troop transports and battleships should be a liite less white and a litte more medium/dark grey.
Nice to see you working on WAC!
Kind regards

Do you have some pics? It would be best to have some real life pictures.
Some small work for wac is always possible

greetings


Quote:
Originally Posted by UberTorpedo
HanSolo78

Looks very promising . What does #5. made the smoke wind affected actually mean?
Will the smoke always blow the same direction or will it change with the SH3 weather patterns?

I'm really looking forward to the release .

cheers
No.. in Sh3 it is only possible to blow in just one direction.. wind affection unfortunately is not possible.

But until you don´t get a weather report with wind direction and compare the smoke.. youn won´t get on this
I did it like Rubini did in his thread: http://www.subsim.com/radioroom/show...ighlight=smoke

greetings
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Old 12-20-08, 01:44 PM   #8
mengle
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verry great work, that was missing in the game

Last edited by mengle; 12-20-08 at 01:45 PM.
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Old 12-20-08, 04:10 PM   #9
A6Intruder
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[quote=HanSolo78]
Quote:
Originally Posted by A6Intruder
HanSolo78
Hi Han,
nice idea. I love the dark versions but the light versions for troop transports and battleships should be a liite less white and a litte more medium/dark grey.
Nice to see you working on WAC!
Kind regards

Do you have some pics? It would be best to have some real life pictures.
Some small work for wac is always possible

greetings

I only found one, of an british battleship Ramillies. Find it here:
http://www.wlb-stuttgart.de/seekrieg/42-05.htm
Last picture of this page.
Imo ist a little darker than shown above but I have to say that i would like to see (all) smoke darker.
I love it so see black smoke crossing the horizon.
Kind regards.

Last edited by A6Intruder; 12-20-08 at 04:13 PM.
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Old 12-20-08, 05:16 PM   #10
HanSolo78
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[QUOTE=A6Intruder]
Quote:
Originally Posted by HanSolo78
Quote:
Originally Posted by A6Intruder
HanSolo78
Hi Han,
nice idea. I love the dark versions but the light versions for troop transports and battleships should be a liite less white and a litte more medium/dark grey.
Nice to see you working on WAC!
Kind regards

Do you have some pics? It would be best to have some real life pictures.
Some small work for wac is always possible

greetings

I only found one, of an british battleship Ramillies. Find it here:
http://www.wlb-stuttgart.de/seekrieg/42-05.htm
Last picture of this page.
Imo ist a little darker than shown above but I have to say that i would like to see (all) smoke darker.
I love it so see black smoke crossing the horizon.
Kind regards.
Hm.. in the other funnel smoke thread I found this picture of big warship smoke...




Has anybody more pictures/videos of warships?
More opinions and pictures would be nice.

Maybe I should have a look at youtube...


EDIT: just found this video at youtube... I think it is usefull... what do you think?
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Last edited by HanSolo78; 12-20-08 at 05:35 PM.
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Old 12-20-08, 07:16 PM   #11
UberTorpedo
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HanSolo78

Would it be possible to some how randomize the direction of the smoke when you
start up SH3 each time? Perhaps through SH3 Commander?
I think I'd get distracted if I noticed it was always in one direction. (But it wouldn't be a game killer for me .)

Can't wait to try it out :p. This mod has been needed for a long time

cheers
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Old 12-20-08, 08:22 PM   #12
Madox58
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If you add a section in the
Randomised events.cfg?
I'd say they could be different.

I'm actually surprised more people don't
take advantage of this fantastic tool.
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Old 12-21-08, 02:38 AM   #13
A6Intruder
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[quote=HanSolo78]
Quote:
Originally Posted by A6Intruder
Quote:
Originally Posted by HanSolo78
Quote:
Originally Posted by A6Intruder
HanSolo78
Hi Han,
nice idea. I love the dark versions but the light versions for troop transports and battleships should be a liite less white and a litte more medium/dark grey.
Nice to see you working on WAC!
Kind regards

Do you have some pics? It would be best to have some real life pictures.
Some small work for wac is always possible

greetings

I only found one, of an british battleship Ramillies. Find it here:
http://www.wlb-stuttgart.de/seekrieg/42-05.htm
Last picture of this page.
Imo ist a little darker than shown above but I have to say that i would like to see (all) smoke darker.
I love it so see black smoke crossing the horizon.
Kind regards.
Hm.. in the other funnel smoke thread I found this picture of big warship smoke...




Has anybody more pictures/videos of warships?
More opinions and pictures would be nice.

Maybe I should have a look at youtube...


EDIT: just found this video at youtube... I think it is usefull... what do you think?

Hi Han,
i am with you. This is quite usefull. The smoke is much darker than above. Do you not think so?
Kind regards
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Old 12-21-08, 02:57 AM   #14
kiwikapitan
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Looking superb HanSolo.

It's the little things like this that make you appreciate this simulation. I'm gonna d/l your mod too. That sea looks almost real.
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Old 12-21-08, 10:45 AM   #15
HanSolo78
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Default

Quote:
Originally Posted by UberTorpedo
HanSolo78

Would it be possible to some how randomize the direction of the smoke when you
start up SH3 each time? Perhaps through SH3 Commander?
I think I'd get distracted if I noticed it was always in one direction. (But it wouldn't be a game killer for me .)

Can't wait to try it out :p. This mod has been needed for a long time

cheers
Might be possible like Privateer said.. but so far I am not familiar with SH3 Commander and adding ranomized events.
Maybe this should be a task for Sh3 Commander creator?



Today I reworked some smokes a little bit:

1. diesel smoke darker
2. war ship smoke darker
3. coal burner smoke rising higher


Have a look:







What do you think now?
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