SUBSIM Radio Room Forums
Frau kaleun shops here, how about you?
Want to support Subsim and make Amazon pay for it? Click here to start any Amazon shopping.


SUBSIM: The Web's #1 BBS for all submarine and naval simulations!

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-27-2008, 06:13 PM   #1
Loud_Silence
Planesman
 
Join Date: Oct 2008
Posts: 193
Downloads: 0
Uploads: 0
Default Making a shooting gallery

I want to make a shooting range with the mission editor, for testing torpedo types, target weak points, evasive maneuvers, etc. the problem is that I HAVE ABSOLUTELY NO IDEA of how the mission editor works or how to make even the most basic mission.
Can you tell me a few quick steps for making a basic mission, with my sub submerged and a target passing in front? I managed to put a giant japanese sub crossing my path, but it had its engines stopped and still was moving at 5 knots.... and didn't fire a single shot at me, even when i was besides him
Loud_Silence is offline   Reply With Quote
Old 10-27-2008, 07:19 PM   #2
Webster
Navy Seal
 
Join Date: Mar 2007
Location: Louisiana
Posts: 5,348
Downloads: 209
Uploads: 51


Default

i already have missions set up for stationary targets for american and german sides.

just use it because its already done for you.

if you have mission editor questions you need to post in the SH4 Mission Designers' Forum
__________________
.
My Gamefront Page .~~/~~My Mods.~~/~~ (GFO) Game Fixes Only Mod.~~/~~ Mod Soup Fix
Webster is online   Reply With Quote
Old 10-27-2008, 07:30 PM   #3
peabody
Admiral
 
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
Default

Quote:
Originally Posted by Loud_Silence
I want to make a shooting range with the mission editor, for testing torpedo types, target weak points, evasive maneuvers, etc. the problem is that I HAVE ABSOLUTELY NO IDEA of how the mission editor works or how to make even the most basic mission.
Can you tell me a few quick steps for making a basic mission, with my sub submerged and a target passing in front? I managed to put a giant japanese sub crossing my path, but it had its engines stopped and still was moving at 5 knots.... and didn't fire a single shot at me, even when i was besides him
That Japanese sub is a non-playable and it won't work as an AI either, it was set for 5 knots so it starts the mission at that but slows to a stop. There is an AI version that you can use, look in the MODS list for AI Sen Toku. That one you used is only for show to put at a dock, or it never got finished, not sure which.

There is a mission editor manual for SH3 that is almost the same as SH4, only a few things different, nothing that would stop what you are trying to do.

http://nordfront.org/xvii-downloads/...editor_v12.pdf

Peabody
__________________

System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2.

peabody is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:52 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright © 1997- 2013 Subsim