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11-26-2008, 05:45 AM
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#16 | |
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Commander
![]() Join Date: Sep 2005
Location: Portugal
Posts: 446
Downloads: 60
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Quote:
Last edited by Kumando; 11-26-2008 at 11:58 AM. |
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11-26-2008, 06:16 AM
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#17 |
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Mate
![]() Join Date: Mar 2008
Posts: 51
Downloads: 44
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I realy liked this mod! But I have a problem determine speed with the range and aob finder.
In the training mission I know the tanker moves at 7 knots. I time it and it takes 25s to move across the 0 line. I move the ring, holding 25 and moving it to 95 (same way its done in the OLC GUI video) Now loking at the scratch mark I read the speed to about 5 knots wich is to slow. I dont use the resolution fix. Any ideas? Last edited by swampy; 11-26-2008 at 06:35 AM. |
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11-26-2008, 06:37 AM
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#18 |
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Mate
![]() Join Date: Mar 2008
Posts: 51
Downloads: 44
Uploads: 0
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NP
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11-26-2008, 06:39 AM
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#19 | |
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Hellas
![]() Join Date: Jul 2008
Location: CO 37
Posts: 1,629
Downloads: 62
Uploads: 6
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Quote:
bue |
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11-26-2008, 06:45 AM
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#20 |
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Keelhauled
![]() Join Date: Jan 2008
Location: >>Keelhauled for spamming, trolling, baiting, and plain old crazy.
Posts: 501
Downloads: 4
Uploads: 10
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Thanks Mikhayl,great Mod
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11-26-2008, 06:52 AM
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#21 | ||
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Mate
![]() Join Date: Mar 2008
Posts: 51
Downloads: 44
Uploads: 0
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11-26-2008, 06:59 AM
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#22 | |
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Hellas
![]() Join Date: Jul 2008
Location: CO 37
Posts: 1,629
Downloads: 62
Uploads: 6
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11-26-2008, 11:32 AM
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#23 | |
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Commander
![]() Join Date: Sep 2005
Location: Portugal
Posts: 446
Downloads: 60
Uploads: 0
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11-26-2008, 11:50 AM
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#24 | |
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Commander
![]() Join Date: Sep 2005
Location: Portugal
Posts: 446
Downloads: 60
Uploads: 0
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Quote:
Last edited by Kumando; 11-26-2008 at 11:51 AM. |
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11-26-2008, 01:20 PM
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#25 |
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Mate
![]() Join Date: Mar 2008
Posts: 51
Downloads: 44
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Thx for the update, I am going to try it tonight.
I have a wish. Full firing capabilities from the opservation scope. TDC and everyting. I just love the look of it and the viewing size! I know it probably isnt realistic mabye not even possible, but I get depressed everytime I have to switch back to the attack scope and its tiny view before firing. Like switching a atomic sub to a type U II |
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11-26-2008, 02:50 PM
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#26 |
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Chief
![]() Join Date: Jun 2008
Posts: 329
Downloads: 22
Uploads: 0
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The observation scope having better vision was the main scope used for observing and night attack.
The attack scope being stealthier due to smaller head was used for daytime close quarters attack. I am at the moment using OLC's GUI modified to my taste, using the above modifications and use the observer scope as my primary one. Because of game limitations (flag recognition) modders have made concessions. Flag recognition id is harder in my mod but well worth the sacrifice for realism. Nice mod Mikhayl This gives the community even more choice. Last edited by badwolf; 11-26-2008 at 02:57 PM. |
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11-26-2008, 02:57 PM
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#27 |
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Commander
![]() Join Date: Sep 2005
Location: Portugal
Posts: 446
Downloads: 60
Uploads: 0
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What about the scrach that used to be near the 15 mark to make calculations at 1.5x zoom?
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11-26-2008, 03:23 PM
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#28 | |
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Commander
![]() Join Date: Sep 2005
Location: Portugal
Posts: 446
Downloads: 60
Uploads: 0
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Quote:
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11-26-2008, 03:57 PM
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#29 | |
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Ocean Warrior
![]() Join Date: Dec 2004
Location: AN9771
Posts: 3,062
Downloads: 141
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11-26-2008, 04:26 PM
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#30 |
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Ocean Warrior
![]() Join Date: Dec 2004
Location: AN9771
Posts: 3,062
Downloads: 141
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Any chance you can add something like this too:
(Sh4 mod) http://www.subsim.com/radioroom/showthread.php?t=144834 |
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